Player Matchup

Guan Yu
Guan Yu
CrazyGermanTV
Guan Yu
Level 26
God Stats
36W - 19L
1,595 SR
Queue Stats
42W - 41L
1,388 Elo+
Party 2
Cabrakan
Cabrakan
Erdbeerchen_1997
Cabrakan
Level 23
God Stats
13W - 14L
1,438 SR
Queue Stats
25W - 38L
1,264 Elo+
Party 2
Arachne
Arachne
Online-ID_147
Arachne
Level 26
God Stats
14W - 7L
1,741 SR
Queue Stats
41W - 43L
1,348 Elo+
Party 2
Bacchus
Bacchus
Socrate_le_bon
Bacchus
Level 7
God Stats
2W - 1L
1,173 SR
Queue Stats
7W - 8L
1,286 Elo+
Solo
Nox
Nox
g_andes
Nox
Level 28
God Stats
37W - 39L
1,346 SR
Queue Stats
276W - 310L
1,243 Elo+
Solo
Team Averages
Level 22
1,459 SR
1,306 Elo+

VS

Team Averages
Level 19
1,518 SR
1,444 Elo+
Athena
Athena
Fallen_wolf21
Athena
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 78L
1,433 Elo+
Solo
Neith
Neith
Frededrik
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Loki
Loki
ManuLD_007
Loki
Level 28
God Stats
2W - 5L
1,440 SR
Queue Stats
43W - 58L
1,280 Elo+
Solo
Jing Wei
Jing Wei
Nina_X_1503
Jing Wei
Level 21
God Stats
2W - 4L
1,652 SR
Queue Stats
18W - 19L
1,505 Elo+
Solo
Artemis
Artemis
Rocketman4179
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
8 / 4 / 8
10,072
504
10,738
15,365
11,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 4 / 2
8,152
408
1,988
15,747
16,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
17
17 / 4 / 1
11,935
597
23,619
21,116
9,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 2 / 4
7,977
399
4,111
9,144
8,415
Talisman

Talisman

+75
Health
+15
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nox
15
2 / 4 / 4
9,632
482
7,352
9,876
3,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 3
9,862
493
13,748
18,023
11,721
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Frededrik
Neith
10
3 / 8 / 2
7,569
378
7,758
10,564
2,797
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 5 / 2
10,489
524
6,288
12,785
5,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Nina_X_1503
Jing Wei
12
2 / 5 / 2
8,340
417
9,145
11,374
2,600
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
12
1 / 8 / 2
8,074
404
6,174
10,960
2,674
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
29
31
Kills
18
18
Deaths
31
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
8
4
8
3
W
2
4
2
0.75
L
5
5
3
1.3
L
Neith
Frededrik
Neith
3
8
2
0.5
L
7
5
2
1.6
L
Jing Wei
Nina_X_1503
Jing Wei
2
5
2
0.6
W
Arachne
17
4
1
4.38
L
Artemis
1
8
2
0.25
W
2
2
4
2
W
Nox
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,808
Damage
43,113
71,248
Taken
63,706
49,877
Mitigated
24,813
18,579
Healing
9,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
10,738
2,035
800
2,725
15,365
11,778
860
2,329
13,036
299
37,549
W
1,988
192
0
2,127
15,747
16,001
174
2,288
13,459
27,939
0
L
13,748
2,781
0
2,698
18,023
11,721
0
2,553
15,329
48,773
0
L
Neith
Frededrik
Neith
7,758
4,800
0
597
10,564
2,797
455
3,700
6,665
0
19,855
L
6,288
1,074
0
2,124
12,785
5,021
90
1,051
11,688
0
59,890
L
Jing Wei
Nina_X_1503
Jing Wei
9,145
5,457
0
2,940
11,374
2,600
1,119
2,049
9,196
0
43,214
W
Arachne
23,619
14,711
0
11,217
21,116
9,786
0
5,688
15,428
0
84,075
L
Artemis
6,174
2,622
0
670
10,960
2,674
620
3,579
7,138
0
27,953
W
4,111
518
0
227
9,144
8,415
0
1,595
7,549
20,963
0
W
Nox
7,352
597
0
1,483
9,876
3,897
2,050
1,848
8,028
48,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,768
Gold Earned
44,334
329
Minions Killed
352
0
Camps Cleared
0
1,774,598
Distance Traveled
1,719,931
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,072
504
54
3
0
388,645
0
W
Cabrakan
8,152
408
31
2
0
371,337
2
L
Athena
9,862
493
92
5
0
391,052
0
L
Neith
7,569
378
22
1
0
313,069
0
L
Loki
10,489
524
97
5
0
405,796
6
L
Jing Wei
8,340
417
84
4
0
337,613
0
W
Arachne
11,935
597
107
5
0
405,340
0
L
Artemis
8,074
404
57
3
0
272,401
0
W
Bacchus
7,977
399
27
1
0
333,319
3
W
Nox
9,632
482
110
6
0
275,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role