Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
CrazyPhrogThog
The Morrigan
Level 108
God Stats
1W - 2L
1,445 SR
Queue Stats
213W - 179L
1,557 Elo+
Party 3
Hades
Hades
Fleshmaiden
Hades
Level 122
God Stats
1W - 1L
1,715 SR
Queue Stats
16W - 20L
1,464 Elo+
Party 2
Rama
Rama
Kiruin
Rama
Level 126
God Stats
1W - 5L
1,266 SR
Queue Stats
58W - 67L
1,501 Elo+
Solo
Merlin
Merlin
WaterCooker
Merlin
Level 34
God Stats
1W - 1L
1,506 SR
Queue Stats
11W - 13L
1,494 Elo+
Party 2
Team Averages
Level 97
1,486 SR
1,503 Elo+

VS

Team Averages
Level 115
1,510 SR
1,485 Elo+
Hercules
Hercules
 
Hercules
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Bekketh
Medusa
Level 87
God Stats
4W - 0L
1,734 SR
Queue Stats
361W - 388L
1,443 Elo+
Solo
Hera
Hera
MeatWarehouse
Hera
Level 158
God Stats
6W - 5L
1,570 SR
Queue Stats
716W - 739L
1,549 Elo+
Solo
Xing Tian
Xing Tian
Schoko_Tornado
Xing Tian
Level 146
God Stats
4W - 3L
1,569 SR
Queue Stats
867W - 872L
1,470 Elo+
Party 1
Nox
Nox
yoshimanifesto
Nox
Level 122
God Stats
1W - 2L
1,179 SR
Queue Stats
188W - 187L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 7 / 4
7,130
648
2,280
11,763
8,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

The Morrigan
CrazyPhrogThog
The Morrigan
14
2 / 2 / 8
8,322
757
11,567
4,966
2,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 5 / 2
8,797
800
7,097
11,115
7,541
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rama
Kiruin
Rama
16
5 / 4 / 2
9,099
827
8,245
6,992
3,052
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
14
0 / 5 / 4
7,935
721
5,748
9,178
3,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
5 / 1 / 16
9,821
893
7,339
20,218
27,091
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
Bekketh
Medusa
17
7 / 1 / 13
9,931
903
10,729
6,621
3,553
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 3 / 13
9,794
890
8,332
5,813
2,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Schoko_Tornado
Xing Tian
13
2 / 4 / 15
8,602
782
3,701
15,061
17,489
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
5 / 2 / 13
9,585
871
9,733
7,467
3,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
93
10
Kills
23
23
Deaths
11
20
Assists
70
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
7
4
0.29
W
Hercules
 
Hercules
5
1
16
13
W
Medusa
Bekketh
Medusa
7
1
13
13.5
L
The Morrigan
CrazyPhrogThog
The Morrigan
2
2
8
3
L
3
5
2
0.8
L
Rama
Kiruin
Rama
5
4
2
1.5
W
4
3
13
3.5
W
Xing Tian
Schoko_Tornado
Xing Tian
2
4
15
2.38
L
Merlin
0
5
4
0.4
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,937
Damage
39,834
44,014
Taken
55,180
24,648
Mitigated
54,885
10,460
Healing
23,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,280
259
373
1,465
11,763
8,342
0
4,388
7,375
0
3,284
W
Hercules
 
Hercules
7,339
1,588
3,182
8,510
20,218
27,091
480
9,468
10,541
0
11,396
W
Medusa
Bekketh
Medusa
10,729
4,466
2,407
907
6,621
3,553
2,913
3,072
3,549
0
34,961
L
The Morrigan
CrazyPhrogThog
The Morrigan
11,567
1,661
616
1,275
4,966
2,096
396
2,786
2,180
20,628
0
L
7,097
287
920
2,271
11,115
7,541
540
5,682
5,433
17,328
0
L
Rama
Kiruin
Rama
8,245
4,367
1,087
734
6,992
3,052
158
3,296
3,696
0
20,263
W
8,332
2,112
1,416
401
5,813
2,838
1,228
3,658
2,068
35,020
0
W
Xing Tian
Schoko_Tornado
Xing Tian
3,701
234
1,140
2,337
15,061
17,489
129
5,729
9,292
6,224
0
L
Merlin
5,748
427
376
1,343
9,178
3,617
595
5,614
3,564
23,716
0
W
9,733
337
2,077
1,545
7,467
3,914
112
3,339
4,042
20,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,283
Gold Earned
47,733
107
Minions Killed
125
0
Camps Cleared
0
828,768
Distance Traveled
1,068,074
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,130
648
1
0
0
125,895
0
W
Hercules
9,821
893
6
1
0
203,038
0
W
Medusa
9,931
903
36
3
0
224,014
1
L
The Morrigan
8,322
757
25
2
0
178,347
0
L
Hades
8,797
800
35
3
0
198,264
1
L
Rama
9,099
827
19
2
0
166,585
4
W
Hera
9,794
890
51
5
0
214,097
5
W
Xing Tian
8,602
782
1
0
0
204,966
2
L
Merlin
7,935
721
27
2
0
159,677
0
W
Nox
9,585
871
31
3
0
221,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role