Player Matchup

Achilles
Achilles
FCAGjoestar
Achilles
Level 44
God Stats
24W - 21L
1,468 SR
Queue Stats
177W - 206L
1,333 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
R4G3__Escape
Morgan Le Fay
Level 22
God Stats
57W - 74L
1,431 SR
Queue Stats
128W - 167L
1,384 Elo+
Party 3
Thanatos
Thanatos
RoRonoa_Zoro587
Thanatos
Level 58
God Stats
12W - 15L
1,506 SR
Queue Stats
275W - 320L
1,356 Elo+
Party 3
King Arthur
King Arthur
Romualdojuan
King Arthur
Level 43
God Stats
24W - 32L
1,464 SR
Queue Stats
114W - 119L
1,499 Elo+
Solo
Izanami
Izanami
teddybinks
Izanami
Level 27
God Stats
35W - 38L
1,479 SR
Queue Stats
60W - 68L
1,369 Elo+
Party 2
Team Averages
Level 39
1,469 SR
1,388 Elo+

VS

Team Averages
Level 94
1,507 SR
1,513 Elo+
Janus
Janus
 
Janus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Artemush
Thanatos
Level 125
God Stats
19W - 15L
1,580 SR
Queue Stats
760W - 700L
1,541 Elo+
Party 1
Ares
Ares
Gengarr x
Ares
Level 126
God Stats
19W - 20L
1,501 SR
Queue Stats
973W - 913L
1,567 Elo+
Party 1
Achilles
Achilles
Gobpott
Achilles
Level 49
God Stats
1W - 0L
1,455 SR
Queue Stats
113W - 93L
1,562 Elo+
Party 1
Charybdis
Charybdis
dahos19
Charybdis
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 113L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FCAGjoestar
Achilles
10
0 / 2 / 2
6,127
408
3,348
10,654
8,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
R4G3__Escape
Morgan Le Fay
11
1 / 4 / 1
6,480
432
3,812
9,803
4,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
13
5 / 8 / 0
8,862
591
5,886
14,818
4,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Romualdojuan
King Arthur
10
0 / 5 / 1
6,584
439
4,839
14,459
6,851
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
teddybinks
Izanami
11
1 / 5 / 2
6,644
443
4,586
9,173
2,398
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 1 / 7
8,152
543
8,673
5,591
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Artemush
Thanatos
14
12 / 1 / 7
9,597
640
12,037
10,372
5,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
14
8 / 1 / 4
8,579
572
12,862
11,093
11,392
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
Gobpott
Achilles
10
1 / 1 / 5
6,376
425
4,394
8,939
8,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
dahos19
Charybdis
12
1 / 4 / 2
7,336
489
6,165
7,333
1,916
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
7
Kills
24
24
Deaths
8
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
7
5.5
W
Thanatos
Artemush
Thanatos
12
1
7
15.5
L
Achilles
FCAGjoestar
Achilles
0
2
2
0.5
W
Ares
8
1
4
10
W
Achilles
Gobpott
Achilles
1
1
5
3.5
L
Morgan Le Fay
R4G3__Escape
Morgan Le Fay
1
4
1
0.38
L
Thanatos
5
8
0
0.63
L
King Arthur
Romualdojuan
King Arthur
0
5
1
0.1
W
Charybdis
dahos19
Charybdis
1
4
2
0.5
L
Izanami
teddybinks
Izanami
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,471
Damage
44,131
58,907
Taken
43,328
26,606
Mitigated
28,176
16,286
Healing
20,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,673
119
0
2,204
5,591
1,731
0
1,055
4,536
42,579
0
W
Thanatos
Artemush
Thanatos
12,037
3,681
0
12,494
10,372
5,130
0
520
9,852
0
63,476
L
Achilles
FCAGjoestar
Achilles
3,348
236
197
2,575
10,654
8,253
145
2,060
8,238
6,151
9,760
W
Ares
12,862
447
0
2,941
11,093
11,392
0
1,270
9,823
42,041
0
W
Achilles
Gobpott
Achilles
4,394
765
0
1,228
8,939
8,007
382
1,784
7,155
0
16,370
L
Morgan Le Fay
R4G3__Escape
Morgan Le Fay
3,812
349
0
1,670
9,803
4,550
509
6,188
3,208
27,137
0
L
Thanatos
5,886
1,233
0
8,816
14,818
4,554
21
3,846
10,612
0
36,036
L
King Arthur
Romualdojuan
King Arthur
4,839
582
0
2,145
14,459
6,851
0
7,593
6,823
0
31,475
W
Charybdis
dahos19
Charybdis
6,165
2,730
0
1,423
7,333
1,916
422
379
6,954
0
44,839
L
Izanami
teddybinks
Izanami
4,586
4,018
0
883
9,173
2,398
1,161
1,254
7,756
0
42,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,697
Gold Earned
40,040
272
Minions Killed
344
0
Camps Cleared
0
1,309,000
Distance Traveled
1,427,116
1
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,152
543
82
5
0
311,661
11
W
Thanatos
9,597
640
93
6
0
333,017
3
L
Achilles
6,127
408
21
1
0
282,565
0
W
Ares
8,579
572
74
5
0
269,018
1
W
Achilles
6,376
425
15
1
0
295,573
3
L
Morgan Le Fay
6,480
432
43
3
0
238,644
0
L
Thanatos
8,862
591
67
4
0
276,398
0
L
King Arthur
6,584
439
66
4
0
292,776
1
W
Charybdis
7,336
489
80
5
0
217,847
0
L
Izanami
6,644
443
75
5
0
218,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role