Player Matchup

Sun Wukong
Sun Wukong
A Divine Horror
Sun Wukong
Level 18
God Stats
15W - 11L
1,516 SR
Queue Stats
276W - 197L
1,513 Elo+
Solo
Thor
Thor
Boosterdu47
Thor
Level 7
God Stats
2W - 1L
1,418 SR
Queue Stats
7W - 8L
1,384 Elo+
Party 1
Baron Samedi
Baron Samedi
MayaISOS
Baron Samedi
Level 76
God Stats
9W - 15L
1,393 SR
Queue Stats
264W - 332L
1,404 Elo+
Party 1
Cthulhu
Cthulhu
mlody_mrc
Cthulhu
Level 29
God Stats
34W - 39L
1,407 SR
Queue Stats
210W - 231L
1,410 Elo+
Solo
Ne Zha
Ne Zha
xXjosesjrXx
Ne Zha
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 155L
1,416 Elo+
Solo
Team Averages
Level 32
1,447 SR
1,425 Elo+

VS

Team Averages
Level 11
1,479 SR
1,373 Elo+
Nu Wa
Nu Wa
Ami mela lun
Nu Wa
Level 21
God Stats
0W - 3L
1,370 SR
Queue Stats
62W - 65L
1,396 Elo+
Solo
Jormungandr
Jormungandr
Cluckzzy
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Hobgoblin-6opuk
Baron Samedi
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
11W - 10L
995 Elo+
Solo
Ra
Ra
Pekkagreen
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Zx_doge_xZ
Cernunnos
Level 17
God Stats
16W - 10L
1,527 SR
Queue Stats
25W - 23L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
A Divine Horror
Sun Wukong
20
20 / 2 / 13
16,185
1,245
38,552
18,711
22,498
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
6 / 3 / 7
11,869
913
12,305
10,886
4,779
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
MayaISOS
Baron Samedi
20
3 / 0 / 22
13,330
1,025
16,614
11,475
5,502
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
mlody_mrc
Cthulhu
20
3 / 1 / 21
13,112
1,009
12,624
13,019
14,249
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
20
5 / 4 / 16
12,606
970
17,632
19,384
9,624
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

242

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 6
12,219
940
15,358
19,719
8,852
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
Cluckzzy
Jormungandr
18
2 / 1 / 7
12,204
939
19,428
24,740
24,727
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Hobgoblin-6opuk
Baron Samedi
18
2 / 9 / 5
12,124
933
10,438
19,085
9,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

18
0 / 14 / 7
11,696
900
6,096
21,370
10,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cernunnos
Zx_doge_xZ
Cernunnos
18
3 / 4 / 5
11,802
908
9,673
20,918
11,491
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
40
37
Kills
10
10
Deaths
37
79
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
A Divine Horror
Sun Wukong
20
2
13
13.25
L
3
9
6
0.67
W
6
3
7
3.17
L
Jormungandr
Cluckzzy
Jormungandr
2
1
7
5.5
L
Baron Samedi
Hobgoblin-6opuk
Baron Samedi
2
9
5
0.5
W
Baron Samedi
MayaISOS
Baron Samedi
3
0
22
14
L
0
14
7
0.25
L
Cernunnos
Zx_doge_xZ
Cernunnos
3
4
5
1.38
W
Cthulhu
mlody_mrc
Cthulhu
3
1
21
13.5
W
Ne Zha
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,727
Damage
60,993
73,475
Taken
105,832
56,652
Mitigated
64,795
10,132
Healing
7,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
A Divine Horror
Sun Wukong
38,552
9,996
0
749
18,711
22,498
0
12,437
6,274
13,183
51,565
L
15,358
5,998
0
0
19,719
8,852
0
5,379
14,340
39,892
0
W
12,305
2,987
0
0
10,886
4,779
0
7,164
3,722
0
17,602
L
Jormungandr
Cluckzzy
Jormungandr
19,428
5,429
0
0
24,740
24,727
0
8,680
16,060
45,888
0
L
Baron Samedi
Hobgoblin-6opuk
Baron Samedi
10,438
1,015
1,878
681
19,085
9,009
0
7,411
11,674
27,520
0
W
Baron Samedi
MayaISOS
Baron Samedi
16,614
1,100
3,725
3,511
11,475
5,502
0
9,372
2,103
49,218
0
L
6,096
1,372
629
1,097
21,370
10,716
0
6,705
14,665
15,908
0
L
Cernunnos
Zx_doge_xZ
Cernunnos
9,673
3,645
0
3,541
20,918
11,491
0
6,737
14,181
0
24,416
W
Cthulhu
mlody_mrc
Cthulhu
12,624
327
727
250
13,019
14,249
0
8,429
3,274
32,339
0
W
Ne Zha
17,632
7,010
0
1,170
19,384
9,624
0
13,918
5,466
0
43,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,102
Gold Earned
60,045
251
Minions Killed
175
3
Camps Cleared
7
1,309,516
Distance Traveled
961,020
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
16,185
1,245
52
4
1
269,611
0
L
Nu Wa
12,219
940
35
3
4
171,262
1
W
Thor
11,869
913
7
1
0
247,683
0
L
Jormungandr
12,204
939
44
3
1
256,042
3
L
Baron Samedi
12,124
933
44
3
0
196,206
0
W
Baron Samedi
13,330
1,025
87
7
2
261,667
0
L
Ra
11,696
900
17
1
0
188,313
2
L
Cernunnos
11,802
908
35
3
2
149,197
0
W
Cthulhu
13,112
1,009
31
2
0
285,697
0
W
Ne Zha
12,606
970
74
6
0
244,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role