Player Matchup

Discordia
Discordia
GroundMagic
Discordia
Level 30
God Stats
43W - 42L
1,606 SR
Queue Stats
189W - 200L
1,428 Elo+
Solo
Chang'e
Chang'e
WardenofTheDawn
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 152L
1,479 Elo+
Solo
Nemesis
Nemesis
Wyvix5434
Nemesis
Level 16
God Stats
0W - 1L
1,267 SR
Queue Stats
25W - 35L
1,433 Elo+
Solo
Ares
Ares
sazzypup9533
Ares
Level 18
God Stats
12W - 5L
1,911 SR
Queue Stats
127W - 101L
1,567 Elo+
Solo
Hou Yi
Hou Yi
shadowsongZ
Hou Yi
Level 27
God Stats
4W - 5L
1,597 SR
Queue Stats
5W - 6L
1,478 Elo+
Solo
Team Averages
Level 24
1,576 SR
1,477 Elo+

VS

Team Averages
Level 20
1,540 SR
1,522 Elo+
Hades
Hades
Ambob
Hades
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 72L
1,425 Elo+
Solo
Tyr
Tyr
ClaymoreGoon
Tyr
Level 8
God Stats
4W - 1L
1,712 SR
Queue Stats
53W - 49L
1,635 Elo+
Solo
Fenrir
Fenrir
ConvertibleBurt4
Fenrir
Level 27
God Stats
72W - 53L
1,613 SR
Queue Stats
131W - 125L
1,579 Elo+
Solo
Discordia
Discordia
Revssss
Discordia
Level 26
God Stats
12W - 10L
1,388 SR
Queue Stats
86W - 65L
1,545 Elo+
Party 1
Danzaburou
Danzaburou
benjymon2000
Danzaburou
Level 16
God Stats
44W - 42L
1,488 SR
Queue Stats
117W - 89L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GroundMagic
Discordia
16
1 / 6 / 1
9,972
907
11,738
9,904
4,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 8 / 3
9,667
879
10,224
16,944
6,650
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Wyvix5434
Nemesis
16
0 / 7 / 3
9,633
876
10,611
19,642
8,677
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 5 / 1
11,218
1,020
11,568
14,553
16,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
17
0 / 5 / 4
9,938
903
6,172
14,405
5,918
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

82

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ambob
Hades
18
5 / 2 / 15
11,882
1,080
11,314
13,196
12,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 1 / 19
10,936
994
15,308
16,246
16,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
9 / 1 / 15
11,296
1,027
13,396
14,505
6,602
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
Revssss
Discordia
18
7 / 2 / 15
11,733
1,067
16,410
6,274
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
benjymon2000
Danzaburou
18
7 / 0 / 17
11,438
1,040
14,582
5,513
2,225
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
112
6
Kills
31
31
Deaths
6
12
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Hades
Ambob
Hades
5
2
15
6.25
W
3
1
19
12.5
W
9
1
15
16.5
L
Discordia
GroundMagic
Discordia
1
6
1
0.25
W
Discordia
Revssss
Discordia
7
2
15
7.25
L
1
8
3
0.31
L
Nemesis
Wyvix5434
Nemesis
0
7
3
0.21
W
Danzaburou
benjymon2000
Danzaburou
7
0
17
15.5
L
4
5
1
0.9
L
Hou Yi
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,313
Damage
71,010
75,448
Taken
55,734
41,502
Mitigated
39,944
6,390
Healing
13,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Ambob
Hades
11,314
758
1,539
5,969
13,196
12,169
0
8,471
4,725
46,928
0
W
15,308
1,939
0
3,479
16,246
16,602
0
9,711
6,535
9,725
20,680
W
13,396
6,425
0
1,255
14,505
6,602
0
8,356
6,149
0
16,130
L
Discordia
GroundMagic
Discordia
11,738
591
0
732
9,904
4,155
0
2,848
6,856
43,801
0
W
Discordia
Revssss
Discordia
16,410
412
0
0
6,274
2,346
0
3,810
2,464
28,408
0
L
10,224
1,483
1,084
1,353
16,944
6,650
0
7,418
9,009
21,603
0
L
Nemesis
Wyvix5434
Nemesis
10,611
3,768
0
2,493
19,642
8,677
0
7,465
11,413
0
24,910
W
Danzaburou
benjymon2000
Danzaburou
14,582
6,344
0
1,115
5,513
2,225
0
3,182
2,331
0
28,615
L
11,568
667
0
568
14,553
16,102
0
5,881
7,780
25,659
0
L
Hou Yi
6,172
2,375
0
160
14,405
5,918
0
6,123
7,933
0
20,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,428
Gold Earned
57,285
170
Minions Killed
205
3
Camps Cleared
4
984,808
Distance Traveled
1,114,418
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,882
1,080
95
9
2
208,529
0
W
Tyr
10,936
994
33
3
0
236,327
0
W
Fenrir
11,296
1,027
5
0
1
230,041
0
L
Discordia
9,972
907
62
6
0
199,118
1
W
Discordia
11,733
1,067
39
4
0
201,448
0
L
Chang'e
9,667
879
31
3
0
171,225
0
L
Nemesis
9,633
876
37
3
1
206,489
1
W
Danzaburou
11,438
1,040
33
3
1
238,073
0
L
Ares
11,218
1,020
5
0
1
214,567
0
L
Hou Yi
9,938
903
35
3
1
193,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role