Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Hanthoole
Neith
Level 44
God Stats
15W - 14L
1,494 SR
Queue Stats
20W - 20L
1,403 Elo+
Party 1
Hercules
Hercules
Louaiiiiiiii
Hercules
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Ares
Ares
aHanthel
Ares
Level 3
God Stats
1W - 1L
1,783 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Thor
Thor
callmeShadi
Thor
Level 25
God Stats
9W - 5L
1,797 SR
Queue Stats
60W - 52L
1,581 Elo+
Party 1
Team Averages
Level 19
1,615 SR
1,497 Elo+

VS

Team Averages
Level 16
1,730 SR
1,686 Elo+
Apollo
Apollo
BigPeaPeaEnergy
Apollo
Level 25
God Stats
5W - 1L
1,942 SR
Queue Stats
62W - 19L
1,810 Elo+
Party 3
Ares
Ares
Cubby49
Ares
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 2
Bellona
Bellona
Koheath
Bellona
Level 22
God Stats
118W - 105L
1,476 SR
Queue Stats
159W - 151L
1,501 Elo+
Party 2
Nemesis
Nemesis
Tetren
Nemesis
Level 4
God Stats
4W - 5L
1,834 SR
Queue Stats
18W - 22L
1,811 Elo+
Party 2
Eset
Eset
TheShlongPower
Eset
Level 25
God Stats
4W - 0L
1,897 SR
Queue Stats
62W - 19L
1,810 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 2 / 1
5,261
526
2,221
3,125
1,060
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Hanthoole
Neith
7
2 / 4 / 0
4,890
489
3,239
5,516
1,330
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
Louaiiiiiiii
Hercules
9
1 / 0 / 0
4,975
498
4,109
8,282
6,262
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ares
7
0 / 5 / 3
4,676
468
2,732
7,618
5,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 1 / 0
4,691
469
1,294
4,217
1,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 0 / 0
7,138
714
7,633
7,585
3,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
Cubby49
Ares
9
0 / 1 / 8
5,874
587
2,592
4,717
3,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Koheath
Bellona
10
1 / 0 / 0
5,764
576
4,782
6,608
4,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Tetren
Nemesis
8
0 / 2 / 1
5,082
508
1,835
5,866
1,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 0 / 1
6,892
689
2,194
4,189
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
12
12
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
2
1
0.25
W
10
0
0
10
W
Ares
Cubby49
Ares
0
1
8
4
L
Neith
Hanthoole
Neith
2
4
0
0.5
W
Bellona
Koheath
Bellona
1
0
0
1
L
Hercules
Louaiiiiiiii
Hercules
1
0
0
1
W
Nemesis
Tetren
Nemesis
0
2
1
0.25
W
1
0
1
1.5
L
Ares
0
5
3
0.3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,595
Damage
19,036
28,758
Taken
28,965
14,894
Mitigated
14,198
7,416
Healing
12,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,221
438
0
500
3,125
1,060
56
2,038
931
35,626
0
W
7,633
4,836
0
4,810
7,585
3,171
918
1,024
6,561
0
45,971
W
Ares
Cubby49
Ares
2,592
397
0
1,400
4,717
3,173
0
735
3,982
13,185
0
L
Neith
Hanthoole
Neith
3,239
2,110
0
1,163
5,516
1,330
280
666
4,850
0
17,108
W
Bellona
Koheath
Bellona
4,782
2,062
0
3,840
6,608
4,531
0
438
6,170
0
31,412
L
Hercules
Louaiiiiiiii
Hercules
4,109
1,281
0
3,409
8,282
6,262
0
0
8,282
0
20,338
W
Nemesis
Tetren
Nemesis
1,835
827
0
723
5,866
1,996
0
1,247
4,619
0
24,637
W
2,194
387
0
1,811
4,189
1,327
0
1,509
2,680
52,968
0
L
Ares
2,732
362
0
280
7,618
5,063
0
1,526
6,092
11,870
0
L
1,294
202
0
2,064
4,217
1,179
0
400
3,817
0
20,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,493
Gold Earned
30,750
193
Minions Killed
341
0
Camps Cleared
0
921,271
Distance Traveled
1,042,481
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,261
526
69
7
0
205,705
3
W
Apollo
7,138
714
73
7
0
190,688
0
W
Ares
5,874
587
24
2
0
207,272
1
L
Neith
4,890
489
34
3
0
195,039
0
W
Bellona
5,764
576
75
8
0
219,041
3
L
Hercules
4,975
498
35
4
0
210,439
0
W
Nemesis
5,082
508
55
6
0
219,608
0
W
Eset
6,892
689
114
11
0
205,872
5
L
Ares
4,676
468
13
1
0
189,230
2
L
Thor
4,691
469
42
4
0
120,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role