Player Matchup

Olorun
Olorun
DaedrA522
Olorun
Level 20
God Stats
1W - 0L
1,741 SR
Queue Stats
17W - 9L
1,645 Elo+
Solo
Charybdis
Charybdis
St0rm1X
Charybdis
Level 66
God Stats
3W - 4L
1,307 SR
Queue Stats
99W - 115L
1,438 Elo+
Party 1
Fafnir
Fafnir
Vegakaos
Fafnir
Level 60
God Stats
21W - 20L
1,450 SR
Queue Stats
82W - 97L
1,463 Elo+
Party 1
Team Averages
Level 49
1,499 SR
1,515 Elo+

VS

Team Averages
Level 42
1,474 SR
1,268 Elo+
Xing Tian
Xing Tian
Lichking65
Xing Tian
Level 84
God Stats
3W - 3L
1,597 SR
Queue Stats
92W - 147L
1,291 Elo+
Party 2
Baron Samedi
Baron Samedi
Zyndrok
Baron Samedi
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 157L
1,278 Elo+
Party 2
Neith
Neith
laribo_
Neith
Level 14
God Stats
7W - 14L
1,325 SR
Queue Stats
10W - 24L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DaedrA522
Olorun
12
8 / 1 / 7
8,209
912
11,724
8,912
3,778
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
St0rm1X
Charybdis
11
5 / 0 / 9
7,792
866
8,618
7,544
2,522
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
Vegakaos
Fafnir
11
2 / 2 / 13
8,097
900
4,635
9,555
8,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Lichking65
Xing Tian
9
0 / 7 / 2
6,378
709
6,279
13,751
9,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
Zyndrok
Baron Samedi
10
2 / 5 / 0
6,663
740
8,341
10,312
5,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
laribo_
Neith
8
0 / 3 / 1
5,632
626
2,530
5,720
1,912
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
15
Kills
2
3
Deaths
15
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Olorun
DaedrA522
Olorun
8
1
7
11.5
L
Xing Tian
Lichking65
Xing Tian
0
7
2
0.14
W
Charybdis
St0rm1X
Charybdis
5
0
9
9.5
W
Fafnir
Vegakaos
Fafnir
2
2
13
4.25
L
Baron Samedi
Zyndrok
Baron Samedi
2
5
0
0.4
L
Neith
laribo_
Neith
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,977
Damage
17,150
26,011
Taken
29,783
14,820
Mitigated
16,849
11,211
Healing
5,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
DaedrA522
Olorun
11,724
5,534
855
3,807
8,912
3,778
1,286
6,103
2,809
32,606
0
L
Xing Tian
Lichking65
Xing Tian
6,279
488
0
1,476
13,751
9,573
0
4,912
8,839
14,171
0
W
Charybdis
St0rm1X
Charybdis
8,618
4,699
0
2,837
7,544
2,522
1,369
5,140
2,404
0
31,690
W
Fafnir
Vegakaos
Fafnir
4,635
953
0
3,712
9,555
8,520
60
4,205
5,350
10,681
0
L
Baron Samedi
Zyndrok
Baron Samedi
8,341
773
1,311
1,955
10,312
5,364
0
6,913
3,399
25,951
0
L
Neith
laribo_
Neith
2,530
1,335
0
704
5,720
1,912
0
4,649
1,071
0
10,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,098
Gold Earned
18,673
105
Minions Killed
66
6
Camps Cleared
1
497,763
Distance Traveled
474,738
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,209
912
48
5
3
172,663
3
L
Xing Tian
6,378
709
10
1
0
159,247
0
W
Charybdis
7,792
866
50
6
3
154,182
2
W
Fafnir
8,097
900
7
1
0
170,918
1
L
Baron Samedi
6,663
740
30
3
0
163,579
2
L
Neith
5,632
626
26
3
1
151,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role