Player Matchup

Fafnir
Fafnir
BabyCrabman
Fafnir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,175 Elo+
Party 2
Hachiman
Hachiman
Chaosboi2556
Hachiman
Level 11
God Stats
3W - 6L
1,394 SR
Queue Stats
4W - 10L
1,272 Elo+
Party 2
Fenrir
Fenrir
LosingToANobody
Fenrir
Level 7
God Stats
1W - 1L
1,709 SR
Queue Stats
4W - 4L
1,277 Elo+
Party 2
He Bo
He Bo
bipaintbrush
He Bo
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 14L
1,305 Elo+
Party 2
Guan Yu
Guan Yu
deckfrt
Guan Yu
Level 84
God Stats
13W - 8L
1,638 SR
Queue Stats
348W - 363L
1,350 Elo+
Party 2
Team Averages
Level 25
1,548 SR
1,276 Elo+

VS

Team Averages
Level 35
1,435 SR
1,345 Elo+
Thanatos
Thanatos
THEDEMORIST
Thanatos
Level 30
God Stats
31W - 26L
1,609 SR
Queue Stats
300W - 304L
1,381 Elo+
Solo
Baron Samedi
Baron Samedi
elpatoconmasonda
Baron Samedi
Level 5
God Stats
0W - 1L
1,147 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Athena
Athena
jese2005
Athena
Level 29
God Stats
2W - 3L
1,432 SR
Queue Stats
2W - 6L
1,053 Elo+
Party 1
Gilgamesh
Gilgamesh
sleepy69
Gilgamesh
Level 26
God Stats
1W - 3L
1,501 SR
Queue Stats
6W - 8L
1,312 Elo+
Solo
Apollo
Apollo
stiviliri
Apollo
Level 87
God Stats
3W - 2L
1,485 SR
Queue Stats
9W - 8L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
18
2 / 2 / 26
15,048
470
10,600
24,827
32,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Chaosboi2556
Hachiman
20
2 / 3 / 12
14,050
439
8,434
15,839
7,160
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
33 / 3 / 6
20,209
632
46,770
35,600
27,888
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 6 / 18
15,445
483
21,933
19,956
9,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
deckfrt
Guan Yu
20
4 / 4 / 19
14,940
467
13,673
32,936
45,075
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
THEDEMORIST
Thanatos
18
3 / 9 / 3
12,816
401
6,926
23,289
9,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
elpatoconmasonda
Baron Samedi
20
2 / 12 / 5
13,583
424
18,847
24,723
16,151
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
jese2005
Athena
16
1 / 13 / 8
11,098
347
8,140
28,042
21,918
Gilgamesh
sleepy69
Gilgamesh
20
5 / 7 / 4
15,281
478
22,491
29,510
32,727
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
stiviliri
Apollo
20
5 / 10 / 9
14,082
440
22,077
25,371
11,790
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
45
50
Kills
16
18
Deaths
51
81
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fafnir
2
2
26
7.5
W
Hachiman
Chaosboi2556
Hachiman
2
3
12
2.67
W
33
3
6
12
L
Thanatos
THEDEMORIST
Thanatos
3
9
3
0.5
W
9
6
18
3
W
Guan Yu
deckfrt
Guan Yu
4
4
19
3.38
L
Baron Samedi
elpatoconmasonda
Baron Samedi
2
12
5
0.38
L
Athena
jese2005
Athena
1
13
8
0.38
L
Gilgamesh
sleepy69
Gilgamesh
5
7
4
1
L
Apollo
stiviliri
Apollo
5
10
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,410
Damage
78,481
129,158
Taken
130,935
122,132
Mitigated
91,626
45,148
Healing
24,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
10,600
2,117
689
4,373
24,827
32,956
379
8,033
16,794
24,800
0
W
Hachiman
Chaosboi2556
Hachiman
8,434
6,444
0
2,363
15,839
7,160
328
819
15,020
0
111,816
W
46,770
16,140
0
17,343
35,600
27,888
8,646
8,486
26,934
0
153,431
L
Thanatos
THEDEMORIST
Thanatos
6,926
1,736
0
12,019
23,289
9,040
0
3,005
20,044
0
99,700
W
21,933
1,397
346
1,813
19,956
9,053
438
4,490
15,466
75,082
0
W
Guan Yu
deckfrt
Guan Yu
13,673
1,681
6,950
11,271
32,936
45,075
478
5,939
26,997
0
83,733
L
Baron Samedi
elpatoconmasonda
Baron Samedi
18,847
1,277
1,109
6,218
24,723
16,151
0
5,568
18,995
101,392
0
L
Athena
jese2005
Athena
8,140
2,008
58
948
28,042
21,918
281
11,437
16,517
34,386
0
L
Gilgamesh
sleepy69
Gilgamesh
22,491
5,051
0
1,533
29,510
32,727
432
8,167
21,263
0
78,630
L
Apollo
stiviliri
Apollo
22,077
13,400
0
2,342
25,371
11,790
760
4,411
20,800
0
112,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,692
Gold Earned
66,860
526
Minions Killed
568
0
Camps Cleared
0
3,062,680
Distance Traveled
2,730,267
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
15,048
470
29
1
0
640,087
2
W
Hachiman
14,050
439
131
4
0
558,117
0
W
Fenrir
20,209
632
153
5
0
658,360
5
L
Thanatos
12,816
401
127
4
0
591,924
2
W
He Bo
15,445
483
89
3
0
591,263
0
W
Guan Yu
14,940
467
124
4
0
614,853
4
L
Baron Samedi
13,583
424
109
3
0
451,131
2
L
Athena
11,098
347
58
2
0
562,188
1
L
Gilgamesh
15,281
478
138
4
0
591,279
11
L
Apollo
14,082
440
136
4
0
533,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role