Player Matchup

Cthulhu
Cthulhu
Bronze III
Ev_iL-6
Cthulhu
Bronze III
Level 30
God Stats
1W - 0L
1,469 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 30
1,469 SR
1,500 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 42
1,617 SR
1,300 MMR
Tsukuyomi
Tsukuyomi
Bronze IV
W3nd1go31
Tsukuyomi
Bronze IV
Level 42
God Stats
0W - 1L
1,617 SR
Queue Stats
1W - 6L
1,300 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ev_iL-6
Cthulhu
20
8 / 0 / 0
16,309
741
15,677
21,456
30,911
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
BakasuraArtemisArachneCabrakanHe Bo

VS

Bans
SetHadesCharybdisJanusMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
W3nd1go31
Tsukuyomi
17
0 / 8 / 0
12,757
580
17,121
25,303
10,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
8
Kills
0
0
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ev_iL-6
Cthulhu
8
0
0
8
L
Tsukuyomi
W3nd1go31
Tsukuyomi
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,677
Damage
17,121
21,456
Taken
25,303
30,911
Mitigated
10,006
5,531
Healing
6,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ev_iL-6
Cthulhu
15,677
650
0
5,531
21,456
30,911
457
319
21,137
85,315
0
L
Tsukuyomi
W3nd1go31
Tsukuyomi
17,121
4,943
0
6,274
25,303
10,006
593
16,838
8,465
0
86,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,309
Gold Earned
12,757
150
Minions Killed
110
3
Camps Cleared
8
412,194
Distance Traveled
390,522
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,309
741
150
7
3
412,194
1
L
Tsukuyomi
12,757
580
110
5
8
390,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role