Player Matchup

Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Ar7hUr 8r 8R
Chronos
Level 122
God Stats
1W - 5L
1,287 SR
Queue Stats
115W - 117L
1,338 Elo+
Solo
Ares
Ares
facuri23
Ares
Level 46
God Stats
4W - 7L
1,559 SR
Queue Stats
93W - 99L
1,448 Elo+
Party 1
Ne Zha
Ne Zha
familia-barros-
Ne Zha
Level 160
God Stats
4W - 4L
1,317 SR
Queue Stats
140W - 171L
1,393 Elo+
Solo
Chernobog
Chernobog
jGillette98
Chernobog
Level 17
God Stats
0W - 3L
1,192 SR
Queue Stats
6W - 14L
1,175 Elo+
Party 1
Team Averages
Level 99
1,371 SR
1,371 Elo+

VS

Team Averages
Level 96
1,526 SR
1,465 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Giuly280
Discordia
Level 66
God Stats
2W - 3L
1,454 SR
Queue Stats
254W - 277L
1,373 Elo+
Solo
Nemesis
Nemesis
JackOldDaniels
Nemesis
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
465W - 424L
1,469 Elo+
Solo
Cerberus
Cerberus
NilloGYN
Cerberus
Level 97
God Stats
3W - 5L
1,652 SR
Queue Stats
428W - 473L
1,429 Elo+
Solo
Izanami
Izanami
aptekarski
Izanami
Level 125
God Stats
78W - 60L
1,525 SR
Queue Stats
258W - 217L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 2 / 0
7,906
494
5,935
13,347
11,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
Ar7hUr 8r 8R
Chronos
14
4 / 3 / 0
8,429
527
11,419
12,946
4,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
10
0 / 5 / 1
6,666
417
4,138
14,345
10,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 4 / 2
6,947
434
6,860
12,704
4,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
jGillette98
Chernobog
10
0 / 6 / 0
5,571
348
3,378
9,632
2,596
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
2 / 0 / 4
8,417
526
8,480
7,257
2,675
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Giuly280
Discordia
14
4 / 2 / 1
8,744
547
6,905
9,430
3,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 3 / 4
8,552
535
5,229
11,192
5,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
NilloGYN
Cerberus
13
1 / 0 / 11
8,127
508
6,684
14,939
12,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
aptekarski
Izanami
16
10 / 1 / 1
9,738
609
15,723
8,391
3,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
6
Kills
20
20
Deaths
6
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
2
0
1
W
Ah Puch
 
Ah Puch
2
0
4
4
L
Chronos
Ar7hUr 8r 8R
Chronos
4
3
0
1.33
W
Discordia
Giuly280
Discordia
4
2
1
2.25
W
3
3
4
1.67
W
Cerberus
NilloGYN
Cerberus
1
0
11
6.5
W
Izanami
aptekarski
Izanami
10
1
1
10.5
L
Ares
0
5
1
0.1
L
0
4
2
0.25
L
Chernobog
jGillette98
Chernobog
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,730
Damage
43,021
62,974
Taken
51,209
32,958
Mitigated
27,434
17,823
Healing
14,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,935
1,269
0
3,911
13,347
11,313
0
5,399
7,948
1,252
42,125
W
Ah Puch
 
Ah Puch
8,480
380
0
3,467
7,257
2,675
607
120
6,683
45,026
0
L
Chronos
Ar7hUr 8r 8R
Chronos
11,419
3,640
0
4,004
12,946
4,005
132
5,076
7,408
51,026
0
W
Discordia
Giuly280
Discordia
6,905
405
159
1,712
9,430
3,314
0
5,430
4,000
50,034
0
W
5,229
3,117
0
2,549
11,192
5,704
38
2,195
8,908
0
58,096
W
Cerberus
NilloGYN
Cerberus
6,684
669
0
5,244
14,939
12,132
54
4,548
10,209
21,474
0
W
Izanami
aptekarski
Izanami
15,723
10,815
0
1,180
8,391
3,609
3,817
3,384
5,007
0
84,761
L
Ares
4,138
138
0
3,915
14,345
10,064
0
4,587
9,676
22,427
0
L
6,860
2,069
0
5,008
12,704
4,980
0
4,676
7,872
0
48,666
L
Chernobog
jGillette98
Chernobog
3,378
2,356
0
985
9,632
2,596
0
1,877
7,713
0
29,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,519
Gold Earned
43,578
325
Minions Killed
481
0
Camps Cleared
0
1,462,990
Distance Traveled
1,441,953
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,906
494
94
6
0
323,186
3
W
Ah Puch
8,417
526
75
5
0
256,475
0
L
Chronos
8,429
527
93
6
0
283,499
4
W
Discordia
8,744
547
105
7
0
291,877
3
W
Nemesis
8,552
535
109
7
0
307,795
4
W
Cerberus
8,127
508
50
3
0
303,711
0
W
Izanami
9,738
609
142
9
0
282,095
3
L
Ares
6,666
417
27
2
0
284,872
1
L
Ne Zha
6,947
434
69
4
0
292,413
2
L
Chernobog
5,571
348
42
3
0
279,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role