Player Matchup

Ullr
Ullr
Auzyss
Ullr
Level 8
God Stats
54W - 19L
1,790 SR
Queue Stats
401W - 122L
1,797 Elo+
Party 2
Janus
Janus
Buttt3r3
Janus
Level 6
God Stats
13W - 3L
1,673 SR
Queue Stats
67W - 26L
1,726 Elo+
Party 2
Khepri
Khepri
Facunjojo
Khepri
Level 32
God Stats
10W - 6L
1,595 SR
Queue Stats
115W - 122L
1,404 Elo+
Party 1
Jing Wei
Jing Wei
tezKo148
Jing Wei
Level 27
God Stats
4W - 5L
1,500 SR
Queue Stats
73W - 111L
1,376 Elo+
Party 1
Odin
Odin
zGuizinFs
Odin
Level 13
God Stats
1W - 1L
1,365 SR
Queue Stats
3W - 2L
1,432 Elo+
Solo
Team Averages
Level 17
1,585 SR
1,547 Elo+

VS

Team Averages
Level 17
1,692 SR
1,508 Elo+
Scylla
Scylla
MiikasaAckerman
Scylla
Level 7
God Stats
9W - 2L
1,730 SR
Queue Stats
112W - 99L
1,755 Elo+
Solo
Ymir
Ymir
W0lf Kill3r9491
Ymir
Level 16
God Stats
9W - 7L
1,719 SR
Queue Stats
25W - 34L
1,310 Elo+
Solo
Skadi
Skadi
Zyppicaio
Skadi
Level 27
God Stats
29W - 31L
1,419 SR
Queue Stats
187W - 223L
1,359 Elo+
Solo
Thor
Thor
pitoubestwaifu
Thor
Level 17
God Stats
1W - 1L
1,854 SR
Queue Stats
36W - 42L
1,479 Elo+
Solo
Janus
Janus
xXKosmoXx
Janus
Level 18
God Stats
3W - 2L
1,739 SR
Queue Stats
29W - 18L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Auzyss
Ullr
20
14 / 1 / 3
13,060
594
17,866
14,269
6,094
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Buttt3r3
Janus
20
4 / 2 / 8
12,394
563
10,491
13,590
5,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Facunjojo
Khepri
14
2 / 2 / 12
9,196
418
2,366
12,644
9,396
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
tezKo148
Jing Wei
16
1 / 4 / 13
10,018
455
5,801
13,273
4,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
18
4 / 0 / 9
11,601
527
7,385
12,779
15,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 0
9,947
452
10,076
11,775
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 9 / 3
8,466
385
2,585
18,378
21,665
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Skadi
Zyppicaio
Skadi
15
4 / 5 / 1
10,193
463
16,820
16,882
5,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 4 / 1
9,767
444
5,259
12,976
4,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
xXKosmoXx
Janus
18
2 / 2 / 0
11,493
522
8,915
8,761
5,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
14
25
Kills
9
9
Deaths
25
45
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ullr
Auzyss
Ullr
14
1
3
15.5
W
Janus
Buttt3r3
Janus
4
2
8
4
W
Khepri
Facunjojo
Khepri
2
2
12
4
L
2
5
0
0.4
L
0
9
3
0.17
L
Skadi
Zyppicaio
Skadi
4
5
1
0.9
L
1
4
1
0.38
W
Jing Wei
tezKo148
Jing Wei
1
4
13
1.88
L
Janus
xXKosmoXx
Janus
2
2
0
1
W
Odin
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,909
Damage
43,655
66,555
Taken
68,772
40,312
Mitigated
40,683
22,086
Healing
10,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Auzyss
Ullr
17,866
6,593
0
5,760
14,269
6,094
4,415
5,273
8,996
0
102,898
W
Janus
Buttt3r3
Janus
10,491
1,368
98
7,378
13,590
5,120
643
6,720
6,870
105,283
0
W
Khepri
Facunjojo
Khepri
2,366
176
1,695
1,298
12,644
9,396
1,387
2,685
9,959
14,687
0
L
10,076
586
0
1,684
11,775
3,541
414
2,907
8,781
59,841
0
L
2,585
499
0
0
18,378
21,665
196
2,355
15,879
32,834
0
L
Skadi
Zyppicaio
Skadi
16,820
5,277
0
2,354
16,882
5,221
458
4,145
12,446
0
79,513
L
5,259
1,342
0
4,266
12,976
4,738
54
2,140
10,701
0
65,439
W
Jing Wei
tezKo148
Jing Wei
5,801
4,325
0
4,973
13,273
4,620
4,509
3,140
10,133
0
48,440
L
Janus
xXKosmoXx
Janus
8,915
30
0
1,792
8,761
5,518
1,686
1,862
6,781
80,852
0
W
Odin
7,385
1,627
0
884
12,779
15,082
1,651
3,758
9,021
2,103
54,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,269
Gold Earned
49,866
556
Minions Killed
516
0
Camps Cleared
0
2,206,009
Distance Traveled
1,733,971
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,060
594
151
7
0
468,761
3
W
Janus
12,394
563
173
8
0
458,453
3
W
Khepri
9,196
418
27
1
0
407,887
5
L
Scylla
9,947
452
107
5
0
342,257
11
L
Ymir
8,466
385
35
2
0
264,650
1
L
Skadi
10,193
463
97
4
0
377,930
0
L
Thor
9,767
444
117
5
0
349,118
2
W
Jing Wei
10,018
455
84
4
0
409,158
1
L
Janus
11,493
522
160
7
0
400,016
4
W
Odin
11,601
527
121
6
0
461,750
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role