Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Kymlak
Merlin
Level 28
God Stats
1W - 0L
1,280 SR
Queue Stats
75W - 57L
1,523 Elo+
Party 1
Tyr
Tyr
SniperJoji
Tyr
Level 7
God Stats
15W - 9L
1,596 SR
Queue Stats
19W - 12L
1,548 Elo+
Party 1
Bacchus
Bacchus
Vergicks
Bacchus
Level 16
God Stats
12W - 7L
1,680 SR
Queue Stats
30W - 26L
1,480 Elo+
Party 1
Cupid
Cupid
rozemaryy
Cupid
Level 12
God Stats
11W - 7L
1,649 SR
Queue Stats
19W - 18L
1,480 Elo+
Party 1
Team Averages
Level 16
1,541 SR
1,506 Elo+

VS

Team Averages
Level 15
1,423 SR
1,471 Elo+
Scylla
Scylla
JxiceWxrld
Scylla
Level 15
God Stats
26W - 26L
1,523 SR
Queue Stats
79W - 80L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
Menroe2
Baron Samedi
Level 13
God Stats
0W - 2L
1,196 SR
Queue Stats
7W - 10L
1,460 Elo+
Solo
Hachiman
Hachiman
NotaaPleb
Hachiman
Level 25
God Stats
1W - 3L
1,348 SR
Queue Stats
267W - 274L
1,463 Elo+
Solo
Zhong Kui
Zhong Kui
SnoopyLovesYou
Zhong Kui
Level 16
God Stats
9W - 10L
1,770 SR
Queue Stats
178W - 181L
1,551 Elo+
Solo
Odin
Odin
Stjornleysi
Odin
Level 6
God Stats
0W - 1L
1,275 SR
Queue Stats
1W - 3L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
9 / 4 / 17
12,003
1,200
15,756
8,802
3,822
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
Kymlak
Merlin
17
2 / 2 / 18
10,055
1,006
11,760
10,121
4,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 2 / 21
10,598
1,060
7,405
13,418
14,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Vergicks
Bacchus
17
6 / 0 / 24
11,190
1,119
17,164
15,579
20,888
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
rozemaryy
Cupid
17
11 / 1 / 15
11,883
1,188
8,583
8,976
3,679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

250

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JxiceWxrld
Scylla
17
6 / 3 / 2
11,766
1,177
20,224
6,921
2,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Menroe2
Baron Samedi
16
2 / 7 / 2
9,756
976
8,192
11,496
4,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
NotaaPleb
Hachiman
17
0 / 6 / 6
9,749
975
6,914
15,785
5,040
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
SnoopyLovesYou
Zhong Kui
17
1 / 9 / 7
9,849
985
11,747
16,574
10,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 7 / 5
9,031
903
5,526
18,850
11,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
31
32
Kills
9
9
Deaths
32
95
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
9
4
17
4.38
L
Scylla
JxiceWxrld
Scylla
6
3
2
2.33
W
Merlin
Kymlak
Merlin
2
2
18
5.5
L
Baron Samedi
Menroe2
Baron Samedi
2
7
2
0.43
L
Hachiman
NotaaPleb
Hachiman
0
6
6
0.5
W
4
2
21
7.25
L
Zhong Kui
SnoopyLovesYou
Zhong Kui
1
9
7
0.5
L
0
7
5
0.36
W
Bacchus
Vergicks
Bacchus
6
0
24
18
W
Cupid
rozemaryy
Cupid
11
1
15
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,668
Damage
52,603
56,896
Taken
69,626
47,213
Mitigated
32,869
8,403
Healing
5,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
15,756
2,085
0
375
8,802
3,822
0
6,859
1,856
43,302
0
L
Scylla
JxiceWxrld
Scylla
20,224
332
0
0
6,921
2,194
0
5,288
1,583
60,216
0
W
Merlin
Kymlak
Merlin
11,760
832
0
1,787
10,121
4,204
0
7,065
2,910
32,300
0
L
Baron Samedi
Menroe2
Baron Samedi
8,192
631
1,008
668
11,496
4,054
0
8,080
3,256
13,618
0
L
Hachiman
NotaaPleb
Hachiman
6,914
2,561
0
1,340
15,785
5,040
0
8,686
7,001
0
31,848
W
7,405
1,164
0
1,339
13,418
14,620
0
9,603
3,503
3,508
18,190
L
Zhong Kui
SnoopyLovesYou
Zhong Kui
11,747
1,452
0
1,532
16,574
10,216
0
10,524
5,726
22,785
0
L
5,526
1,969
0
781
18,850
11,365
0
13,395
5,191
0
7,777
W
Bacchus
Vergicks
Bacchus
17,164
2,067
1,094
1,318
15,579
20,888
0
11,253
4,165
20,702
0
W
Cupid
rozemaryy
Cupid
8,583
4,088
382
2,108
8,976
3,679
0
5,383
3,365
0
15,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,729
Gold Earned
50,151
183
Minions Killed
181
8
Camps Cleared
6
982,447
Distance Traveled
930,229
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,003
1,200
75
8
5
166,136
0
L
Scylla
11,766
1,177
99
10
2
196,339
1
W
Merlin
10,055
1,006
50
5
1
185,273
3
L
Baron Samedi
9,756
976
9
1
0
185,639
0
L
Hachiman
9,749
975
37
4
3
181,107
0
W
Tyr
10,598
1,060
32
3
0
202,558
0
L
Zhong Kui
9,849
985
26
3
1
196,915
0
L
Odin
9,031
903
10
1
0
170,229
0
W
Bacchus
11,190
1,119
5
1
0
216,164
1
W
Cupid
11,883
1,188
21
2
2
212,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role