Player Matchup

Horus
Horus
MrSt1cks
Horus
Level 49
God Stats
16W - 16L
1,458 SR
Queue Stats
70W - 92L
1,453 Elo+
Party 1
Sol
Sol
VanillaXChocola
Sol
Level 61
God Stats
4W - 6L
1,545 SR
Queue Stats
65W - 86L
1,472 Elo+
Party 1
Achilles
Achilles
ZombeyDraggy
Achilles
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 93L
1,465 Elo+
Party 1
Team Averages
Level 59
1,501 SR
1,463 Elo+

VS

Team Averages
Level 41
1,618 SR
1,574 Elo+
Thanatos
Thanatos
ErKooke
Thanatos
Level 5
God Stats
1W - 0L
1,721 SR
Queue Stats
2W - 1L
1,706 Elo+
Solo
Artemis
Artemis
Four4040
Artemis
Level 69
God Stats
59W - 50L
1,604 SR
Queue Stats
77W - 83L
1,516 Elo+
Party 2
Kukulkan
Kukulkan
PetEEteP
Kukulkan
Level 49
God Stats
39W - 43L
1,527 SR
Queue Stats
40W - 49L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
MrSt1cks
Horus
15
3 / 5 / 2
12,432
565
1,866
18,060
18,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
2 / 2 / 3
12,727
579
12,870
18,276
6,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
ZombeyDraggy
Achilles
14
0 / 8 / 3
11,370
517
9,246
22,751
19,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ErKooke
Thanatos
17
5 / 5 / 7
13,621
619
5,534
11,905
4,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Four4040
Artemis
18
7 / 0 / 6
14,099
641
26,431
11,569
4,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
PetEEteP
Kukulkan
19
3 / 0 / 10
14,017
637
18,015
7,810
2,997
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
15
15
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ErKooke
Thanatos
5
5
7
1.7
W
Artemis
Four4040
Artemis
7
0
6
10
L
Horus
MrSt1cks
Horus
3
5
2
0.8
W
Kukulkan
PetEEteP
Kukulkan
3
0
10
8
L
2
2
3
1.75
L
Achilles
ZombeyDraggy
Achilles
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,982
Damage
49,980
59,087
Taken
31,284
44,045
Mitigated
11,622
25,158
Healing
15,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ErKooke
Thanatos
5,534
1,217
0
7,543
11,905
4,373
213
5,518
6,220
0
38,871
W
Artemis
Four4040
Artemis
26,431
10,441
0
5,212
11,569
4,252
2,028
3,758
7,359
0
82,498
L
Horus
MrSt1cks
Horus
1,866
1,058
6,014
6,273
18,060
18,155
0
9,211
8,849
0
16,902
W
Kukulkan
PetEEteP
Kukulkan
18,015
1,998
0
2,848
7,810
2,997
713
3,829
3,721
78,910
0
L
12,870
1,469
0
7,653
18,276
6,570
27
5,376
12,900
78,800
5,607
L
Achilles
ZombeyDraggy
Achilles
9,246
1,046
642
4,576
22,751
19,320
0
4,206
18,545
476
36,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,529
Gold Earned
41,737
274
Minions Killed
280
10
Camps Cleared
11
1,183,096
Distance Traveled
1,235,641
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,621
619
51
2
5
411,370
13
W
Artemis
14,099
641
88
4
4
400,285
3
L
Horus
12,432
565
35
2
0
404,534
5
W
Kukulkan
14,017
637
141
6
2
423,986
3
L
Sol
12,727
579
186
8
7
395,885
1
L
Achilles
11,370
517
53
2
3
382,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role