Player Matchup

Chaac
Chaac
Platinum I
DippinAnFishin
Chaac
Platinum I
Level 155
God Stats
2W - 2L
1,633 SR
Queue Stats
69W - 57L
2,207 MMR
Solo
Geb
Geb
Diamond II
Its JMED
Geb
Diamond II
Level 137
God Stats
4W - 1L
1,703 SR
Queue Stats
253W - 229L
2,403 MMR
Party 1
Merlin
Merlin
Diamond II
MartialMonkey68
Merlin
Diamond II
Level 147
God Stats
9W - 11L
1,659 SR
Queue Stats
296W - 272L
2,243 MMR
Party 1
Chiron
Chiron
Diamond I
Swillster
Chiron
Diamond I
Level 159
God Stats
24W - 16L
1,628 SR
Queue Stats
255W - 205L
2,737 MMR
Solo
Ymir
Ymir
Masters
beryllium3120
Ymir
Masters
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
534W - 525L
2,486 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 151
1,625 SR
2,415 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 125
1,672 SR
2,421 MMR
Zeus
Zeus
Diamond V
AphroditesErlang
Zeus
Diamond V
Level 50
God Stats
0W - 1L
1,135 SR
Queue Stats
70W - 64L
2,157 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond I
Coopinq
Tsukuyomi
Diamond I
Level 158
God Stats
1W - 1L
1,941 SR
Queue Stats
103W - 73L
2,729 MMR
Solo
King Arthur
King Arthur
Masters
Ma5t3rSc0peS420
King Arthur
Masters
Level 102
God Stats
21W - 17L
1,634 SR
Queue Stats
128W - 107L
2,619 MMR
Solo
Khepri
Khepri
Diamond I
aRoly
Khepri
Diamond I
Level 155
God Stats
4W - 1L
2,000 SR
Queue Stats
194W - 165L
2,418 MMR
Solo
Apollo
Apollo
Diamond III
cF FLUX
Apollo
Diamond III
Level 160
God Stats
35W - 31L
1,651 SR
Queue Stats
334W - 313L
2,184 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 10
12,224
582
12,896
22,956
29,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 6 / 16
10,909
519
8,747
23,707
25,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 7 / 8
11,725
558
13,864
12,933
5,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Swillster
Chiron
20
21 / 1 / 5
15,612
743
22,296
17,171
7,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 9 / 9
11,286
537
12,696
20,146
10,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
SerqetArtioTiamatMorgan Le FayAh Puch

VS

Bans
GilgameshPersephoneOdinLokiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 11 / 3
10,353
493
13,096
18,933
6,506
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Coopinq
Tsukuyomi
20
12 / 4 / 11
12,641
602
24,272
17,987
8,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Ma5t3rSc0peS420
King Arthur
19
5 / 3 / 1
12,013
572
11,701
24,336
20,208
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
aRoly
Khepri
14
4 / 3 / 10
9,606
457
3,941
13,009
15,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
cF FLUX
Apollo
13
1 / 12 / 5
8,616
410
5,614
16,932
5,082
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
59
32
Kills
29
29
Deaths
33
48
Assists
30
Player
Kills
Deaths
Assists
KDA
L
7
11
3
0.77
L
Tsukuyomi
Coopinq
Tsukuyomi
12
4
11
4.38
W
2
6
10
1.17
W
1
6
16
1.5
L
King Arthur
Ma5t3rSc0peS420
King Arthur
5
3
1
1.83
W
4
7
8
1.14
W
Chiron
Swillster
Chiron
21
1
5
23.5
L
Khepri
aRoly
Khepri
4
3
10
3
W
4
9
9
0.94
L
Apollo
cF FLUX
Apollo
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,499
Damage
58,624
96,913
Taken
91,197
78,519
Mitigated
55,582
31,476
Healing
22,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,096
1,524
0
4,122
18,933
6,506
2,714
8,988
9,622
69,605
0
L
Tsukuyomi
Coopinq
Tsukuyomi
24,272
8,066
0
5,806
17,987
8,637
0
7,787
10,017
0
109,943
W
12,896
1,292
370
9,156
22,956
29,864
1,301
2,599
20,357
12,889
69,606
W
8,747
932
0
5,779
23,707
25,235
432
5,188
18,519
22,808
0
L
King Arthur
Ma5t3rSc0peS420
King Arthur
11,701
2,393
0
8,869
24,336
20,208
0
9,053
15,111
0
82,628
W
13,864
835
0
2,318
12,933
5,163
1,057
4,090
8,843
82,863
0
W
Chiron
Swillster
Chiron
22,296
10,187
1,485
10,574
17,171
7,291
4,544
3,797
13,374
0
143,220
L
Khepri
aRoly
Khepri
3,941
327
0
1,303
13,009
15,149
0
5,653
7,241
18,608
0
W
12,696
5,488
0
1,794
20,146
10,966
30
4,577
15,569
66,849
6,838
L
Apollo
cF FLUX
Apollo
5,614
3,798
0
2,846
16,932
5,082
1,302
5,134
11,718
0
40,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,756
Gold Earned
53,229
563
Minions Killed
536
0
Camps Cleared
0
1,972,377
Distance Traveled
1,877,164
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,353
493
117
6
0
313,343
0
L
Tsukuyomi
12,641
602
152
7
0
472,050
4
W
Chaac
12,224
582
138
7
0
414,569
6
W
Geb
10,909
519
26
1
0
411,059
7
L
King Arthur
12,013
572
179
9
0
391,550
2
W
Merlin
11,725
558
134
6
0
379,271
6
W
Chiron
15,612
743
163
8
0
384,592
7
L
Khepri
9,606
457
20
1
0
348,454
4
W
Ymir
11,286
537
102
5
0
382,886
1
L
Apollo
8,616
410
68
3
0
351,767
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role