Player Matchup

Baron Samedi
Baron Samedi
Elogar18
Baron Samedi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 100L
1,445 Elo+
Party 4
Zeus
Zeus
Ormics
Zeus
Level 104
God Stats
2W - 4L
1,507 SR
Queue Stats
7W - 10L
1,429 Elo+
Party 3
Chaac
Chaac
Polote24
Chaac
Level 51
God Stats
0W - 1L
1,502 SR
Queue Stats
45W - 60L
1,348 Elo+
Party 4
Cupid
Cupid
Udachi
Cupid
Level 127
God Stats
4W - 3L
1,568 SR
Queue Stats
9W - 10L
1,466 Elo+
Party 3
Ah Puch
Ah Puch
Zubarist
Ah Puch
Level 14
God Stats
5W - 4L
1,530 SR
Queue Stats
6W - 10L
1,396 Elo+
Party 3
Team Averages
Level 63
1,521 SR
1,417 Elo+

VS

Team Averages
Level 97
1,466 SR
1,438 Elo+
Tiamat
Tiamat
 
Tiamat
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Lazzarhus
Ra
Level 52
God Stats
12W - 13L
1,406 SR
Queue Stats
153W - 167L
1,398 Elo+
Party 1
Nike
Nike
Ox7C5
Nike
Level 108
God Stats
1W - 6L
1,411 SR
Queue Stats
131W - 132L
1,428 Elo+
Party 2
Danzaburou
Danzaburou
Tedjee
Danzaburou
Level 88
God Stats
8W - 12L
1,564 SR
Queue Stats
73W - 72L
1,439 Elo+
Party 2
Cernunnos
Cernunnos
ladsoj
Cernunnos
Level 98
God Stats
78W - 75L
1,448 SR
Queue Stats
133W - 136L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Elogar18
Baron Samedi
15
0 / 10 / 4
8,596
860
5,465
16,149
6,959
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
Ormics
Zeus
15
2 / 4 / 2
9,158
916
11,268
12,423
4,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
Polote24
Chaac
15
1 / 7 / 2
9,030
903
9,341
18,546
12,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
Udachi
Cupid
15
1 / 4 / 2
9,100
910
7,716
16,683
6,433
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Zubarist
Ah Puch
15
0 / 2 / 2
9,183
918
8,379
8,472
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

133

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
3 / 0 / 8
9,978
998
14,287
6,201
3,991
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 1 / 6
9,982
998
5,711
5,235
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
Ox7C5
Nike
17
3 / 3 / 20
10,672
1,067
12,874
14,514
19,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Tedjee
Danzaburou
18
14 / 0 / 7
12,557
1,256
18,883
10,450
5,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
ladsoj
Cernunnos
17
5 / 0 / 12
10,622
1,062
17,617
13,202
5,360
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
80
4
Kills
27
27
Deaths
4
12
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
0
8
7
L
Baron Samedi
Elogar18
Baron Samedi
0
10
4
0.2
W
2
1
6
5
L
Zeus
Ormics
Zeus
2
4
2
0.75
W
Nike
Ox7C5
Nike
3
3
20
4.33
L
Chaac
Polote24
Chaac
1
7
2
0.29
W
Danzaburou
Tedjee
Danzaburou
14
0
7
17.5
L
Cupid
Udachi
Cupid
1
4
2
0.5
L
Ah Puch
Zubarist
Ah Puch
0
2
2
0.5
W
Cernunnos
ladsoj
Cernunnos
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,169
Damage
69,372
72,273
Taken
49,602
33,756
Mitigated
36,127
9,899
Healing
7,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
14,287
1,110
0
1,217
6,201
3,991
0
2,932
3,188
28,268
0
L
Baron Samedi
Elogar18
Baron Samedi
5,465
642
430
2,103
16,149
6,959
0
3,149
12,958
10,114
0
W
5,711
288
1,254
920
5,235
2,286
0
2,155
2,940
26,349
0
L
Zeus
Ormics
Zeus
11,268
1,154
0
256
12,423
4,181
0
2,218
10,155
20,810
0
W
Nike
Ox7C5
Nike
12,874
1,839
0
401
14,514
19,073
0
7,505
6,428
0
21,444
L
Chaac
Polote24
Chaac
9,341
1,338
0
5,476
18,546
12,711
0
7,614
10,694
0
24,679
W
Danzaburou
Tedjee
Danzaburou
18,883
10,589
0
1,614
10,450
5,417
0
4,628
5,688
0
36,676
L
Cupid
Udachi
Cupid
7,716
3,289
74
1,144
16,683
6,433
0
4,319
12,264
0
23,466
L
Ah Puch
Zubarist
Ah Puch
8,379
465
0
416
8,472
3,472
0
2,218
6,204
46,395
0
W
Cernunnos
ladsoj
Cernunnos
17,617
7,897
0
1,601
13,202
5,360
0
7,892
5,225
0
41,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,067
Gold Earned
53,811
203
Minions Killed
226
3
Camps Cleared
14
986,935
Distance Traveled
1,078,151
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,978
998
29
3
5
240,589
1
L
Baron Samedi
8,596
860
7
1
0
183,686
0
W
Ra
9,982
998
53
5
3
222,776
0
L
Zeus
9,158
916
28
3
1
163,611
0
W
Nike
10,672
1,067
20
2
0
192,994
0
L
Chaac
9,030
903
35
4
0
227,086
0
W
Danzaburou
12,557
1,256
43
4
4
218,261
2
L
Cupid
9,100
910
33
3
1
203,793
0
L
Ah Puch
9,183
918
100
10
1
208,759
0
W
Cernunnos
10,622
1,062
81
8
2
203,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role