Player Matchup

Apollo
Apollo
Babushhka
Apollo
Level 29
God Stats
1W - 2L
1,496 SR
Queue Stats
252W - 168L
1,572 Elo+
Solo
Kuzenbo
Kuzenbo
IamJoeLeader
Kuzenbo
Level 29
God Stats
19W - 13L
1,968 SR
Queue Stats
260W - 288L
1,554 Elo+
Solo
Sobek
Sobek
Slxeezy
Sobek
Level 27
God Stats
2W - 0L
1,904 SR
Queue Stats
195W - 212L
1,495 Elo+
Solo
Thanatos
Thanatos
TheMetalDNA
Thanatos
Level 28
God Stats
8W - 4L
1,386 SR
Queue Stats
43W - 33L
1,583 Elo+
Solo
Sol
Sol
Zer0G1789
Sol
Level 27
God Stats
9W - 7L
1,523 SR
Queue Stats
65W - 80L
1,549 Elo+
Solo
Team Averages
Level 28
1,655 SR
1,551 Elo+

VS

Team Averages
Level 10
1,533 SR
1,580 Elo+
Artemis
Artemis
BIGDADDIEZBACK4
Artemis
Level 8
God Stats
0W - 1L
1,309 SR
Queue Stats
1W - 3L
1,746 Elo+
Solo
Cthulhu
Cthulhu
Desthk
Cthulhu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,516 Elo+
Solo
Fenrir
Fenrir
DullerRex643620
Fenrir
Level 15
God Stats
1W - 2L
1,705 SR
Queue Stats
56W - 51L
1,580 Elo+
Solo
Kukulkan
Kukulkan
PENUM-BR-A
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,383 Elo+
Party 1
Tyr
Tyr
Savitarn
Tyr
Level 17
God Stats
9W - 5L
1,651 SR
Queue Stats
99W - 100L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Babushhka
Apollo
20
12 / 1 / 12
13,448
672
20,151
15,489
6,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
IamJoeLeader
Kuzenbo
16
6 / 1 / 13
11,561
578
12,538
14,376
16,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sobek
Slxeezy
Sobek
15
1 / 1 / 5
9,523
476
6,516
18,978
16,621
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
TheMetalDNA
Thanatos
19
9 / 5 / 4
12,023
601
15,357
15,777
7,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 8 / 3
11,058
553
9,346
13,863
4,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 5
8,356
418
7,809
13,267
3,162
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Desthk
Cthulhu
12
3 / 8 / 0
7,820
391
6,340
24,871
11,706
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
9 / 6 / 5
11,912
596
10,592
18,061
6,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Kukulkan
PENUM-BR-A
Kukulkan
16
3 / 6 / 10
10,030
502
10,685
12,121
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 4 / 1
9,097
455
6,798
14,042
10,447
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
36
32
Kills
15
16
Deaths
33
37
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
9
5
0.28
W
Apollo
Babushhka
Apollo
12
1
12
18
L
Cthulhu
Desthk
Cthulhu
3
8
0
0.38
L
9
6
5
1.92
W
Kuzenbo
IamJoeLeader
Kuzenbo
6
1
13
12.5
L
Kukulkan
PENUM-BR-A
Kukulkan
3
6
10
1.33
L
0
4
1
0.13
W
Sobek
Slxeezy
Sobek
1
1
5
3.5
W
Thanatos
TheMetalDNA
Thanatos
9
5
4
2.2
W
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,908
Damage
42,224
78,483
Taken
82,362
51,025
Mitigated
34,912
32,984
Healing
17,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,809
5,030
680
714
13,267
3,162
150
3,191
10,051
0
46,860
W
Apollo
Babushhka
Apollo
20,151
13,222
0
8,166
15,489
6,368
6,149
2,386
13,018
0
128,072
L
Cthulhu
Desthk
Cthulhu
6,340
850
0
4,220
24,871
11,706
43
9,009
15,766
25,283
0
L
10,592
3,702
0
5,862
18,061
6,181
0
4,976
12,845
0
75,120
W
Kuzenbo
IamJoeLeader
Kuzenbo
12,538
2,959
0
2,163
14,376
16,700
531
3,478
10,701
53,200
0
L
Kukulkan
PENUM-BR-A
Kukulkan
10,685
1,118
0
1,726
12,121
3,416
0
5,840
6,027
56,175
0
L
6,798
747
0
3,802
14,042
10,447
215
4,769
9,273
0
46,700
W
Sobek
Slxeezy
Sobek
6,516
700
0
4,023
18,978
16,621
441
2,938
15,582
40,008
0
W
Thanatos
TheMetalDNA
Thanatos
15,357
6,311
0
14,208
15,777
7,184
1,014
4,038
11,476
0
84,119
W
9,346
2,570
0
4,424
13,863
4,152
701
3,571
9,990
64,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,613
Gold Earned
47,215
550
Minions Killed
446
0
Camps Cleared
0
1,887,367
Distance Traveled
1,744,595
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,356
418
78
4
0
318,086
0
W
Apollo
13,448
672
193
10
0
383,549
3
L
Cthulhu
7,820
391
32
2
0
340,272
0
L
Fenrir
11,912
596
121
6
0
393,960
3
W
Kuzenbo
11,561
578
69
3
0
401,899
0
L
Kukulkan
10,030
502
117
6
0
345,648
1
L
Tyr
9,097
455
98
5
0
346,629
4
W
Sobek
9,523
476
63
3
0
361,720
6
W
Thanatos
12,023
601
118
6
0
395,013
2
W
Sol
11,058
553
107
5
0
345,186
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role