Player Matchup

Hachiman
Hachiman
PanHaoRan
Hachiman
Level 156
God Stats
1W - 6L
1,167 SR
Queue Stats
614W - 621L
1,515 Elo+
Solo
Nu Wa
Nu Wa
RukitisLV
Nu Wa
Level 114
God Stats
1W - 0L
1,820 SR
Queue Stats
45W - 53L
1,370 Elo+
Party 3
Cupid
Cupid
SiaubasLordas
Cupid
Level 92
God Stats
6W - 3L
1,564 SR
Queue Stats
173W - 156L
1,515 Elo+
Party 2
Arachne
Arachne
Tuncis
Arachne
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,503 Elo+
Party 3
Cabrakan
Cabrakan
Ugniagesys
Cabrakan
Level 116
God Stats
6W - 3L
1,634 SR
Queue Stats
175W - 157L
1,520 Elo+
Party 2
Team Averages
Level 119
1,537 SR
1,485 Elo+

VS

Team Averages
Level 108
1,631 SR
1,510 Elo+
Cthulhu
Cthulhu
Chipsy51
Cthulhu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,405 Elo+
Party 1
Baron Samedi
Baron Samedi
Dragondefender
Baron Samedi
Level 145
God Stats
6W - 7L
1,621 SR
Queue Stats
319W - 316L
1,529 Elo+
Party 1
Medusa
Medusa
Kurjadsokid
Medusa
Level 146
God Stats
6W - 3L
1,791 SR
Queue Stats
109W - 104L
1,531 Elo+
Party 1
Tiamat
Tiamat
OneToRuleThemAll
Tiamat
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 43L
1,547 Elo+
Party 1
Hachiman
Hachiman
RooflessKarel
Hachiman
Level 87
God Stats
2W - 2L
1,743 SR
Queue Stats
107W - 91L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
PanHaoRan
Hachiman
20
10 / 8 / 13
14,889
677
24,970
22,220
12,591
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Nu Wa
RukitisLV
Nu Wa
20
6 / 7 / 21
15,718
714
33,198
26,098
14,785
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 4 / 19
14,136
643
22,194
23,593
14,907
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Tuncis
Arachne
20
3 / 5 / 22
13,644
620
15,787
26,755
15,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Ugniagesys
Cabrakan
20
5 / 4 / 23
16,429
747
18,696
44,133
79,708
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chipsy51
Cthulhu
18
0 / 7 / 15
12,088
549
10,494
26,676
42,502
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Dragondefender
Baron Samedi
20
2 / 9 / 20
13,170
599
31,910
30,776
27,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
20
16 / 4 / 7
16,574
753
44,077
26,404
12,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 8 / 12
13,540
615
16,053
24,820
20,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
RooflessKarel
Hachiman
20
6 / 5 / 15
14,666
667
23,901
19,239
7,716
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
97
31
Kills
28
28
Deaths
33
98
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Chipsy51
Cthulhu
0
7
15
1.07
L
Baron Samedi
Dragondefender
Baron Samedi
2
9
20
1.33
L
Medusa
16
4
7
4.88
L
4
8
12
1.25
W
Hachiman
PanHaoRan
Hachiman
10
8
13
2.06
L
Hachiman
RooflessKarel
Hachiman
6
5
15
2.7
W
Nu Wa
RukitisLV
Nu Wa
6
7
21
2.36
W
7
4
19
4.13
W
Arachne
Tuncis
Arachne
3
5
22
2.8
W
Cabrakan
Ugniagesys
Cabrakan
5
4
23
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,845
Damage
126,435
142,799
Taken
127,915
137,582
Mitigated
110,907
53,872
Healing
56,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Chipsy51
Cthulhu
10,494
537
3,534
3,676
26,676
42,502
102
8,812
17,864
27,791
0
L
Baron Samedi
Dragondefender
Baron Samedi
31,910
1,828
11,564
10,790
30,776
27,238
105
13,966
16,810
59,096
0
L
Medusa
44,077
20,565
3,264
7,956
26,404
12,983
3,582
11,128
15,276
0
104,527
L
16,053
1,363
2,879
6,113
24,820
20,468
682
9,030
15,790
42,379
0
W
Hachiman
PanHaoRan
Hachiman
24,970
15,827
1,717
1,696
22,220
12,591
1,524
5,784
16,099
0
58,517
L
Hachiman
RooflessKarel
Hachiman
23,901
7,979
2,336
4,137
19,239
7,716
1,695
8,958
10,281
0
61,093
W
Nu Wa
RukitisLV
Nu Wa
33,198
8,075
3,493
6,715
26,098
14,785
1,752
11,895
13,886
68,985
0
W
22,194
13,831
13,219
7,344
23,593
14,907
893
9,407
13,976
0
49,893
W
Arachne
Tuncis
Arachne
15,787
10,005
2,488
6,065
26,755
15,591
880
11,189
15,120
0
24,956
W
Cabrakan
Ugniagesys
Cabrakan
18,696
1,665
2,583
8,552
44,133
79,708
532
18,061
25,261
48,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,816
Gold Earned
70,038
242
Minions Killed
351
0
Camps Cleared
0
1,891,844
Distance Traveled
1,857,716
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,088
549
37
2
0
382,055
0
L
Baron Samedi
13,170
599
65
3
0
329,992
0
L
Medusa
16,574
753
131
6
0
399,144
1
L
Tiamat
13,540
615
42
2
0
368,670
1
W
Hachiman
14,889
677
68
3
0
309,317
4
L
Hachiman
14,666
667
76
3
0
377,855
2
W
Nu Wa
15,718
714
44
2
0
367,155
1
W
Cupid
14,136
643
59
3
0
374,243
0
W
Arachne
13,644
620
14
1
0
441,006
5
W
Cabrakan
16,429
747
57
3
0
400,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role