Player Matchup

Sol
Sol
Cherryrose86
Sol
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 63L
1,128 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Reidler76
Ah Muzen Cab
Level 29
God Stats
5W - 7L
1,327 SR
Queue Stats
71W - 102L
1,250 Elo+
Solo
Horus
Horus
ihsan17
Horus
Level 83
God Stats
4W - 3L
1,838 SR
Queue Stats
141W - 178L
1,388 Elo+
Solo
Team Averages
Level 43
1,555 SR
1,255 Elo+

VS

Team Averages
Level 32
1,593 SR
1,192 Elo+
Thor
Thor
Morningstar-m
Thor
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 44L
1,165 Elo+
Party 1
Bacchus
Bacchus
Poison_Ivy_boy
Bacchus
Level 28
God Stats
1W - 2L
1,778 SR
Queue Stats
34W - 45L
1,245 Elo+
Solo
Yemoja
Yemoja
Unique_9760
Yemoja
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 44L
1,165 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 4
8,017
573
3,692
6,348
1,823
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Reidler76
Ah Muzen Cab
11
2 / 6 / 1
8,384
599
12,148
11,265
3,374
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
ihsan17
Horus
8
1 / 2 / 3
7,679
549
2,628
6,511
4,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 3
9,715
694
7,730
12,201
3,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 1 / 3
9,066
648
6,958
13,945
12,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
13
1 / 0 / 7
9,742
696
3,631
6,045
4,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
3
Kills
10
10
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
W
6
4
3
1.88
W
3
1
3
4.5
L
Ah Muzen Cab
Reidler76
Ah Muzen Cab
2
6
1
0.42
W
Yemoja
1
0
7
4.5
L
Horus
ihsan17
Horus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,468
Damage
18,319
24,124
Taken
32,191
9,423
Mitigated
20,061
5,565
Healing
8,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,692
1,903
0
435
6,348
1,823
0
2,813
3,535
14,987
0
W
7,730
1,910
0
1,228
12,201
3,913
1,378
1,577
9,844
0
37,283
W
6,958
967
0
1,055
13,945
12,131
932
2,349
11,596
24,727
0
L
Ah Muzen Cab
Reidler76
Ah Muzen Cab
12,148
3,388
495
2,261
11,265
3,374
96
6,682
4,583
0
36,350
W
Yemoja
3,631
767
4,162
2,074
6,045
4,017
558
409
5,636
21,707
0
L
Horus
ihsan17
Horus
2,628
1,030
570
1,804
6,511
4,226
0
1,382
5,129
0
5,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,080
Gold Earned
28,523
95
Minions Killed
146
3
Camps Cleared
5
526,293
Distance Traveled
656,110
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,017
573
30
2
1
200,965
0
W
Thor
9,715
694
54
4
5
220,495
0
W
Bacchus
9,066
648
51
4
0
247,049
0
L
Ah Muzen Cab
8,384
599
57
4
2
211,699
1
W
Yemoja
9,742
696
41
3
0
188,566
0
L
Horus
7,679
549
8
1
0
113,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role