Player Matchup

Izanami
Izanami
Bronze III
HC33-CGN5-C3CQ
Izanami
Bronze III
Level 106
God Stats
0W - 8L
1,538 SR
Queue Stats
1W - 12L
1,328 MMR
Solo
Sobek
Sobek
Bronze III
Shadow fang2311
Sobek
Bronze III
Level 65
God Stats
3W - 6L
1,253 SR
Queue Stats
6W - 14L
1,322 MMR
Solo
He Bo
He Bo
Silver II
StarPIatinum420
He Bo
Silver II
Level 120
God Stats
0W - 1L
1,932 SR
Queue Stats
3W - 6L
1,511 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 97
1,574 SR
1,387 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,523 SR
1,400 MMR
Vulcan
Vulcan
Gold II
Abligated
Vulcan
Gold II
Level 88
God Stats
6W - 2L
1,315 SR
Queue Stats
131W - 135L
1,293 MMR
Solo
Chiron
Chiron
Gold V
DeZ Jj0mac
Chiron
Gold V
Level 99
God Stats
13W - 3L
1,664 SR
Queue Stats
22W - 15L
1,474 MMR
Solo
Odin
Odin
Gold IV
FYO x Swerve
Odin
Gold IV
Level 124
God Stats
38W - 34L
1,590 SR
Queue Stats
187W - 224L
1,432 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
6,453
645
4,572
10,324
3,076
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 8 / 2
6,831
683
3,626
16,551
10,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 8 / 0
7,087
709
7,607
9,704
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
CthulhuGilgameshArtioTiamatAchilles

VS

Bans
AthenaHadesCerberusAnubisFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Abligated
Vulcan
12
7 / 2 / 15
8,701
870
12,311
6,184
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
DeZ Jj0mac
Chiron
13
13 / 1 / 11
9,598
960
11,984
8,078
2,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 0 / 17
8,199
820
7,385
11,920
5,996
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
67
2
Kills
24
24
Deaths
3
4
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Abligated
Vulcan
7
2
15
7.25
W
Chiron
DeZ Jj0mac
Chiron
13
1
11
18.5
W
4
0
17
12.5
L
0
8
2
0.13
L
0
8
2
0.13
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,805
Damage
31,680
36,579
Taken
26,182
15,945
Mitigated
11,202
4,374
Healing
12,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Abligated
Vulcan
12,311
3,955
25
989
6,184
2,382
873
2,466
3,610
35,088
0
W
Chiron
DeZ Jj0mac
Chiron
11,984
5,142
924
3,890
8,078
2,824
1,498
3,164
4,728
0
34,001
W
7,385
743
906
5,928
11,920
5,996
300
5,516
6,100
0
20,174
L
4,572
2,233
0
4
10,324
3,076
0
4,041
6,283
0
25,016
L
3,626
250
219
3,661
16,551
10,473
0
5,590
10,961
9,732
0
L
7,607
234
0
490
9,704
2,396
0
2,976
6,728
18,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,371
Gold Earned
26,498
102
Minions Killed
106
4
Camps Cleared
5
469,731
Distance Traveled
604,946
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,701
870
43
4
2
197,795
2
W
Chiron
9,598
960
41
4
2
194,570
0
W
Odin
8,199
820
22
2
1
212,581
3
L
Izanami
6,453
645
47
5
3
127,898
1
L
Sobek
6,831
683
12
1
0
179,224
3
L
He Bo
7,087
709
43
4
1
162,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role