Player Matchup

Ymir
Ymir
Bromar456
Ymir
Level 1
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,055 Elo+
Solo
Thanatos
Thanatos
O_tal_do_PHZIM
Thanatos
Level 29
God Stats
16W - 12L
1,537 SR
Queue Stats
169W - 216L
1,303 Elo+
Party 1
Susano
Susano
SOLED_BY_ICE5791
Susano
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,329 Elo+
Party 2
Bastet
Bastet
Viczin_-
Bastet
Level 15
God Stats
10W - 9L
1,456 SR
Queue Stats
162W - 207L
1,303 Elo+
Party 1
Danzaburou
Danzaburou
benserra
Danzaburou
Level 23
God Stats
0W - 4L
1,065 SR
Queue Stats
19W - 26L
1,320 Elo+
Party 2
Team Averages
Level 18
1,412 SR
1,262 Elo+

VS

Team Averages
Level 17
1,503 SR
1,207 Elo+
Nu Wa
Nu Wa
GuuhN3rd
Nu Wa
Level 16
God Stats
2W - 5L
1,224 SR
Queue Stats
47W - 61L
1,271 Elo+
Party 3
Danzaburou
Danzaburou
WMuniz
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 142L
1,369 Elo+
Party 3
Hel
Hel
Xtrnal_demon
Hel
Level 27
God Stats
3W - 0L
1,459 SR
Queue Stats
45W - 46L
1,361 Elo+
Solo
Sun Wukong
Sun Wukong
basketball_RIP_5
Sun Wukong
Level 12
God Stats
2W - 0L
1,830 SR
Queue Stats
2W - 4L
970 Elo+
Solo
Bellona
Bellona
temp-155925
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,066 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 1 / 3
8,320
438
5,587
10,780
7,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
12
0 / 8 / 2
7,230
381
4,154
13,948
4,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
4 / 10 / 3
8,700
458
5,577
12,536
6,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Viczin_-
Bastet
11
0 / 7 / 3
7,525
396
2,921
10,774
2,902
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
benserra
Danzaburou
15
7 / 9 / 1
10,587
557
9,471
15,858
4,682
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GuuhN3rd
Nu Wa
14
3 / 4 / 5
9,626
507
5,167
8,754
2,704
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
WMuniz
Danzaburou
17
4 / 1 / 1
11,314
595
7,827
11,208
4,536
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
7 / 3 / 10
11,755
619
11,456
10,112
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
basketball_RIP_5
Sun Wukong
13
8 / 4 / 7
10,054
529
4,052
13,572
10,954
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
temp-155925
Bellona
18
12 / 2 / 5
12,477
657
13,079
15,604
15,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
62
13
Kills
34
35
Deaths
14
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
1
3
3.5
W
Nu Wa
GuuhN3rd
Nu Wa
3
4
5
1.38
L
Thanatos
0
8
2
0.13
L
4
10
3
0.55
L
Bastet
Viczin_-
Bastet
0
7
3
0.21
W
Danzaburou
WMuniz
Danzaburou
4
1
1
4.5
W
7
3
10
4
W
Sun Wukong
basketball_RIP_5
Sun Wukong
8
4
7
2.88
L
Danzaburou
benserra
Danzaburou
7
9
1
0.83
W
Bellona
temp-155925
Bellona
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,710
Damage
41,581
63,896
Taken
59,250
25,743
Mitigated
37,032
8,531
Healing
19,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,587
510
0
670
10,780
7,043
0
3,436
7,344
39,381
0
W
Nu Wa
GuuhN3rd
Nu Wa
5,167
1,844
0
535
8,754
2,704
911
1,887
6,661
38,537
0
L
Thanatos
4,154
1,617
0
6,831
13,948
4,636
0
3,095
10,853
0
43,281
L
5,577
1,378
0
602
12,536
6,480
131
3,880
8,656
0
27,812
L
Bastet
Viczin_-
Bastet
2,921
492
0
0
10,774
2,902
0
2,147
8,627
0
29,286
W
Danzaburou
WMuniz
Danzaburou
7,827
2,786
0
5,968
11,208
4,536
7,219
817
10,191
0
83,222
W
11,456
323
2,170
5,892
10,112
3,349
2,257
1,505
8,479
68,371
0
W
Sun Wukong
basketball_RIP_5
Sun Wukong
4,052
1,757
0
570
13,572
10,954
544
497
13,025
0
26,919
L
Danzaburou
benserra
Danzaburou
9,471
3,772
0
428
15,858
4,682
0
4,065
11,793
0
50,756
W
Bellona
temp-155925
Bellona
13,079
6,193
0
4,222
15,604
15,489
4,762
245
15,307
0
75,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,362
Gold Earned
55,226
321
Minions Killed
493
0
Camps Cleared
0
1,603,965
Distance Traveled
1,643,291
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,320
438
66
3
0
296,703
2
W
Nu Wa
9,626
507
62
3
0
279,112
0
L
Thanatos
7,230
381
75
4
0
338,644
0
L
Susano
8,700
458
44
2
0
310,903
0
L
Bastet
7,525
396
52
3
0
322,934
0
W
Danzaburou
11,314
595
124
7
0
333,487
3
W
Hel
11,755
619
125
7
0
346,280
0
W
Sun Wukong
10,054
529
44
2
0
324,228
0
L
Danzaburou
10,587
557
84
4
0
334,781
0
W
Bellona
12,477
657
138
7
0
360,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role