Player Matchup

Tiamat
Tiamat
Azertijo777
Tiamat
Level 22
God Stats
32W - 37L
1,525 SR
Queue Stats
72W - 82L
1,523 Elo+
Solo
Baba Yaga
Baba Yaga
Babushhka
Baba Yaga
Level 29
God Stats
15W - 12L
1,689 SR
Queue Stats
252W - 168L
1,571 Elo+
Solo
Cerberus
Cerberus
Kenzuke05
Cerberus
Level 27
God Stats
0W - 2L
1,283 SR
Queue Stats
76W - 85L
1,560 Elo+
Solo
Tyr
Tyr
Miles_Moralez14
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,606 Elo+
Solo
Kukulkan
Kukulkan
oLuchetto
Kukulkan
Level 22
God Stats
0W - 1L
1,298 SR
Queue Stats
19W - 20L
1,491 Elo+
Solo
Team Averages
Level 20
1,459 SR
1,550 Elo+

VS

Team Averages
Level 20
1,519 SR
1,551 Elo+
Fenrir
Fenrir
DullerRex643620
Fenrir
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 51L
1,550 Elo+
Solo
Cu Chulainn
Cu Chulainn
IamJoeLeader
Cu Chulainn
Level 29
God Stats
10W - 12L
1,529 SR
Queue Stats
260W - 288L
1,555 Elo+
Solo
Loki
Loki
TIGRES_AURI_055
Loki
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 20L
1,577 Elo+
Solo
Sol
Sol
Zer0G1789
Sol
Level 27
God Stats
9W - 7L
1,509 SR
Queue Stats
65W - 80L
1,504 Elo+
Solo
Fafnir
Fafnir
zKroniiczz x
Fafnir
Level 16
God Stats
9W - 7L
1,556 SR
Queue Stats
101W - 102L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
6
1 / 4 / 1
4,599
418
1,631
3,885
1,294
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
Babushhka
Baba Yaga
12
2 / 0 / 1
6,916
629
4,104
3,291
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Kenzuke05
Cerberus
9
1 / 1 / 4
5,567
506
2,596
6,988
5,080
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

7
1 / 6 / 1
5,127
466
1,089
5,121
2,386
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
oLuchetto
Kukulkan
12
3 / 2 / 3
6,710
610
5,184
5,029
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,115
556
1,964
4,862
1,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
IamJoeLeader
Cu Chulainn
11
4 / 1 / 2
6,715
610
5,597
6,354
6,647
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
3 / 3 / 2
5,447
495
1,735
5,071
1,374
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 1 / 0
5,428
493
1,196
6,671
2,009
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
8
3 / 2 / 3
6,021
547
3,517
6,693
3,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
8
Kills
13
13
Deaths
8
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
4
1
0.38
L
Baba Yaga
Babushhka
Baba Yaga
2
0
1
2.5
W
2
1
1
2.5
W
Cu Chulainn
IamJoeLeader
Cu Chulainn
4
1
2
5
L
Cerberus
Kenzuke05
Cerberus
1
1
4
3
L
1
6
1
0.25
W
3
3
2
1.33
W
1
1
0
1
L
Kukulkan
oLuchetto
Kukulkan
3
2
3
2.25
W
Fafnir
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,604
Damage
14,009
24,314
Taken
29,651
11,811
Mitigated
15,504
6,260
Healing
7,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
1,631
184
0
452
3,885
1,294
0
1,357
2,528
5,149
0
L
Baba Yaga
Babushhka
Baba Yaga
4,104
82
0
2,167
3,291
1,234
0
984
2,307
48,389
0
W
1,964
675
0
1,521
4,862
1,540
0
790
3,900
0
32,247
W
Cu Chulainn
IamJoeLeader
Cu Chulainn
5,597
909
0
809
6,354
6,647
122
2,702
3,463
7,208
30,679
L
Cerberus
Kenzuke05
Cerberus
2,596
358
0
2,296
6,988
5,080
526
1,712
5,276
24,657
0
L
1,089
606
0
55
5,121
2,386
0
1,697
3,424
0
3,493
W
1,735
503
0
97
5,071
1,374
400
2,292
2,681
0
11,198
W
1,196
269
0
2,592
6,671
2,009
0
4,098
2,171
28,168
0
L
Kukulkan
oLuchetto
Kukulkan
5,184
644
0
1,290
5,029
1,817
0
551
4,478
37,610
0
W
Fafnir
3,517
844
0
2,042
6,693
3,934
0
2,552
3,921
21,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,919
Gold Earned
29,726
267
Minions Killed
264
0
Camps Cleared
0
981,567
Distance Traveled
1,041,350
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,599
418
11
1
0
145,359
1
L
Baba Yaga
6,916
629
109
10
0
241,177
4
W
Fenrir
6,115
556
74
7
0
248,806
0
W
Cu Chulainn
6,715
610
75
7
0
207,912
0
L
Cerberus
5,567
506
54
5
0
197,666
1
L
Tyr
5,127
466
5
0
0
185,269
0
W
Loki
5,447
495
25
2
0
204,604
0
W
Sol
5,428
493
55
5
0
208,061
3
L
Kukulkan
6,710
610
88
8
0
212,096
1
W
Fafnir
6,021
547
35
3
0
171,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role