Player Matchup

Janus
Janus
BIVI DRANDON
Janus
Level 11
God Stats
3W - 8L
1,413 SR
Queue Stats
165W - 155L
1,546 Elo+
Solo
Fenrir
Fenrir
DivinityCaos
Fenrir
Level 27
God Stats
42W - 21L
1,809 SR
Queue Stats
167W - 162L
1,561 Elo+
Solo
Discordia
Discordia
WinterMarmot260
Discordia
Level 29
God Stats
29W - 25L
1,351 SR
Queue Stats
245W - 224L
1,618 Elo+
Solo
Apollo
Apollo
devvet
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,464 Elo+
Solo
Amaterasu
Amaterasu
nyxian_echo
Amaterasu
Level 16
God Stats
8W - 4L
1,575 SR
Queue Stats
14W - 10L
1,607 Elo+
Solo
Team Averages
Level 17
1,530 SR
1,559 Elo+

VS

Team Averages
Level 21
1,594 SR
1,645 Elo+
Tyr
Tyr
GrandmaShower
Tyr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 22L
1,680 Elo+
Solo
Jormungandr
Jormungandr
Kelly1053
Jormungandr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 214L
1,592 Elo+
Solo
Izanami
Izanami
SandyCheeks212
Izanami
Level 15
God Stats
3W - 0L
1,898 SR
Queue Stats
28W - 9L
1,721 Elo+
Solo
Gilgamesh
Gilgamesh
UnholyGladiator
Gilgamesh
Level 23
God Stats
57W - 48L
1,581 SR
Queue Stats
254W - 175L
1,656 Elo+
Solo
The Morrigan
The Morrigan
mokucat789
The Morrigan
Level 23
God Stats
6W - 3L
1,490 SR
Queue Stats
45W - 31L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 3
8,719
484
3,231
13,526
4,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
6
1 / 0 / 0
6,095
339
103
451
86
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
WinterMarmot260
Discordia
13
4 / 10 / 2
8,762
487
7,836
15,248
4,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
devvet
Apollo
6
0 / 6 / 3
6,131
341
2,149
5,273
1,273
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
nyxian_echo
Amaterasu
15
3 / 6 / 1
9,258
514
5,903
19,275
18,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 4
11,006
611
6,375
17,803
14,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Kelly1053
Jormungandr
15
5 / 1 / 12
10,282
571
6,996
11,930
12,069
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
7 / 3 / 6
11,298
628
10,837
12,677
4,837
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
UnholyGladiator
Gilgamesh
19
7 / 1 / 3
12,296
683
11,983
14,463
12,115
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
mokucat789
The Morrigan
17
6 / 3 / 7
11,367
632
6,059
7,607
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
9
Kills
31
31
Deaths
11
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
L
Fenrir
1
0
0
1
W
6
3
4
2.67
W
Jormungandr
Kelly1053
Jormungandr
5
1
12
11
W
7
3
6
3.33
W
Gilgamesh
UnholyGladiator
Gilgamesh
7
1
3
8.5
L
Discordia
WinterMarmot260
Discordia
4
10
2
0.5
L
Apollo
devvet
Apollo
0
6
3
0.25
W
The Morrigan
mokucat789
The Morrigan
6
3
7
3.17
L
Amaterasu
nyxian_echo
Amaterasu
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,222
Damage
42,250
53,773
Taken
64,480
28,731
Mitigated
46,158
9,424
Healing
20,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,231
248
0
2,087
13,526
4,612
0
1,630
11,892
56,610
0
L
Fenrir
103
40
0
332
451
86
0
50
401
0
1,213
W
6,375
871
0
8,275
17,803
14,279
1,512
2,777
13,874
0
71,324
W
Jormungandr
Kelly1053
Jormungandr
6,996
1,316
0
2,049
11,930
12,069
774
2,573
9,055
47,171
0
W
10,837
6,535
0
3,222
12,677
4,837
6,444
3,462
9,149
0
81,613
W
Gilgamesh
UnholyGladiator
Gilgamesh
11,983
4,065
0
6,593
14,463
12,115
2,691
1,115
13,344
0
83,391
L
Discordia
WinterMarmot260
Discordia
7,836
348
0
1,370
15,248
4,424
0
6,248
8,984
39,205
0
L
Apollo
devvet
Apollo
2,149
1,245
0
216
5,273
1,273
208
1,391
3,882
0
9,083
W
The Morrigan
mokucat789
The Morrigan
6,059
490
0
841
7,607
2,858
887
723
6,599
64,868
1,884
L
Amaterasu
nyxian_echo
Amaterasu
5,903
1,752
0
5,419
19,275
18,336
0
2,717
16,546
281
47,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,965
Gold Earned
56,249
262
Minions Killed
633
0
Camps Cleared
0
1,268,730
Distance Traveled
1,768,728
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,719
484
85
5
0
279,125
0
L
Fenrir
6,095
339
6
0
0
191,516
6
W
Tyr
11,006
611
118
7
0
417,712
3
W
Jormungandr
10,282
571
69
4
0
359,626
2
W
Izanami
11,298
628
165
9
0
294,764
1
W
Gilgamesh
12,296
683
160
9
0
393,249
4
L
Discordia
8,762
487
65
4
0
280,799
3
L
Apollo
6,131
341
21
1
0
190,627
0
W
The Morrigan
11,367
632
121
7
0
303,377
4
L
Amaterasu
9,258
514
85
5
0
326,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role