Player Matchup

Hera
Hera
BDE420
Hera
Level 29
God Stats
4W - 3L
1,503 SR
Queue Stats
158W - 155L
1,363 Elo+
Party 1
Neith
Neith
BouRN3nALLStaR
Neith
Level 143
God Stats
5W - 3L
1,489 SR
Queue Stats
348W - 346L
1,449 Elo+
Solo
Hel
Hel
Daddy_Presto
Hel
Level 78
God Stats
0W - 2L
1,273 SR
Queue Stats
144W - 120L
1,488 Elo+
Solo
Artio
Artio
ExecutedGiraffe
Artio
Level 78
God Stats
0W - 2L
1,349 SR
Queue Stats
157W - 142L
1,496 Elo+
Party 1
Ymir
Ymir
gokuito
Ymir
Level 123
God Stats
16W - 12L
1,623 SR
Queue Stats
551W - 598L
1,453 Elo+
Solo
Team Averages
Level 90
1,447 SR
1,450 Elo+

VS

Team Averages
Level 99
1,564 SR
1,462 Elo+
Sobek
Sobek
D-O-M_3094
Sobek
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,519 Elo+
Solo
Scylla
Scylla
IIIGUMBOIII
Scylla
Level 143
God Stats
53W - 31L
1,613 SR
Queue Stats
1,581W - 1,559L
1,403 Elo+
Solo
Ne Zha
Ne Zha
Toast4680
Ne Zha
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,495 Elo+
Solo
Yemoja
Yemoja
camademadera
Yemoja
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 129L
1,459 Elo+
Solo
Baba Yaga
Baba Yaga
x1InsaneClownLx
Baba Yaga
Level 121
God Stats
11W - 3L
1,705 SR
Queue Stats
641W - 669L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
BDE420
Hera
19
1 / 4 / 11
10,932
643
29,640
12,387
6,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 2 / 8
11,208
659
20,688
13,570
7,446
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 2 / 2
8,092
476
2,453
5,386
5,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
4 / 4 / 8
10,678
628
9,359
25,864
34,331
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
gokuito
Ymir
19
6 / 6 / 4
11,675
687
15,014
26,165
35,310
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
19
3 / 3 / 10
11,479
675
8,557
35,020
36,516
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
19
4 / 2 / 12
11,708
689
18,992
9,527
3,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Toast4680
Ne Zha
18
4 / 5 / 9
11,698
688
13,563
15,932
7,451
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
19
2 / 2 / 10
11,386
670
11,887
19,346
20,765
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
x1InsaneClownLx
Baba Yaga
20
5 / 2 / 11
12,641
744
19,476
14,436
7,149
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
70
14
Kills
18
18
Deaths
14
33
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Hera
BDE420
Hera
1
4
11
1.63
L
3
2
8
3.5
W
Sobek
3
3
10
2.67
L
0
2
2
0.5
L
4
4
8
2
W
Scylla
4
2
12
5
W
Ne Zha
Toast4680
Ne Zha
4
5
9
1.7
W
Yemoja
2
2
10
3.5
L
Ymir
gokuito
Ymir
6
6
4
1.33
W
Baba Yaga
x1InsaneClownLx
Baba Yaga
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,154
Damage
72,475
83,372
Taken
94,261
88,962
Mitigated
75,510
32,601
Healing
53,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
BDE420
Hera
29,640
8,414
900
1,084
12,387
6,778
374
10,841
1,546
51,673
0
L
20,688
8,160
4,366
5,618
13,570
7,446
1,949
11,890
1,680
0
49,826
W
Sobek
8,557
821
1,835
15,993
35,020
36,516
370
19,462
15,558
21,816
0
L
2,453
176
2,473
1,963
5,386
5,097
0
3,857
1,529
6,166
0
L
9,359
1,132
2,221
7,107
25,864
34,331
147
14,262
11,602
15,221
0
W
Scylla
18,992
1,907
1,762
1,300
9,527
3,629
1,309
7,662
1,865
35,594
0
W
Ne Zha
Toast4680
Ne Zha
13,563
4,206
2,124
3,705
15,932
7,451
1,413
9,619
6,313
0
28,827
W
Yemoja
11,887
2,101
10,370
6,350
19,346
20,765
578
10,515
8,831
26,110
0
L
Ymir
gokuito
Ymir
15,014
1,161
3,637
3,232
26,165
35,310
0
18,062
8,103
24,413
0
W
Baba Yaga
x1InsaneClownLx
Baba Yaga
19,476
1,343
2,922
7,202
14,436
7,149
1,645
9,208
5,228
58,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,585
Gold Earned
58,912
142
Minions Killed
167
0
Camps Cleared
0
1,317,153
Distance Traveled
1,604,982
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,932
643
44
3
0
302,554
0
L
Neith
11,208
659
62
4
0
325,643
0
W
Sobek
11,479
675
19
1
0
350,099
2
L
Hel
8,092
476
7
0
0
87,922
0
L
Artio
10,678
628
5
0
0
340,299
0
W
Scylla
11,708
689
25
1
0
313,260
0
W
Ne Zha
11,698
688
29
2
0
309,033
4
W
Yemoja
11,386
670
21
1
0
300,273
1
L
Ymir
11,675
687
24
1
0
260,735
0
W
Baba Yaga
12,641
744
73
4
0
332,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role