Player Matchup

Set
Set
Décapeur2fion
Set
Level 81
God Stats
21W - 6L
1,871 SR
Queue Stats
353W - 345L
1,498 Elo+
Solo
Sol
Sol
Jimlla
Sol
Level 83
God Stats
7W - 5L
1,488 SR
Queue Stats
135W - 123L
1,511 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
legacy els
Morgan Le Fay
Level 101
God Stats
4W - 0L
1,904 SR
Queue Stats
514W - 520L
1,444 Elo+
Party 1
Thor
Thor
tatout
Thor
Level 159
God Stats
6W - 7L
1,456 SR
Queue Stats
194W - 187L
1,525 Elo+
Party 3
Artio
Artio
xDRGxMolten
Artio
Level 55
God Stats
2W - 2L
1,536 SR
Queue Stats
253W - 270L
1,457 Elo+
Party 1
Team Averages
Level 96
1,651 SR
1,487 Elo+

VS

Team Averages
Level 90
1,555 SR
1,487 Elo+
Xing Tian
Xing Tian
Black616Angel
Xing Tian
Level 88
God Stats
38W - 42L
1,542 SR
Queue Stats
50W - 62L
1,465 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Jaschwilli
Tsukuyomi
Level 110
God Stats
0W - 2L
1,492 SR
Queue Stats
115W - 121L
1,482 Elo+
Party 2
Mulan
Mulan
SutikkyiFingazu
Mulan
Level 53
God Stats
20W - 19L
1,697 SR
Queue Stats
286W - 285L
1,565 Elo+
Solo
Merlin
Merlin
hurrrrricane
Merlin
Level 103
God Stats
14W - 30L
1,519 SR
Queue Stats
786W - 781L
1,462 Elo+
Solo
Anhur
Anhur
tw3ntyZ
Anhur
Level 95
God Stats
7W - 9L
1,524 SR
Queue Stats
97W - 112L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 2 / 3
9,125
652
11,742
10,535
3,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
Jimlla
Sol
12
0 / 1 / 9
7,298
521
4,791
5,126
1,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
legacy els
Morgan Le Fay
14
5 / 1 / 5
8,120
580
5,331
8,068
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
tatout
Thor
12
4 / 1 / 6
7,226
516
8,937
9,701
4,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 1 / 1
7,465
533
6,247
15,779
16,519
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Black616Angel
Xing Tian
11
1 / 4 / 4
7,125
509
2,928
11,963
9,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Jaschwilli
Tsukuyomi
12
2 / 7 / 1
7,180
513
5,568
12,518
3,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 1 / 0
8,267
591
11,937
11,919
9,124
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
13
0 / 3 / 3
7,408
529
6,288
8,015
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
tw3ntyZ
Anhur
11
2 / 5 / 0
7,275
520
3,046
8,849
2,268
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
20
Kills
6
6
Deaths
20
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Black616Angel
Xing Tian
1
4
4
0.75
W
11
2
3
6.25
L
Tsukuyomi
Jaschwilli
Tsukuyomi
2
7
1
0.36
W
Sol
Jimlla
Sol
0
1
9
4.5
L
1
1
0
1
L
Merlin
0
3
3
0.5
W
Morgan Le Fay
legacy els
Morgan Le Fay
5
1
5
7.5
W
Thor
tatout
Thor
4
1
6
7
L
Anhur
tw3ntyZ
Anhur
2
5
0
0.4
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,048
Damage
29,767
49,209
Taken
53,264
28,769
Mitigated
27,717
23,174
Healing
12,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Black616Angel
Xing Tian
2,928
541
216
1,612
11,963
9,903
275
3,930
7,487
19,200
0
W
11,742
5,517
0
4,796
10,535
3,982
39
2,317
8,218
0
57,280
L
Tsukuyomi
Jaschwilli
Tsukuyomi
5,568
1,415
0
3,710
12,518
3,728
0
1,445
10,983
0
45,717
W
Sol
Jimlla
Sol
4,791
2,340
0
2,869
5,126
1,219
995
778
4,348
41,353
0
L
11,937
2,686
0
3,388
11,919
9,124
576
6,247
5,672
0
55,389
L
Merlin
6,288
380
0
1,558
8,015
2,694
43
2,384
5,531
53,309
0
W
Morgan Le Fay
legacy els
Morgan Le Fay
5,331
354
0
2,570
8,068
2,936
41
3,107
4,961
45,867
0
W
Thor
tatout
Thor
8,937
2,051
0
3,262
9,701
4,113
0
3,014
6,687
0
32,040
L
Anhur
tw3ntyZ
Anhur
3,046
694
0
1,519
8,849
2,268
896
2,363
6,248
0
28,635
W
6,247
1,531
145
9,532
15,779
16,519
0
0
15,779
45,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,234
Gold Earned
37,255
399
Minions Killed
370
0
Camps Cleared
0
1,456,232
Distance Traveled
1,305,232
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,125
509
22
2
0
285,328
1
W
Set
9,125
652
100
7
0
318,179
4
L
Tsukuyomi
7,180
513
74
5
0
247,800
0
W
Sol
7,298
521
82
6
0
277,858
6
L
Mulan
8,267
591
122
9
0
265,564
0
L
Merlin
7,408
529
96
7
0
262,995
5
W
Morgan Le Fay
8,120
580
86
6
0
293,851
4
W
Thor
7,226
516
45
3
0
274,910
6
L
Anhur
7,275
520
56
4
0
243,545
1
W
Artio
7,465
533
86
6
0
291,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role