Player Matchup

Anubis
Anubis
Bronze I
 
Anubis
Bronze I
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver I
 
Fafnir
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze II
Eternaldrakaina
Tsukuyomi
Bronze II
Level 135
God Stats
1W - 0L
1,544 SR
Queue Stats
63W - 92L
124 MMR
Solo
Cupid
Cupid
Silver I
FatherMayhem
Cupid
Silver I
Level 80
God Stats
21W - 15L
1,525 SR
Queue Stats
272W - 286L
1,075 MMR
Party 1
Chaac
Chaac
Silver II
MilitantMaddMan
Chaac
Silver II
Level 129
God Stats
6W - 2L
1,623 SR
Queue Stats
219W - 225L
1,012 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,538 SR
1,042 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 94
1,626 SR
636 MMR
Awilix
Awilix
Bronze II
Austin36
Awilix
Bronze II
Level 109
God Stats
54W - 44L
1,528 SR
Queue Stats
337W - 386L
285 MMR
Solo
Artemis
Artemis
Silver IV
DARKNAGE10
Artemis
Silver IV
Level 149
God Stats
0W - 2L
1,542 SR
Queue Stats
10W - 25L
1,027 MMR
Party 2
Cernunnos
Cernunnos
Bronze I
G1be69
Cernunnos
Bronze I
Level 52
God Stats
18W - 12L
1,611 SR
Queue Stats
129W - 149L
449 MMR
Solo
Baron Samedi
Baron Samedi
Bronze I
Ise7enI
Baron Samedi
Bronze I
Level 97
God Stats
0W - 1L
1,733 SR
Queue Stats
99W - 127L
366 MMR
Solo
Da Ji
Da Ji
Bronze III
NAGENAGE
Da Ji
Bronze III
Level 61
God Stats
2W - 3L
1,713 SR
Queue Stats
8W - 20L
1,054 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
14 / 3 / 3
17,510
625
18,999
20,272
11,912
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fafnir
 
Fafnir
20
6 / 5 / 22
15,857
566
13,691
33,764
59,721
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tsukuyomi
Eternaldrakaina
Tsukuyomi
20
7 / 6 / 15
16,333
583
14,518
24,454
13,959
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
10 / 8 / 15
16,440
587
21,489
23,942
12,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 6 / 9
15,903
568
18,091
35,492
54,217
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
TiamatIzanamiPersephoneCthulhuGilgamesh

VS

Bans
SobekPoseidonGebCerberusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Austin36
Awilix
18
2 / 11 / 11
12,362
442
10,595
26,245
17,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
DARKNAGE10
Artemis
18
2 / 9 / 13
12,102
432
17,714
21,531
7,915
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cernunnos
G1be69
Cernunnos
20
2 / 9 / 8
13,023
465
15,544
22,486
7,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Ise7enI
Baron Samedi
20
4 / 8 / 4
14,552
520
11,518
19,785
8,890
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
NAGENAGE
Da Ji
20
17 / 7 / 5
16,427
587
22,088
23,484
13,427
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
68
43
Kills
27
28
Deaths
44
64
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
14
3
3
5.17
W
Fafnir
 
Fafnir
6
5
22
3.4
L
Awilix
Austin36
Awilix
2
11
11
0.68
L
Artemis
DARKNAGE10
Artemis
2
9
13
0.94
W
Tsukuyomi
Eternaldrakaina
Tsukuyomi
7
6
15
2.42
W
10
8
15
2.19
L
Cernunnos
G1be69
Cernunnos
2
9
8
0.67
L
Baron Samedi
Ise7enI
Baron Samedi
4
8
4
0.75
W
6
6
9
1.75
L
Da Ji
NAGENAGE
Da Ji
17
7
5
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,788
Damage
77,459
137,924
Taken
113,531
152,534
Mitigated
55,251
54,477
Healing
21,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
18,999
930
704
11,542
20,272
11,912
4,281
3,268
17,004
155,093
0
W
Fafnir
 
Fafnir
13,691
4,440
1,510
11,899
33,764
59,721
1,318
2,511
31,253
39,028
0
L
Awilix
Austin36
Awilix
10,595
3,945
384
5,636
26,245
17,348
954
9,224
17,021
0
62,808
L
Artemis
DARKNAGE10
Artemis
17,714
5,107
0
4,746
21,531
7,915
350
5,702
15,829
0
77,331
W
Tsukuyomi
Eternaldrakaina
Tsukuyomi
14,518
3,954
0
6,845
24,454
13,959
3,672
4,442
20,012
0
114,198
W
21,489
12,796
1,102
6,029
23,942
12,725
4,061
1,379
22,563
0
118,050
L
Cernunnos
G1be69
Cernunnos
15,544
7,630
0
1,737
22,486
7,671
1,191
5,443
17,043
0
95,219
L
Baron Samedi
Ise7enI
Baron Samedi
11,518
849
638
5,801
19,785
8,890
0
7,796
11,989
121,720
0
W
18,091
1,993
0
14,846
35,492
54,217
1,797
4,214
31,278
509
102,602
L
Da Ji
NAGENAGE
Da Ji
22,088
8,633
0
2,776
23,484
13,427
0
5,034
18,450
0
84,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,043
Gold Earned
68,466
713
Minions Killed
661
0
Camps Cleared
0
2,635,716
Distance Traveled
2,492,568
33
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
17,510
625
217
8
0
450,521
5
W
Fafnir
15,857
566
30
1
0
530,557
12
L
Awilix
12,362
442
102
4
0
528,682
9
L
Artemis
12,102
432
122
4
0
483,541
6
W
Tsukuyomi
16,333
583
131
5
0
578,779
7
W
Cupid
16,440
587
154
6
0
501,572
6
L
Cernunnos
13,023
465
140
5
0
444,778
3
L
Baron Samedi
14,552
520
191
7
0
477,421
2
W
Chaac
15,903
568
181
6
0
574,287
3
L
Da Ji
16,427
587
106
4
0
558,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role