Player Matchup

Achilles
Achilles
Gold II
CptGrizzly01
Achilles
Gold II
Level 124
God Stats
8W - 14L
1,496 SR
Queue Stats
196W - 208L
1,454 MMR
Solo
Kukulkan
Kukulkan
Gold V
Noaxec
Kukulkan
Gold V
Level 128
God Stats
2W - 1L
1,611 SR
Queue Stats
94W - 114L
1,471 MMR
Solo
Ganesha
Ganesha
Gold IV
SCOOBY_0502
Ganesha
Gold IV
Level 128
God Stats
89W - 63L
1,592 SR
Queue Stats
292W - 288L
1,434 MMR
Solo
Rama
Rama
Gold III
WORST Alvaro
Rama
Gold III
Level 109
God Stats
8W - 3L
1,633 SR
Queue Stats
88W - 94L
1,506 MMR
Party 1
Nemesis
Nemesis
Gold IV
XxOsoPeresosoxX
Nemesis
Gold IV
Level 108
God Stats
4W - 9L
1,325 SR
Queue Stats
186W - 191L
1,414 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,531 SR
1,456 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,564 SR
1,460 MMR
Scylla
Scylla
Silver II
Poprocks4
Scylla
Silver II
Level 142
God Stats
9W - 7L
1,936 SR
Queue Stats
55W - 54L
1,610 MMR
Party 2
Skadi
Skadi
Bronze III
Vanillabunny--
Skadi
Bronze III
Level 67
God Stats
3W - 1L
1,458 SR
Queue Stats
185W - 182L
1,464 MMR
Party 3
Ao Kuang
Ao Kuang
Silver II
phleekk
Ao Kuang
Silver II
Level 135
God Stats
1W - 3L
1,412 SR
Queue Stats
244W - 251L
1,225 MMR
Party 2
Ymir
Ymir
Bronze III
scarlet_sketch
Ymir
Bronze III
Level 101
God Stats
0W - 1L
1,476 SR
Queue Stats
1W - 2L
1,500 MMR
Party 3
Tyr
Tyr
Gold III
yunoswind-
Tyr
Gold III
Level 88
God Stats
8W - 14L
1,541 SR
Queue Stats
303W - 301L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CptGrizzly01
Achilles
20
6 / 1 / 3
13,463
612
16,740
17,240
16,754
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Noaxec
Kukulkan
19
6 / 1 / 5
12,216
555
12,470
10,065
4,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
SCOOBY_0502
Ganesha
16
0 / 3 / 20
11,142
506
8,164
17,197
17,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
8 / 3 / 9
12,958
589
15,631
12,639
4,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 0 / 5
13,008
591
12,791
14,932
7,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Morgan Le FayGilgameshArtioGebAthena

VS

Bans
RavanaTsukuyomiLokiArachneDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Poprocks4
Scylla
16
3 / 5 / 1
10,130
460
13,576
14,202
4,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 7 / 2
9,938
452
10,405
13,820
5,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
phleekk
Ao Kuang
19
3 / 5 / 0
11,136
506
8,043
19,088
6,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 7 / 3
9,191
418
5,509
21,040
22,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 3 / 1
10,441
475
5,596
19,549
19,717
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
15
27
Kills
8
8
Deaths
27
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
CptGrizzly01
Achilles
6
1
3
7.5
W
Kukulkan
Noaxec
Kukulkan
6
1
5
8.5
L
Scylla
Poprocks4
Scylla
3
5
1
0.7
W
Ganesha
SCOOBY_0502
Ganesha
0
3
20
3.33
L
1
7
2
0.29
W
8
3
9
4.17
W
7
0
5
9.5
L
Ao Kuang
phleekk
Ao Kuang
3
5
0
0.6
L
1
7
3
0.36
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,796
Damage
43,129
72,073
Taken
87,699
51,289
Mitigated
59,230
20,586
Healing
22,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CptGrizzly01
Achilles
16,740
5,998
0
3,880
17,240
16,754
0
4,678
12,562
0
93,153
W
Kukulkan
Noaxec
Kukulkan
12,470
1,958
59
2,241
10,065
4,776
57
5,546
4,519
86,212
0
L
Scylla
Poprocks4
Scylla
13,576
563
105
2,693
14,202
4,837
0
2,905
11,161
70,538
0
W
Ganesha
SCOOBY_0502
Ganesha
8,164
963
0
2,165
17,197
17,941
0
8,650
8,547
31,063
0
L
10,405
6,116
0
430
13,820
5,241
795
3,377
10,411
0
83,494
W
15,631
13,243
0
5,189
12,639
4,764
4,252
5,248
7,391
0
78,286
W
12,791
6,456
0
7,052
14,932
7,054
1,429
3,232
11,700
0
98,129
L
Ao Kuang
phleekk
Ao Kuang
8,043
2,087
0
9,324
19,088
6,758
506
3,908
15,011
83,906
0
L
5,509
1,010
0
1,546
21,040
22,677
62
9,861
10,952
28,213
0
L
5,596
656
0
8,492
19,549
19,717
952
98
19,451
0
69,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,787
Gold Earned
50,836
614
Minions Killed
555
0
Camps Cleared
0
2,188,772
Distance Traveled
1,953,174
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,463
612
158
7
0
453,110
1
W
Kukulkan
12,216
555
142
6
0
439,237
5
L
Scylla
10,130
460
114
5
0
394,947
5
W
Ganesha
11,142
506
13
1
0
390,226
7
L
Skadi
9,938
452
131
6
0
376,741
4
W
Rama
12,958
589
153
7
0
382,348
0
W
Nemesis
13,008
591
148
7
0
523,851
6
L
Ao Kuang
11,136
506
123
6
0
406,756
5
L
Ymir
9,191
418
38
2
0
354,175
7
L
Tyr
10,441
475
149
7
0
420,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role