Player Matchup

Discordia
Discordia
Landsome
Discordia
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,526 Elo+
Party 1
Ravana
Ravana
Magthel
Ravana
Level 87
God Stats
9W - 11L
1,587 SR
Queue Stats
171W - 167L
1,585 Elo+
Party 1
Bellona
Bellona
MyXboxSlow
Bellona
Level 123
God Stats
4W - 7L
1,459 SR
Queue Stats
129W - 120L
1,564 Elo+
Party 1
Skadi
Skadi
Suthes
Skadi
Level 89
God Stats
15W - 10L
1,596 SR
Queue Stats
205W - 225L
1,479 Elo+
Party 1
Artio
Artio
khrisbm
Artio
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 58L
1,517 Elo+
Solo
Team Averages
Level 74
1,528 SR
1,534 Elo+

VS

Team Averages
Level 106
1,622 SR
1,533 Elo+
Thoth
Thoth
Bad00sh
Thoth
Level 153
God Stats
3W - 4L
1,475 SR
Queue Stats
76W - 66L
1,542 Elo+
Party 3
Artemis
Artemis
Freestylekiwer
Artemis
Level 158
God Stats
9W - 7L
1,599 SR
Queue Stats
340W - 320L
1,553 Elo+
Party 2
Athena
Athena
Shadowfaux93
Athena
Level 157
God Stats
0W - 1L
1,745 SR
Queue Stats
251W - 219L
1,589 Elo+
Party 3
Loki
Loki
TheKiiroiSaru
Loki
Level 37
God Stats
2W - 4L
1,580 SR
Queue Stats
59W - 76L
1,502 Elo+
Party 2
Bellona
Bellona
inceptionistx07
Bellona
Level 26
God Stats
21W - 24L
1,713 SR
Queue Stats
102W - 99L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Landsome
Discordia
19
5 / 4 / 9
12,152
528
11,489
12,825
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
Magthel
Ravana
20
6 / 5 / 13
13,186
573
12,206
15,866
8,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
MyXboxSlow
Bellona
20
15 / 1 / 14
14,723
640
29,664
18,765
21,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
Suthes
Skadi
20
13 / 4 / 7
13,973
608
20,507
14,818
5,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artio
khrisbm
Artio
17
1 / 3 / 13
11,078
482
7,600
23,938
25,203
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bad00sh
Thoth
18
6 / 7 / 1
11,270
490
11,101
14,866
5,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 9 / 6
10,923
475
16,719
20,886
6,670
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
14
1 / 6 / 8
9,589
417
9,523
26,591
34,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
3 / 8 / 3
9,565
416
6,170
17,294
7,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
0 / 10 / 2
9,333
406
4,354
21,622
19,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
36
40
Kills
16
17
Deaths
40
56
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thoth
Bad00sh
Thoth
6
7
1
0.93
L
6
9
6
1
W
Discordia
Landsome
Discordia
5
4
9
2.38
W
Ravana
Magthel
Ravana
6
5
13
2.5
W
Bellona
MyXboxSlow
Bellona
15
1
14
22
L
Athena
1
6
8
0.83
W
Skadi
Suthes
Skadi
13
4
7
4.13
L
3
8
3
0.56
L
0
10
2
0.1
W
Artio
khrisbm
Artio
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,466
Damage
47,867
86,212
Taken
101,259
63,644
Mitigated
73,766
25,786
Healing
10,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Bad00sh
Thoth
11,101
404
0
724
14,866
5,781
336
5,975
8,891
82,436
0
L
16,719
7,527
0
4,494
20,886
6,670
1,989
4,601
16,285
0
81,537
W
Discordia
Landsome
Discordia
11,489
1,075
1,351
3,500
12,825
4,035
415
4,114
8,711
71,503
0
W
Ravana
Magthel
Ravana
12,206
4,131
0
6,860
15,866
8,105
1,117
3,716
12,150
0
92,274
W
Bellona
MyXboxSlow
Bellona
29,664
12,983
0
6,397
18,765
21,011
1,662
3,455
15,310
0
128,554
L
Athena
9,523
2,175
782
2,906
26,591
34,102
24
4,005
22,586
37,502
0
W
Skadi
Suthes
Skadi
20,507
9,308
0
1,669
14,818
5,290
2,045
1,871
12,947
0
106,837
L
6,170
1,285
0
410
17,294
7,700
640
2,818
14,476
0
47,156
L
4,354
1,212
0
1,334
21,622
19,513
422
2,121
19,501
0
47,332
W
Artio
khrisbm
Artio
7,600
532
266
5,743
23,938
25,203
948
8,941
14,997
39,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,112
Gold Earned
50,680
600
Minions Killed
506
0
Camps Cleared
0
2,246,049
Distance Traveled
1,899,999
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,270
490
146
6
0
341,496
5
L
Artemis
10,923
475
122
5
0
332,042
0
W
Discordia
12,152
528
101
4
0
420,784
6
W
Ravana
13,186
573
148
6
0
488,765
5
W
Bellona
14,723
640
153
7
0
525,459
3
L
Athena
9,589
417
52
2
0
414,499
5
W
Skadi
13,973
608
137
6
0
378,116
2
L
Loki
9,565
416
81
4
0
429,026
3
L
Bellona
9,333
406
105
5
0
382,936
3
W
Artio
11,078
482
61
3
0
432,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role