Player Matchup

Cerberus
Cerberus
CZrenaultclioRS
Cerberus
Level 107
God Stats
38W - 40L
1,494 SR
Queue Stats
335W - 400L
1,397 Elo+
Solo
Raijin
Raijin
KakiiSevilla
Raijin
Level 156
God Stats
41W - 4L
1,919 SR
Queue Stats
1,672W - 171L
1,903 Elo+
Party 2
Neith
Neith
MitxuvichiPajero
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 8L
1,758 Elo+
Party 2
Team Averages
Level 93
1,638 SR
1,686 Elo+

VS

Team Averages
Level 55
1,508 SR
1,294 Elo+
Hercules
Hercules
AeriouSColossuS
Hercules
Level 45
God Stats
5W - 12L
1,305 SR
Queue Stats
25W - 75L
1,144 Elo+
Party 1
Persephone
Persephone
Mar311tin_
Persephone
Level 99
God Stats
0W - 1L
1,691 SR
Queue Stats
6W - 5L
1,580 Elo+
Solo
Susano
Susano
xXNuCleArSc0pEz
Susano
Level 21
God Stats
1W - 3L
1,528 SR
Queue Stats
29W - 77L
1,157 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
2 / 3 / 13
10,921
642
8,388
16,402
17,102
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
16
12 / 4 / 4
12,739
749
22,753
12,568
4,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 5 / 12
11,368
669
16,231
12,333
4,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
4 / 2 / 7
10,794
635
8,264
19,894
21,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Persephone
Mar311tin_
Persephone
15
5 / 5 / 6
11,814
695
14,690
17,433
5,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 10 / 7
10,527
619
7,743
17,418
5,688
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
32
17
Kills
12
12
Deaths
17
29
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
4
2
7
3.75
W
Cerberus
2
3
13
2.83
W
Raijin
12
4
4
3.5
L
Persephone
Mar311tin_
Persephone
5
5
6
1.6
W
3
5
12
1.8
L
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,372
Damage
30,697
41,303
Taken
54,745
26,158
Mitigated
33,319
7,695
Healing
8,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
8,264
2,201
0
5,378
19,894
21,945
316
11,391
8,019
0
16,113
W
Cerberus
8,388
854
364
3,503
16,402
17,102
267
5,942
9,562
32,439
0
W
Raijin
22,753
1,872
0
1,373
12,568
4,776
572
4,371
7,766
56,175
0
L
Persephone
Mar311tin_
Persephone
14,690
714
276
2,925
17,433
5,686
624
8,767
8,187
63,544
0
W
16,231
5,476
0
2,455
12,333
4,280
1,294
3,830
7,806
0
49,196
L
7,743
1,326
0
0
17,418
5,688
0
9,860
7,148
0
17,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,028
Gold Earned
33,135
234
Minions Killed
155
11
Camps Cleared
2
874,841
Distance Traveled
904,172
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,794
635
22
1
0
337,467
4
W
Cerberus
10,921
642
55
3
2
328,708
5
W
Raijin
12,739
749
92
5
5
271,414
4
L
Persephone
11,814
695
115
7
2
288,439
3
W
Neith
11,368
669
87
5
4
274,719
2
L
Susano
10,527
619
18
1
0
278,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role