Player Matchup

Horus
Horus
Adal Birb
Horus
Level 6
God Stats
0W - 2L
1,239 SR
Queue Stats
2W - 14L
1,087 Elo+
Party 1
Yemoja
Yemoja
DeaStellarum
Yemoja
Level 14
God Stats
7W - 35L
1,132 SR
Queue Stats
11W - 39L
1,143 Elo+
Party 1
Nemesis
Nemesis
ExxtraMoist
Nemesis
Level 14
God Stats
3W - 8L
1,291 SR
Queue Stats
18W - 35L
1,254 Elo+
Party 1
Neith
Neith
ethanos365
Neith
Level 4
God Stats
0W - 5L
1,164 SR
Queue Stats
1W - 7L
1,182 Elo+
Party 1
Susano
Susano
liseless
Susano
Level 8
God Stats
1W - 8L
1,170 SR
Queue Stats
1W - 26L
893 Elo+
Party 1
Team Averages
Level 9
1,199 SR
1,112 Elo+

VS

Team Averages
Level 10
1,463 SR
1,280 Elo+
Odin
Odin
Bj_Kaisher
Odin
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 10L
1,357 Elo+
Solo
Baron Samedi
Baron Samedi
Hobgoblin-6opuk
Baron Samedi
Level 6
God Stats
2W - 4L
1,144 SR
Queue Stats
11W - 10L
963 Elo+
Solo
Charybdis
Charybdis
SamJyo4
Charybdis
Level 7
God Stats
13W - 14L
1,417 SR
Queue Stats
13W - 14L
1,335 Elo+
Solo
Ymir
Ymir
kevinbarrul_
Ymir
Level 6
God Stats
2W - 0L
1,698 SR
Queue Stats
4W - 6L
1,296 Elo+
Solo
Merlin
Merlin
xRobeer
Merlin
Level 15
God Stats
8W - 5L
1,554 SR
Queue Stats
20W - 19L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Adal Birb
Horus
16
1 / 8 / 3
10,151
923
6,658
22,316
18,670
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
16
0 / 7 / 2
9,540
867
6,590
23,163
18,801
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
ExxtraMoist
Nemesis
16
4 / 10 / 2
10,376
943
12,626
22,978
9,017
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
16
0 / 6 / 1
9,206
837
13,002
17,146
5,620
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Susano
liseless
Susano
16
1 / 16 / 1
9,575
870
8,237
24,148
9,598
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 29
11,371
1,034
8,888
12,457
13,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Hobgoblin-6opuk
Baron Samedi
18
3 / 3 / 27
11,034
1,003
12,880
7,217
3,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
SamJyo4
Charybdis
20
26 / 0 / 16
14,758
1,342
37,119
7,253
2,782
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
6 / 1 / 29
11,874
1,079
11,055
14,488
16,070
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
xRobeer
Merlin
19
7 / 0 / 29
12,104
1,100
27,982
9,275
3,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
177
6
Kills
47
47
Deaths
6
9
Assists
130
Player
Kills
Deaths
Assists
KDA
L
Horus
Adal Birb
Horus
1
8
3
0.31
W
5
2
29
9.75
L
Yemoja
0
7
2
0.14
L
Nemesis
ExxtraMoist
Nemesis
4
10
2
0.5
W
Baron Samedi
Hobgoblin-6opuk
Baron Samedi
3
3
27
5.5
W
Charybdis
SamJyo4
Charybdis
26
0
16
34
L
Neith
0
6
1
0.08
W
6
1
29
20.5
L
Susano
liseless
Susano
1
16
1
0.09
W
Merlin
xRobeer
Merlin
7
0
29
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,113
Damage
97,924
109,751
Taken
50,690
61,706
Mitigated
39,306
10,647
Healing
11,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Adal Birb
Horus
6,658
3,113
2,540
3,986
22,316
18,670
0
12,015
9,872
0
15,790
W
8,888
1,988
0
2,964
12,457
13,859
0
1,260
11,197
0
15,062
L
Yemoja
6,590
1,045
752
1,216
23,163
18,801
0
11,531
11,433
34,444
0
L
Nemesis
ExxtraMoist
Nemesis
12,626
4,299
0
1,562
22,978
9,017
0
10,059
12,601
0
20,600
W
Baron Samedi
Hobgoblin-6opuk
Baron Samedi
12,880
426
2,814
1,603
7,217
3,011
0
948
6,269
24,869
0
W
Charybdis
SamJyo4
Charybdis
37,119
25,126
353
2,333
7,253
2,782
0
1,788
5,465
0
64,079
L
Neith
13,002
7,226
0
591
17,146
5,620
0
10,057
6,959
0
34,497
W
11,055
2,027
0
8
14,488
16,070
0
1,129
13,359
19,913
0
L
Susano
liseless
Susano
8,237
1,631
0
0
24,148
9,598
0
8,255
15,443
0
26,415
W
Merlin
xRobeer
Merlin
27,982
499
213
1,059
9,275
3,584
0
1,465
7,810
47,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,848
Gold Earned
61,141
159
Minions Killed
198
3
Camps Cleared
1
933,096
Distance Traveled
991,198
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,151
923
20
2
0
204,408
0
W
Odin
11,371
1,034
17
2
0
202,260
0
L
Yemoja
9,540
867
66
6
1
130,726
0
L
Nemesis
10,376
943
16
1
1
211,453
3
W
Baron Samedi
11,034
1,003
39
4
0
189,998
0
W
Charybdis
14,758
1,342
75
7
0
193,547
1
L
Neith
9,206
837
29
3
1
206,533
0
W
Ymir
11,874
1,079
21
2
1
187,895
4
L
Susano
9,575
870
28
3
0
179,976
0
W
Merlin
12,104
1,100
46
4
0
217,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role