Player Matchup

Merlin
Merlin
 
Merlin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
CooTheGod
Jing Wei
Level 144
God Stats
2W - 1L
1,509 SR
Queue Stats
210W - 242L
1,329 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Fokfuji
Ah Muzen Cab
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,437 Elo+
Solo
Cernunnos
Cernunnos
tkaber
Cernunnos
Level 141
God Stats
9W - 6L
1,523 SR
Queue Stats
1,184W - 1,243L
1,348 Elo+
Party 2
Chronos
Chronos
xKyJJ
Chronos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,226 Elo+
Party 1
Team Averages
Level 92
1,506 SR
1,368 Elo+

VS

Team Averages
Level 123
1,510 SR
1,405 Elo+
Discordia
Discordia
 
Discordia
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Blackbourne21
Anhur
Level 119
God Stats
3W - 5L
1,514 SR
Queue Stats
354W - 346L
1,410 Elo+
Solo
Nu Wa
Nu Wa
Boyblue1993
Nu Wa
Level 157
God Stats
3W - 7L
1,425 SR
Queue Stats
403W - 431L
1,379 Elo+
Solo
Bacchus
Bacchus
Duke E Wade
Bacchus
Level 104
God Stats
2W - 0L
1,729 SR
Queue Stats
76W - 89L
1,351 Elo+
Solo
Cerberus
Cerberus
EpiCx xMeXiCaNx
Cerberus
Level 109
God Stats
2W - 3L
1,382 SR
Queue Stats
207W - 219L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
3 / 4 / 7
9,233
660
11,564
9,156
3,141
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
CooTheGod
Jing Wei
14
5 / 5 / 6
9,087
649
10,622
8,945
3,085
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
Fokfuji
Ah Muzen Cab
19
8 / 5 / 8
11,289
806
19,618
12,872
5,207
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
tkaber
Cernunnos
18
3 / 4 / 11
10,086
720
14,641
14,997
5,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
xKyJJ
Chronos
14
2 / 7 / 9
8,613
615
8,665
12,899
4,554
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
5 / 3 / 13
11,268
805
14,323
11,283
4,216
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
10 / 6 / 7
11,632
831
9,541
13,834
5,478
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
1 / 2 / 15
10,346
739
12,869
10,760
6,196
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Duke E Wade
Bacchus
16
4 / 5 / 13
10,259
733
12,352
25,194
28,414
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
17
5 / 5 / 11
10,821
773
6,093
19,821
17,672
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
84
21
Kills
25
25
Deaths
21
41
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
4
7
1.63
W
Discordia
 
Discordia
5
3
13
3.83
W
10
6
7
2.25
W
1
2
15
4.25
L
Jing Wei
CooTheGod
Jing Wei
5
5
6
1.6
W
Bacchus
Duke E Wade
Bacchus
4
5
13
2.1
W
Cerberus
5
5
11
2.1
L
Ah Muzen Cab
Fokfuji
Ah Muzen Cab
8
5
8
2.4
L
Cernunnos
tkaber
Cernunnos
3
4
11
2.13
L
Chronos
xKyJJ
Chronos
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,110
Damage
55,178
58,869
Taken
80,892
21,469
Mitigated
61,976
18,755
Healing
32,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,564
121
1,044
2,148
9,156
3,141
0
7,847
1,309
25,091
0
W
Discordia
 
Discordia
14,323
447
1,663
3,950
11,283
4,216
1,185
2,546
8,737
32,496
0
W
9,541
3,603
2,283
3,466
13,834
5,478
2,447
2,724
11,110
0
24,144
W
12,869
4,535
2,146
1,979
10,760
6,196
1,441
3,281
7,479
33,779
0
L
Jing Wei
CooTheGod
Jing Wei
10,622
6,932
619
1,188
8,945
3,085
260
6,383
2,562
0
18,100
W
Bacchus
Duke E Wade
Bacchus
12,352
449
3,022
7,541
25,194
28,414
170
6,383
18,811
21,279
0
W
Cerberus
6,093
317
1,781
5,138
19,821
17,672
69
5,295
14,526
15,249
0
L
Ah Muzen Cab
Fokfuji
Ah Muzen Cab
19,618
5,520
709
4,084
12,872
5,207
0
9,059
3,813
0
54,651
L
Cernunnos
tkaber
Cernunnos
14,641
7,299
698
6,020
14,997
5,482
0
12,330
2,667
0
36,928
L
Chronos
xKyJJ
Chronos
8,665
3,548
489
1,756
12,899
4,554
372
10,018
2,881
15,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,308
Gold Earned
54,326
186
Minions Killed
166
0
Camps Cleared
0
1,080,512
Distance Traveled
1,231,930
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,233
660
35
3
0
216,228
0
W
Discordia
11,268
805
37
3
0
264,052
1
W
Anhur
11,632
831
36
3
0
221,489
1
W
Nu Wa
10,346
739
50
4
0
213,867
0
L
Jing Wei
9,087
649
21
2
0
170,918
0
W
Bacchus
10,259
733
12
1
0
288,204
1
W
Cerberus
10,821
773
31
2
0
244,318
0
L
Ah Muzen Cab
11,289
806
73
5
0
224,707
0
L
Cernunnos
10,086
720
45
3
0
234,245
1
L
Chronos
8,613
615
12
1
0
234,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role