Player Matchup

Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Asmoschelle
Hachiman
Level 119
God Stats
3W - 3L
1,257 SR
Queue Stats
57W - 35L
1,487 Elo+
Solo
Artemis
Artemis
Lupin21
Artemis
Level 100
God Stats
5W - 2L
1,424 SR
Queue Stats
257W - 239L
1,393 Elo+
Party 1
Scylla
Scylla
Pepperjack1986
Scylla
Level 145
God Stats
4W - 5L
1,324 SR
Queue Stats
1,116W - 1,166L
1,408 Elo+
Solo
Team Averages
Level 127
1,401 SR
1,458 Elo+

VS

Team Averages
Level 68
1,477 SR
1,450 Elo+
Yemoja
Yemoja
CakeriCedd
Yemoja
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,347 Elo+
Party 2
Erlang Shen
Erlang Shen
Canydor
Erlang Shen
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tiamat
Tiamat
I Am Loki Doki
Tiamat
Level 160
God Stats
4W - 4L
1,530 SR
Queue Stats
466W - 465L
1,405 Elo+
Solo
Bellona
Bellona
TANRITANIMAZ
Bellona
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
Vacobey
Izanami
Level 26
God Stats
0W - 1L
1,353 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
6 / 1 / 25
11,017
847
11,322
12,460
14,369
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
 
Yemoja
19
6 / 1 / 21
10,608
816
10,778
10,736
11,114
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
Asmoschelle
Hachiman
16
5 / 4 / 20
10,031
772
14,865
10,934
3,911
Hidden Dagger

Hidden Dagger

+15
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Lupin21
Artemis
16
7 / 4 / 15
10,245
788
16,104
10,410
3,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
11 / 3 / 12
11,130
856
19,971
9,016
3,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CakeriCedd
Yemoja
15
1 / 7 / 9
8,340
642
3,931
15,996
19,312
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Erlang Shen
Canydor
Erlang Shen
14
0 / 9 / 8
8,131
625
5,903
24,527
15,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
2 / 7 / 5
8,423
648
8,694
12,247
8,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
TANRITANIMAZ
Bellona
16
7 / 7 / 3
10,058
774
12,163
15,558
11,938
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Vacobey
Izanami
16
2 / 5 / 7
8,910
685
12,355
10,963
4,635
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
44
35
Kills
12
13
Deaths
35
93
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
25
18.5
W
Yemoja
 
Yemoja
6
1
21
16.5
W
Hachiman
Asmoschelle
Hachiman
5
4
20
3.75
L
Yemoja
CakeriCedd
Yemoja
1
7
9
0.79
L
Erlang Shen
Canydor
Erlang Shen
0
9
8
0.44
L
2
7
5
0.64
W
Artemis
Lupin21
Artemis
7
4
15
3.63
W
11
3
12
5.67
L
Bellona
TANRITANIMAZ
Bellona
7
7
3
1.21
L
Izanami
Vacobey
Izanami
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,040
Damage
43,046
53,556
Taken
79,291
36,272
Mitigated
59,568
27,762
Healing
16,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,322
1,985
2,746
6,042
12,460
14,369
798
3,372
9,088
359
23,405
W
Yemoja
 
Yemoja
10,778
972
6,070
4,058
10,736
11,114
289
1,587
9,149
23,751
0
W
Hachiman
Asmoschelle
Hachiman
14,865
7,504
740
1,736
10,934
3,911
2,325
2,729
8,205
0
29,117
L
Yemoja
CakeriCedd
Yemoja
3,931
447
2,508
697
15,996
19,312
0
7,479
8,517
8,679
0
L
Erlang Shen
Canydor
Erlang Shen
5,903
1,998
2,731
5,553
24,527
15,678
0
6,900
17,627
0
12,670
L
8,694
162
0
1,929
12,247
8,005
49
4,761
7,486
21,766
0
W
Artemis
Lupin21
Artemis
16,104
7,859
1,871
1,604
10,410
3,668
1,808
3,025
7,385
0
24,719
W
19,971
1,394
1,302
1,593
9,016
3,210
530
1,912
7,104
30,037
0
L
Bellona
TANRITANIMAZ
Bellona
12,163
2,870
221
240
15,558
11,938
0
5,554
10,004
0
18,297
L
Izanami
Vacobey
Izanami
12,355
8,725
2,128
878
10,963
4,635
413
6,285
4,678
0
31,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,031
Gold Earned
43,862
122
Minions Killed
103
0
Camps Cleared
0
1,133,426
Distance Traveled
1,013,929
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,017
847
23
2
0
267,438
2
W
Yemoja
10,608
816
32
2
0
243,090
0
W
Hachiman
10,031
772
22
2
0
194,800
1
L
Yemoja
8,340
642
10
1
0
176,666
0
L
Erlang Shen
8,131
625
8
1
0
218,882
1
L
Tiamat
8,423
648
18
1
0
189,264
0
W
Artemis
10,245
788
22
2
0
216,281
1
W
Scylla
11,130
856
23
2
0
211,817
0
L
Bellona
10,058
774
13
1
0
210,561
3
L
Izanami
8,910
685
54
4
0
218,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role