Player Matchup

Khepri
Khepri
DoubleTheDB
Khepri
Level 77
God Stats
20W - 13L
1,645 SR
Queue Stats
265W - 289L
1,514 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KuroUwU
Tsukuyomi
Level 66
God Stats
42W - 29L
1,625 SR
Queue Stats
221W - 217L
1,558 Elo+
Party 1
Skadi
Skadi
LegendaryHead
Skadi
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,534 Elo+
Solo
Sol
Sol
MasterChumpi
Sol
Level 88
God Stats
3W - 8L
1,324 SR
Queue Stats
100W - 141L
1,338 Elo+
Solo
Kuzenbo
Kuzenbo
TacticsRL
Kuzenbo
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 204L
1,518 Elo+
Party 1
Team Averages
Level 74
1,519 SR
1,492 Elo+

VS

Team Averages
Level 114
1,512 SR
1,471 Elo+
Bakasura
Bakasura
 
Bakasura
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BombShot0
Anubis
Level 108
God Stats
24W - 15L
1,812 SR
Queue Stats
713W - 714L
1,541 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheRedDead27
Ah Muzen Cab
Level 73
God Stats
0W - 2L
1,250 SR
Queue Stats
236W - 273L
1,420 Elo+
Solo
Guan Yu
Guan Yu
foxygrandpa19
Guan Yu
Level 109
God Stats
7W - 10L
1,496 SR
Queue Stats
456W - 514L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
2 / 3 / 16
10,339
517
4,458
13,635
11,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
KuroUwU
Tsukuyomi
20
18 / 2 / 7
13,232
662
23,121
14,098
4,876
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 4 / 7
9,595
480
5,844
13,670
3,416
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 5 / 11
10,605
530
10,205
13,258
4,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
TacticsRL
Kuzenbo
19
6 / 0 / 9
11,882
594
17,424
15,205
19,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
1 / 5 / 4
10,081
504
6,278
17,538
8,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
 
Mulan
15
4 / 6 / 4
9,514
476
13,310
17,834
17,604
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
BombShot0
Anubis
17
6 / 7 / 2
10,912
546
15,294
15,576
8,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
TheRedDead27
Ah Muzen Cab
17
3 / 6 / 3
10,203
510
8,973
13,508
4,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
13
0 / 6 / 1
8,356
418
6,297
20,383
12,550
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
28
30
Kills
14
14
Deaths
30
50
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
5
4
0.6
L
Mulan
 
Mulan
4
6
4
1
L
Anubis
BombShot0
Anubis
6
7
2
1
W
Khepri
2
3
16
3.33
W
Tsukuyomi
KuroUwU
Tsukuyomi
18
2
7
10.75
W
1
4
7
1.13
W
3
5
11
1.7
W
Kuzenbo
TacticsRL
Kuzenbo
6
0
9
10.5
L
Ah Muzen Cab
TheRedDead27
Ah Muzen Cab
3
6
3
0.75
L
Guan Yu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,052
Damage
50,152
69,866
Taken
84,839
43,018
Mitigated
51,316
17,861
Healing
23,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,278
4,264
0
5,757
17,538
8,134
65
2,691
14,793
0
62,094
L
Mulan
 
Mulan
13,310
1,176
0
2,287
17,834
17,604
0
7,581
9,929
0
39,398
L
Anubis
BombShot0
Anubis
15,294
584
0
5,183
15,576
8,330
0
6,255
9,223
79,858
0
W
Khepri
4,458
373
0
1,748
13,635
11,373
198
2,943
10,588
18,737
0
W
Tsukuyomi
KuroUwU
Tsukuyomi
23,121
2,774
0
5,364
14,098
4,876
1,089
4,332
9,539
0
105,234
W
5,844
3,555
0
3,538
13,670
3,416
1,933
1,843
11,827
0
55,058
W
10,205
2,862
0
3,739
13,258
4,177
1,747
2,968
9,950
64,284
6,393
W
Kuzenbo
TacticsRL
Kuzenbo
17,424
3,904
0
3,472
15,205
19,176
222
3,208
11,937
66,785
0
L
Ah Muzen Cab
TheRedDead27
Ah Muzen Cab
8,973
3,069
0
3,168
13,508
4,698
911
4,150
9,252
0
83,280
L
Guan Yu
6,297
906
704
6,856
20,383
12,550
0
8,877
10,218
0
43,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,653
Gold Earned
49,066
544
Minions Killed
564
0
Camps Cleared
0
1,999,669
Distance Traveled
1,826,887
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,081
504
135
7
0
419,388
2
L
Mulan
9,514
476
59
3
0
384,500
5
L
Anubis
10,912
546
150
8
0
331,382
6
W
Khepri
10,339
517
29
1
0
397,476
5
W
Tsukuyomi
13,232
662
150
8
0
487,946
3
W
Skadi
9,595
480
113
6
0
354,115
1
W
Sol
10,605
530
133
7
0
338,696
7
W
Kuzenbo
11,882
594
119
6
0
421,436
8
L
Ah Muzen Cab
10,203
510
132
7
0
337,859
1
L
Guan Yu
8,356
418
88
4
0
353,758
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role