Player Matchup

Horus
Horus
CrushWinter
Horus
Level 99
God Stats
12W - 16L
1,320 SR
Queue Stats
172W - 255L
1,297 Elo+
Party 1
Sol
Sol
angelicdemon227
Sol
Level 66
God Stats
1W - 2L
1,527 SR
Queue Stats
82W - 117L
1,289 Elo+
Party 1
Fenrir
Fenrir
lobo51
Fenrir
Level 59
God Stats
62W - 63L
1,542 SR
Queue Stats
357W - 518L
1,299 Elo+
Solo
Team Averages
Level 75
1,463 SR
1,295 Elo+

VS

Team Averages
Level 19
1,381 SR
1,277 Elo+
Izanami
Izanami
AangTheLegend
Izanami
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 175L
1,331 Elo+
Solo
Zeus
Zeus
UnloosedBadge
Zeus
Level 22
God Stats
1W - 2L
1,321 SR
Queue Stats
2W - 2L
1,250 Elo+
Party 2
Gilgamesh
Gilgamesh
dantejarek2
Gilgamesh
Level 7
God Stats
1W - 2L
1,321 SR
Queue Stats
3W - 3L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 9
11,971
630
14,435
15,578
14,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
7 / 5 / 5
12,199
642
17,006
17,641
6,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
lobo51
Fenrir
16
5 / 5 / 6
12,069
635
11,965
20,657
18,563
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
5 / 5 / 6
13,572
714
14,488
12,672
4,899
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 8 / 3
11,564
609
10,050
13,271
3,996
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
dantejarek2
Gilgamesh
17
5 / 3 / 8
13,330
702
20,024
24,116
22,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
16
Kills
13
13
Deaths
16
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
5
5
6
1.6
L
4
3
9
2.83
W
3
8
3
0.56
L
7
5
5
1.9
W
Gilgamesh
dantejarek2
Gilgamesh
5
3
8
3
L
Fenrir
lobo51
Fenrir
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,406
Damage
44,562
53,876
Taken
50,059
40,035
Mitigated
31,473
17,759
Healing
10,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
14,488
8,793
0
3,792
12,672
4,899
994
5,831
6,841
0
59,048
L
14,435
7,960
2,479
5,036
15,578
14,966
204
3,524
12,054
31
40,050
W
10,050
2,401
108
963
13,271
3,996
0
3,870
9,401
27,073
0
L
17,006
4,177
56
5,505
17,641
6,506
0
2,782
14,859
61,656
0
W
Gilgamesh
dantejarek2
Gilgamesh
20,024
6,360
0
6,092
24,116
22,578
806
7,855
16,261
0
41,438
L
Fenrir
lobo51
Fenrir
11,965
2,110
0
4,683
20,657
18,563
0
4,914
15,743
0
27,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,239
Gold Earned
38,466
181
Minions Killed
177
12
Camps Cleared
6
1,014,466
Distance Traveled
996,204
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,572
714
94
5
3
336,787
13
L
Horus
11,971
630
51
3
3
341,667
2
W
Zeus
11,564
609
52
3
0
263,597
4
L
Sol
12,199
642
99
5
4
326,436
2
W
Gilgamesh
13,330
702
31
2
3
395,820
2
L
Fenrir
12,069
635
31
2
5
346,363
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role