Player Matchup

Sol
Sol
Bronze III
Jash_Brown
Sol
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,453 MMR
Solo
Hachiman
Hachiman
Silver III
Tabluntech
Hachiman
Silver III
Level 61
God Stats
2W - 7L
1,510 SR
Queue Stats
77W - 81L
1,350 MMR
Solo
Ra
Ra
Gold V
TuTioPacoBB
Ra
Gold V
Level 123
God Stats
2W - 2L
1,555 SR
Queue Stats
143W - 174L
1,315 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,522 SR
1,373 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,573 SR
1,372 MMR
Tsukuyomi
Tsukuyomi
Gold IV
EvanDontJudgeBby
Tsukuyomi
Gold IV
Level 126
God Stats
3W - 1L
1,648 SR
Queue Stats
20W - 22L
1,271 MMR
Solo
Kukulkan
Kukulkan
Gold IV
KAGE784
Kukulkan
Gold IV
Level 157
God Stats
6W - 7L
1,572 SR
Queue Stats
53W - 59L
1,457 MMR
Solo
Nemesis
Nemesis
Bronze III
speedyking88
Nemesis
Bronze III
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 16L
1,388 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 5
9,216
576
6,460
13,067
4,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Tabluntech
Hachiman
12
2 / 10 / 3
9,608
601
7,916
14,872
5,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 5 / 1
10,613
663
7,165
11,757
4,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
TiamatCthulhuArtioAh PuchHou Yi

VS

Bans
ZeusGebGilgameshChaacSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
16
10 / 1 / 9
12,130
758
10,916
16,342
21,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
KAGE784
Kukulkan
15
6 / 3 / 9
11,441
715
17,251
9,732
3,735
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
speedyking88
Nemesis
15
4 / 4 / 12
10,852
678
8,618
12,580
5,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
7
Kills
20
20
Deaths
8
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
10
1
9
14.5
L
0
5
5
0.5
W
Kukulkan
KAGE784
Kukulkan
6
3
9
3.5
L
Hachiman
Tabluntech
Hachiman
2
10
3
0.35
L
5
5
1
1.1
W
Nemesis
speedyking88
Nemesis
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,541
Damage
36,785
39,696
Taken
38,654
14,133
Mitigated
30,389
8,275
Healing
7,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
10,916
1,163
632
2,413
16,342
21,371
709
4,651
11,351
0
31,129
L
6,460
1,290
0
2,236
13,067
4,575
0
5,062
8,005
22,280
1,613
W
Kukulkan
KAGE784
Kukulkan
17,251
606
0
1,615
9,732
3,735
797
2,517
7,133
64,865
0
L
Hachiman
Tabluntech
Hachiman
7,916
3,697
0
139
14,872
5,200
0
6,982
7,890
0
18,549
L
7,165
372
2,375
3,525
11,757
4,358
0
5,461
6,296
38,236
0
W
Nemesis
speedyking88
Nemesis
8,618
2,205
0
3,182
12,580
5,283
1,090
5,798
6,422
0
18,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,437
Gold Earned
34,423
153
Minions Killed
161
4
Camps Cleared
10
831,443
Distance Traveled
950,073
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,130
758
30
2
2
347,259
1
L
Sol
9,216
576
52
3
2
277,251
3
W
Kukulkan
11,441
715
109
7
6
290,180
2
L
Hachiman
9,608
601
28
2
0
238,415
5
L
Ra
10,613
663
73
5
2
315,777
3
W
Nemesis
10,852
678
22
1
2
312,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role