Player Matchup

Eset
Eset
Casualdir
Eset
Level 14
God Stats
6W - 6L
1,552 SR
Queue Stats
13W - 13L
1,471 Elo+
Party 1
Horus
Horus
McD0uchebag
Horus
Level 28
God Stats
1W - 2L
1,795 SR
Queue Stats
2W - 4L
1,353 Elo+
Party 1
Hercules
Hercules
Sezoo
Hercules
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,544 Elo+
Party 1
Bacchus
Bacchus
moshX
Bacchus
Level 58
God Stats
3W - 0L
1,843 SR
Queue Stats
15W - 15L
1,442 Elo+
Party 1
Neith
Neith
Ðaraen
Neith
Level 22
God Stats
3W - 1L
1,692 SR
Queue Stats
25W - 24L
1,501 Elo+
Party 1
Team Averages
Level 26
1,676 SR
1,462 Elo+

VS

Team Averages
Level 19
1,523 SR
1,376 Elo+
Chernobog
Chernobog
Art3ga
Chernobog
Level 19
God Stats
1W - 3L
1,452 SR
Queue Stats
22W - 18L
1,369 Elo+
Party 2
Athena
Athena
DualFlo
Athena
Level 22
God Stats
13W - 8L
1,552 SR
Queue Stats
21W - 20L
1,355 Elo+
Party 2
Nemesis
Nemesis
Hucken88
Nemesis
Level 15
God Stats
9W - 11L
1,474 SR
Queue Stats
14W - 12L
1,369 Elo+
Party 2
Anubis
Anubis
SahnAynell
Anubis
Level 20
God Stats
12W - 9L
1,598 SR
Queue Stats
20W - 17L
1,399 Elo+
Party 2
Tiamat
Tiamat
krankerhut
Tiamat
Level 18
God Stats
1W - 2L
1,539 SR
Queue Stats
19W - 17L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
18
9 / 9 / 19
13,317
476
19,040
19,279
6,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
6 / 5 / 16
13,679
489
12,815
21,450
12,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Sezoo
Hercules
17
6 / 4 / 12
12,871
460
11,599
29,194
25,510
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
moshX
Bacchus
16
3 / 4 / 25
12,149
434
13,242
23,676
36,211
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Ðaraen
Neith
20
20 / 4 / 16
17,241
616
43,262
28,281
12,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Art3ga
Chernobog
20
7 / 5 / 11
13,824
494
25,280
22,854
13,391
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
DualFlo
Athena
13
1 / 9 / 12
10,579
378
4,728
26,699
31,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Nemesis
Hucken88
Nemesis
20
7 / 8 / 9
13,589
485
16,041
21,511
11,736
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
SahnAynell
Anubis
18
6 / 10 / 10
12,660
452
15,310
25,322
17,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
krankerhut
Tiamat
16
3 / 13 / 10
11,515
411
12,277
25,023
10,347
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
76
44
Kills
24
26
Deaths
45
88
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Art3ga
Chernobog
7
5
11
2.5
W
Eset
9
9
19
2.06
L
Athena
DualFlo
Athena
1
9
12
0.78
L
Nemesis
Hucken88
Nemesis
7
8
9
1.44
W
6
5
16
2.8
L
Anubis
SahnAynell
Anubis
6
10
10
1.1
W
Hercules
Sezoo
Hercules
6
4
12
3
L
Tiamat
krankerhut
Tiamat
3
13
10
0.62
W
Bacchus
moshX
Bacchus
3
4
25
3.88
W
Neith
Ðaraen
Neith
20
4
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,958
Damage
73,636
121,880
Taken
121,409
93,465
Mitigated
84,104
38,546
Healing
20,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Art3ga
Chernobog
25,280
13,107
0
3,956
22,854
13,391
0
5,903
16,773
0
96,695
W
Eset
19,040
1,392
512
2,522
19,279
6,270
1,304
6,546
12,733
60,085
0
L
Athena
DualFlo
Athena
4,728
1,292
0
2,031
26,699
31,487
0
7,399
19,055
14,380
0
L
Nemesis
Hucken88
Nemesis
16,041
7,364
0
4,237
21,511
11,736
660
3,195
18,202
0
116,671
W
12,815
5,990
2,893
7,358
21,450
12,909
980
6,002
15,448
0
73,461
L
Anubis
SahnAynell
Anubis
15,310
2,068
0
4,631
25,322
17,143
455
5,707
19,391
66,819
0
W
Hercules
Sezoo
Hercules
11,599
3,341
0
7,414
29,194
25,510
1,730
7,961
21,233
0
47,016
L
Tiamat
krankerhut
Tiamat
12,277
1,513
507
4,717
25,023
10,347
0
8,865
15,706
37,073
0
W
Bacchus
moshX
Bacchus
13,242
1,511
0
1,588
23,676
36,211
809
6,397
17,279
24,490
0
W
Neith
Ðaraen
Neith
43,262
27,052
0
16,259
28,281
12,565
8,564
5,483
22,798
0
189,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,257
Gold Earned
62,167
503
Minions Killed
425
0
Camps Cleared
0
2,550,316
Distance Traveled
2,445,555
15
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
13,824
494
120
4
0
497,307
3
W
Eset
13,317
476
83
3
0
489,723
5
L
Athena
10,579
378
18
1
0
505,185
14
L
Nemesis
13,589
485
149
5
0
559,270
7
W
Horus
13,679
489
98
4
0
474,869
1
L
Anubis
12,660
452
78
3
0
412,777
10
W
Hercules
12,871
460
83
3
0
573,544
2
L
Tiamat
11,515
411
60
2
0
471,016
10
W
Bacchus
12,149
434
25
1
0
546,102
7
W
Neith
17,241
616
214
8
0
466,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role