Player Matchup

Merlin
Merlin
HeliosPLAGUE
Merlin
Level 16
God Stats
1W - 0L
1,641 SR
Queue Stats
1W - 2L
1,153 Elo+
Solo
Ymir
Ymir
cauarhavi
Ymir
Level 67
God Stats
22W - 27L
1,406 SR
Queue Stats
105W - 149L
1,392 Elo+
Solo
Nemesis
Nemesis
kamikaze29
Nemesis
Level 125
God Stats
7W - 2L
1,441 SR
Queue Stats
35W - 24L
1,508 Elo+
Solo
Ullr
Ullr
kitothebeast1-2
Ullr
Level 151
God Stats
15W - 10L
1,576 SR
Queue Stats
305W - 311L
1,615 Elo+
Solo
Team Averages
Level 90
1,516 SR
1,417 Elo+

VS

Team Averages
Level 55
1,390 SR
1,281 Elo+
Morgan Le Fay
Morgan Le Fay
Falafellobster
Morgan Le Fay
Level 57
God Stats
1W - 1L
1,276 SR
Queue Stats
1W - 4L
1,230 Elo+
Party 1
Mulan
Mulan
FiveGCausesCancr
Mulan
Level 64
God Stats
0W - 1L
1,591 SR
Queue Stats
0W - 4L
1,164 Elo+
Party 1
Loki
Loki
PhillipTheNickel
Loki
Level 47
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
ThePoorManSoup
Jormungandr
Level 53
God Stats
1W - 4L
1,398 SR
Queue Stats
1W - 6L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 3 / 8
7,691
769
3,618
4,660
1,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
14
5 / 1 / 6
8,754
875
5,732
8,820
8,094
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
kamikaze29
Nemesis
14
5 / 2 / 7
8,541
854
9,601
11,292
4,122
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 0 / 4
8,819
882
9,238
7,645
2,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Falafellobster
Morgan Le Fay
12
2 / 2 / 3
7,315
732
8,085
5,869
2,596
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 5 / 2
6,895
690
6,487
11,931
8,595
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 6 / 3
7,224
722
4,842
8,368
3,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
ThePoorManSoup
Jormungandr
13
2 / 2 / 1
7,738
774
6,719
8,822
5,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
15
Kills
6
6
Deaths
15
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Falafellobster
Morgan Le Fay
2
2
3
1.75
L
1
5
2
0.4
W
Merlin
0
3
8
1.33
L
1
6
3
0.42
L
Jormungandr
ThePoorManSoup
Jormungandr
2
2
1
1.25
W
Ymir
5
1
6
8
W
Nemesis
kamikaze29
Nemesis
5
2
7
4.25
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,189
Damage
26,133
32,417
Taken
34,990
16,625
Mitigated
19,308
4,211
Healing
5,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Falafellobster
Morgan Le Fay
8,085
1,782
67
1,169
5,869
2,596
455
1,965
3,904
21,634
0
L
6,487
1,051
0
284
11,931
8,595
0
2,256
9,675
0
15,029
W
Merlin
3,618
254
0
0
4,660
1,499
330
2,254
2,406
22,362
0
L
4,842
1,336
550
1,475
8,368
3,098
0
2,241
6,127
0
15,880
L
Jormungandr
ThePoorManSoup
Jormungandr
6,719
1,303
56
1,763
8,822
5,019
450
3,314
5,508
30,510
0
W
Ymir
5,732
906
516
1,329
8,820
8,094
751
3,692
5,128
15,187
0
W
Nemesis
kamikaze29
Nemesis
9,601
6,243
0
2,213
11,292
4,122
576
4,388
6,904
0
24,269
W
9,238
4,199
0
153
7,645
2,910
3,242
4,981
2,664
0
30,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,805
Gold Earned
29,172
145
Minions Killed
125
9
Camps Cleared
7
769,665
Distance Traveled
634,386
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,315
732
32
3
1
164,936
0
L
Mulan
6,895
690
20
2
1
134,587
2
W
Merlin
7,691
769
33
3
1
175,990
0
L
Loki
7,224
722
16
2
3
169,602
0
L
Jormungandr
7,738
774
57
6
2
165,261
1
W
Ymir
8,754
875
26
3
2
172,226
0
W
Nemesis
8,541
854
31
3
3
206,776
3
W
Ullr
8,819
882
55
6
3
214,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role