Player Matchup

Nu Wa
Nu Wa
HighImpac_Gaming
Nu Wa
Level 69
God Stats
0W - 2L
1,325 SR
Queue Stats
126W - 174L
1,354 Elo+
Party 1
Charybdis
Charybdis
OGBOBBYJOHNSON02
Charybdis
Level 156
God Stats
13W - 19L
1,455 SR
Queue Stats
230W - 277L
1,441 Elo+
Party 1
Gilgamesh
Gilgamesh
Soggy_Monster
Gilgamesh
Level 33
God Stats
3W - 5L
1,288 SR
Queue Stats
48W - 71L
1,289 Elo+
Party 1
Team Averages
Level 86
1,356 SR
1,361 Elo+

VS

Team Averages
Level 79
1,327 SR
1,467 Elo+
Baron Samedi
Baron Samedi
TCRan00
Baron Samedi
Level 105
God Stats
6W - 9L
1,327 SR
Queue Stats
78W - 76L
1,522 Elo+
Solo
Kumbhakarna
Kumbhakarna
Wrestlin_Beast25
Kumbhakarna
Level 68
God Stats
21W - 30L
1,366 SR
Queue Stats
323W - 397L
1,404 Elo+
Solo
Danzaburou
Danzaburou
alchemicpie
Danzaburou
Level 65
God Stats
18W - 20L
1,287 SR
Queue Stats
159W - 191L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 2
10,900
574
15,131
14,449
4,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
15
2 / 3 / 3
11,925
628
12,108
12,612
4,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Soggy_Monster
Gilgamesh
13
1 / 9 / 2
10,811
569
5,665
23,056
16,135
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TCRan00
Baron Samedi
17
7 / 2 / 10
13,202
695
19,620
10,092
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Wrestlin_Beast25
Kumbhakarna
15
4 / 2 / 13
12,350
650
10,251
22,851
19,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
alchemicpie
Danzaburou
17
8 / 1 / 8
14,012
737
13,042
12,440
4,540
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
5
Kills
19
19
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
Charybdis
2
3
3
1.17
L
Gilgamesh
Soggy_Monster
Gilgamesh
1
9
2
0.22
W
Baron Samedi
TCRan00
Baron Samedi
7
2
10
6
W
Kumbhakarna
Wrestlin_Beast25
Kumbhakarna
4
2
13
5.25
W
Danzaburou
alchemicpie
Danzaburou
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,904
Damage
42,913
50,117
Taken
45,383
25,538
Mitigated
28,146
4,591
Healing
18,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,131
4,820
70
1,199
14,449
4,625
0
9,249
5,200
48,074
0
L
Charybdis
12,108
6,212
0
3,284
12,612
4,778
64
6,922
5,690
0
53,428
L
Gilgamesh
Soggy_Monster
Gilgamesh
5,665
854
0
38
23,056
16,135
0
14,313
8,743
0
15,702
W
Baron Samedi
TCRan00
Baron Samedi
19,620
1,000
3,684
4,291
10,092
4,143
1,570
4,616
5,476
75,263
0
W
Kumbhakarna
Wrestlin_Beast25
Kumbhakarna
10,251
1,121
698
5,668
22,851
19,463
845
6,863
15,988
28,344
0
W
Danzaburou
alchemicpie
Danzaburou
13,042
3,691
254
3,808
12,440
4,540
435
4,480
7,960
0
90,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,636
Gold Earned
39,564
195
Minions Killed
296
6
Camps Cleared
11
855,389
Distance Traveled
997,985
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,900
574
62
3
1
281,158
3
L
Charybdis
11,925
628
102
5
5
263,168
0
L
Gilgamesh
10,811
569
31
2
0
311,063
0
W
Baron Samedi
13,202
695
131
7
2
331,924
3
W
Kumbhakarna
12,350
650
34
2
0
337,251
1
W
Danzaburou
14,012
737
131
7
9
328,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role