Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BengaledPanda
Sun Wukong
Level 68
God Stats
5W - 11L
1,364 SR
Queue Stats
9W - 19L
1,277 Elo+
Party 1
Cupid
Cupid
MUNDLEMASH
Cupid
Level 69
God Stats
7W - 5L
1,568 SR
Queue Stats
26W - 39L
1,363 Elo+
Party 1
Team Averages
Level 68
1,477 SR
1,380 Elo+

VS

Team Averages
Level 30
1,464 SR
1,472 Elo+
Odin
Odin
FangChainer
Odin
Level 41
God Stats
2W - 1L
1,687 SR
Queue Stats
70W - 74L
1,471 Elo+
Solo
Poseidon
Poseidon
Wobyukia
Poseidon
Level 45
God Stats
2W - 3L
1,422 SR
Queue Stats
35W - 44L
1,446 Elo+
Party 2
Thanatos
Thanatos
WonderLeon21
Thanatos
Level 3
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
3 / 5 / 13
12,569
662
14,065
21,660
14,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
BengaledPanda
Sun Wukong
17
12 / 3 / 5
13,898
731
12,027
23,895
14,126
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
16
5 / 8 / 8
12,861
677
8,630
18,509
5,296
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 9
12,309
648
12,898
19,220
7,897
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
Wobyukia
Poseidon
17
9 / 6 / 6
14,081
741
30,395
15,300
4,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
WonderLeon21
Thanatos
13
3 / 8 / 10
11,253
592
6,387
12,865
5,007
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
41
20
Kills
16
16
Deaths
20
26
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
5
13
1.9
W
Sun Wukong
BengaledPanda
Sun Wukong
12
3
5
4.83
L
4
6
9
1.42
W
Cupid
5
8
8
1.13
L
Poseidon
Wobyukia
Poseidon
9
6
6
2
L
Thanatos
WonderLeon21
Thanatos
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,722
Damage
49,680
64,064
Taken
47,385
33,582
Mitigated
17,842
27,800
Healing
8,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
14,065
3,972
6,219
9,183
21,660
14,160
1,007
13,303
8,357
36,458
5,974
W
Sun Wukong
BengaledPanda
Sun Wukong
12,027
1,870
211
9,004
23,895
14,126
736
10,762
11,837
0
44,636
L
12,898
2,715
792
1,341
19,220
7,897
2,089
4,248
14,972
0
42,130
W
Cupid
8,630
2,918
0
3,183
18,509
5,296
899
6,966
11,543
0
36,085
L
Poseidon
Wobyukia
Poseidon
30,395
3,866
0
3,285
15,300
4,938
633
4,611
10,689
90,902
0
L
Thanatos
WonderLeon21
Thanatos
6,387
1,645
0
3,513
12,865
5,007
154
4,105
8,760
0
11,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,328
Gold Earned
37,643
176
Minions Killed
202
8
Camps Cleared
5
934,958
Distance Traveled
939,481
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,569
662
55
3
3
293,065
0
W
Sun Wukong
13,898
731
64
3
3
341,870
0
L
Odin
12,309
648
49
3
1
345,925
4
W
Cupid
12,861
677
57
3
2
300,023
0
L
Poseidon
14,081
741
131
7
3
299,297
2
L
Thanatos
11,253
592
22
1
1
294,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role