Player Matchup

Cthulhu
Cthulhu
DirecteddByGusta
Cthulhu
Level 7
God Stats
2W - 0L
1,871 SR
Queue Stats
2W - 3L
1,251 Elo+
Solo
King Arthur
King Arthur
Jadmydengo
King Arthur
Level 14
God Stats
1W - 1L
1,285 SR
Queue Stats
35W - 32L
1,482 Elo+
Party 2
Hachiman
Hachiman
Mad7raXX
Hachiman
Level 28
God Stats
9W - 2L
1,701 SR
Queue Stats
47W - 36L
1,420 Elo+
Solo
Nox
Nox
RAYDENY
Nox
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,519 Elo+
Solo
Zeus
Zeus
eijade
Zeus
Level 26
God Stats
5W - 3L
1,619 SR
Queue Stats
82W - 81L
1,466 Elo+
Party 2
Team Averages
Level 19
1,595 SR
1,427 Elo+

VS

Team Averages
Level 12
1,393 SR
1,396 Elo+
Arachne
Arachne
Ballagom
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,582 Elo+
Solo
Sol
Sol
JAX2DMAXX
Sol
Level 15
God Stats
0W - 2L
1,229 SR
Queue Stats
1W - 5L
1,117 Elo+
Solo
Ares
Ares
JoakoMaidana
Ares
Level 18
God Stats
0W - 2L
1,253 SR
Queue Stats
152W - 135L
1,535 Elo+
Party 1
Kukulkan
Kukulkan
RonGrin
Kukulkan
Level 17
God Stats
2W - 5L
1,484 SR
Queue Stats
145W - 149L
1,464 Elo+
Party 1
Tyr
Tyr
iMoonsRS
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 26
11,437
1,040
11,808
13,123
13,431
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Jadmydengo
King Arthur
19
8 / 1 / 22
11,006
1,001
10,471
14,272
13,553
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Mad7raXX
Hachiman
18
8 / 2 / 24
11,551
1,050
25,942
13,580
5,047
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nox
18
5 / 1 / 19
10,489
954
12,014
5,927
2,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
eijade
Zeus
19
16 / 1 / 18
12,743
1,158
21,675
7,829
3,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

318

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ballagom
Arachne
15
1 / 12 / 2
8,996
818
7,241
21,169
9,067
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 16 / 2
8,735
794
6,669
21,422
7,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

16
4 / 3 / 1
11,397
1,036
11,442
16,755
23,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
RonGrin
Kukulkan
17
1 / 2 / 5
10,978
998
21,355
15,608
6,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 9 / 0
8,563
778
3,839
14,574
8,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
16
42
Kills
6
6
Deaths
42
109
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
Ballagom
Arachne
1
12
2
0.17
W
5
1
26
18
L
0
16
2
0.06
W
King Arthur
Jadmydengo
King Arthur
8
1
22
19
L
4
3
1
1.5
W
Hachiman
Mad7raXX
Hachiman
8
2
24
10
W
Nox
5
1
19
14.5
L
Kukulkan
RonGrin
Kukulkan
1
2
5
1.75
W
Zeus
eijade
Zeus
16
1
18
25
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,910
Damage
50,546
54,731
Taken
89,528
37,332
Mitigated
54,759
9,409
Healing
6,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Ballagom
Arachne
7,241
4,492
0
2,248
21,169
9,067
0
8,781
12,388
0
13,765
W
11,808
1,537
420
0
13,123
13,431
0
10,604
2,422
33,090
0
L
6,669
2,067
0
1,577
21,422
7,270
0
11,396
10,026
15,662
0
W
King Arthur
Jadmydengo
King Arthur
10,471
2,658
834
1,522
14,272
13,553
0
8,584
5,547
0
20,981
L
11,442
213
0
1,088
16,755
23,677
0
10,184
6,571
19,490
0
W
Hachiman
Mad7raXX
Hachiman
25,942
20,364
0
4,488
13,580
5,047
0
9,903
3,677
0
45,281
W
Nox
12,014
1,431
0
0
5,927
2,296
0
4,239
1,640
22,065
0
L
Kukulkan
RonGrin
Kukulkan
21,355
987
0
185
15,608
6,132
0
9,991
5,617
66,404
0
W
Zeus
eijade
Zeus
21,675
3,060
582
1,563
7,829
3,005
0
6,136
1,693
40,467
0
L
3,839
2,096
0
1,026
14,574
8,613
0
5,145
9,429
0
8,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,226
Gold Earned
48,669
219
Minions Killed
141
5
Camps Cleared
5
1,047,714
Distance Traveled
839,862
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,996
818
2
0
0
161,305
0
W
Cthulhu
11,437
1,040
49
4
1
222,733
0
L
Sol
8,735
794
8
1
1
137,447
1
W
King Arthur
11,006
1,001
29
3
0
215,509
0
L
Ares
11,397
1,036
7
1
1
220,991
1
W
Hachiman
11,551
1,050
68
6
1
196,150
0
W
Nox
10,489
954
26
2
2
189,324
0
L
Kukulkan
10,978
998
119
11
3
215,035
1
W
Zeus
12,743
1,158
47
4
1
223,998
0
L
Tyr
8,563
778
5
0
0
105,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role