Player Matchup

Yemoja
Yemoja
BacchusBussy
Yemoja
Level 6
God Stats
4W - 0L
1,874 SR
Queue Stats
37W - 12L
1,832 Elo+
Party 2
Thor
Thor
Grandmommy
Thor
Level 68
God Stats
2W - 0L
1,779 SR
Queue Stats
54W - 51L
1,653 Elo+
Party 2
Baron Samedi
Baron Samedi
PapaTime345
Baron Samedi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,680 Elo+
Party 1
Gilgamesh
Gilgamesh
SigmaMaleGrind
Gilgamesh
Level 25
God Stats
16W - 2L
1,870 SR
Queue Stats
29W - 8L
1,749 Elo+
Party 2
Neith
Neith
leonawesome
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 23
1,705 SR
1,683 Elo+

VS

Team Averages
Level 24
1,555 SR
1,480 Elo+
Ares
Ares
Bananatron1000
Ares
Level 17
God Stats
8W - 6L
1,669 SR
Queue Stats
144W - 99L
1,426 Elo+
Solo
Discordia
Discordia
CovidIsAHoax
Discordia
Level 29
God Stats
2W - 3L
1,332 SR
Queue Stats
315W - 337L
1,591 Elo+
Solo
Gilgamesh
Gilgamesh
PrincessOreo
Gilgamesh
Level 19
God Stats
2W - 4L
1,303 SR
Queue Stats
70W - 51L
1,594 Elo+
Solo
Chernobog
Chernobog
doctorbo226
Chernobog
Level 26
God Stats
8W - 10L
1,713 SR
Queue Stats
119W - 134L
1,411 Elo+
Party 3
Ullr
Ullr
sizzleking87
Ullr
Level 28
God Stats
7W - 7L
1,761 SR
Queue Stats
186W - 223L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
5 / 2 / 6
10,887
544
15,230
14,936
7,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 0 / 7
12,244
612
22,435
15,270
6,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
PapaTime345
Baron Samedi
13
1 / 4 / 3
7,965
398
3,926
7,718
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
SigmaMaleGrind
Gilgamesh
19
5 / 3 / 6
11,759
588
11,429
17,436
14,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

2
0 / 1 / 0
5,712
286
0
627
206
Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
9,029
451
6,727
19,094
18,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
CovidIsAHoax
Discordia
16
2 / 5 / 2
9,744
487
9,045
10,343
3,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
PrincessOreo
Gilgamesh
17
4 / 5 / 0
10,642
532
11,565
16,886
13,188
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
doctorbo226
Chernobog
12
1 / 8 / 3
7,844
392
5,032
15,634
5,172
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 5 / 1
8,725
436
3,222
14,907
5,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
26
Kills
10
10
Deaths
26
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yemoja
5
2
6
4
L
1
3
2
0.67
L
Discordia
CovidIsAHoax
Discordia
2
5
2
0.6
W
15
0
7
18.5
W
Baron Samedi
PapaTime345
Baron Samedi
1
4
3
0.63
L
Gilgamesh
PrincessOreo
Gilgamesh
4
5
0
0.8
W
Gilgamesh
SigmaMaleGrind
Gilgamesh
5
3
6
2.67
L
Chernobog
doctorbo226
Chernobog
1
8
3
0.31
W
0
1
0
0
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,020
Damage
35,591
55,987
Taken
76,864
31,658
Mitigated
46,459
16,440
Healing
16,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
15,230
3,821
1,608
3,251
14,936
7,289
495
4,083
10,841
66,309
0
L
6,727
544
838
4,229
19,094
18,976
60
8,316
10,778
39,543
0
L
Discordia
CovidIsAHoax
Discordia
9,045
533
0
1,055
10,343
3,587
0
608
9,735
71,033
0
W
22,435
6,893
0
5,308
15,270
6,786
0
5,463
9,647
0
104,492
W
Baron Samedi
PapaTime345
Baron Samedi
3,926
439
0
523
7,718
3,218
416
2,677
4,829
32,429
0
L
Gilgamesh
PrincessOreo
Gilgamesh
11,565
5,289
0
4,558
16,886
13,188
0
876
15,700
0
67,200
W
Gilgamesh
SigmaMaleGrind
Gilgamesh
11,429
4,170
0
5,714
17,436
14,159
470
2,474
14,786
0
88,476
L
Chernobog
doctorbo226
Chernobog
5,032
2,579
0
1,909
15,634
5,172
0
6,354
9,280
0
40,529
W
0
0
0
36
627
206
0
475
112
0
1,000
L
3,222
1,559
0
3,647
14,907
5,536
0
3,002
11,905
0
52,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,567
Gold Earned
45,984
422
Minions Killed
516
0
Camps Cleared
0
1,648,565
Distance Traveled
1,661,029
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,887
544
93
5
0
366,542
7
L
Ares
9,029
451
62
3
0
298,615
0
L
Discordia
9,744
487
134
7
0
331,528
3
W
Thor
12,244
612
146
7
0
450,735
0
W
Baron Samedi
7,965
398
38
2
0
350,342
1
L
Gilgamesh
10,642
532
135
7
0
385,666
4
W
Gilgamesh
11,759
588
144
7
0
412,372
0
L
Chernobog
7,844
392
88
4
0
316,023
1
W
Neith
5,712
286
1
0
0
68,574
0
L
Ullr
8,725
436
97
5
0
329,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role