Player Matchup

Skadi
Skadi
HaloGirl177
Skadi
Level 84
God Stats
4W - 4L
1,770 SR
Queue Stats
12W - 16L
1,792 Elo+
Party 2
Agni
Agni
SirOtterr
Agni
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 78L
1,792 Elo+
Party 2
Ymir
Ymir
SmYmir
Ymir
Level 5
God Stats
83W - 34L
1,676 SR
Queue Stats
83W - 34L
1,716 Elo+
Solo
Team Averages
Level 63
1,649 SR
1,766 Elo+

VS

Team Averages
Level 53
1,525 SR
1,523 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
TRiBoRD36NooB
Izanami
Level 14
God Stats
1W - 0L
1,790 SR
Queue Stats
4W - 2L
1,574 Elo+
Solo
Hel
Hel
Tomi065
Hel
Level 44
God Stats
1W - 5L
1,285 SR
Queue Stats
35W - 43L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,356
636
9,304
7,147
2,350
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
8
0 / 6 / 1
5,978
598
6,765
8,725
2,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ymir
SmYmir
Ymir
9
1 / 4 / 1
6,889
689
3,636
13,340
9,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
5 / 1 / 10
8,979
898
8,769
14,494
14,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
13
8 / 0 / 5
8,938
894
11,229
8,652
3,295
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
11
2 / 1 / 8
7,427
743
3,648
5,857
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
15
15
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
1
10
10
L
1
5
1
0.3
L
Agni
0
6
1
0.08
L
Ymir
SmYmir
Ymir
1
4
1
0.38
W
Izanami
8
0
5
10.5
W
Hel
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,705
Damage
23,646
29,212
Taken
29,003
14,362
Mitigated
19,636
4,264
Healing
15,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,769
604
499
4,161
14,494
14,315
260
3,709
10,699
23,295
0
L
9,304
4,438
0
750
7,147
2,350
0
3,414
3,733
0
23,469
L
Agni
6,765
802
0
1,417
8,725
2,564
0
4,172
4,553
22,704
0
L
Ymir
SmYmir
Ymir
3,636
908
0
2,097
13,340
9,448
0
4,875
8,465
9,023
0
W
Izanami
11,229
8,075
0
2,070
8,652
3,295
1,441
2,982
5,626
0
49,495
W
Hel
3,648
41
4,964
3,319
5,857
2,026
222
3,816
1,993
12,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,223
Gold Earned
25,344
83
Minions Killed
138
2
Camps Cleared
7
521,902
Distance Traveled
598,358
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,979
898
24
2
1
202,765
1
L
Skadi
6,356
636
35
4
1
159,862
1
L
Agni
5,978
598
41
4
0
179,462
2
L
Ymir
6,889
689
7
1
1
182,578
5
W
Izanami
8,938
894
86
9
6
195,767
1
W
Hel
7,427
743
28
3
0
199,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role