Player Matchup

Medusa
Medusa
 
Medusa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
KDWall__
Nemesis
Level 8
God Stats
3W - 4L
1,673 SR
Queue Stats
45W - 60L
1,399 Elo+
Party 1
Tyr
Tyr
thor_0015
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Team Averages
Level 39
1,558 SR
1,466 Elo+

VS

Team Averages
Level 44
1,611 SR
1,740 Elo+
Tyr
Tyr
JParadise
Tyr
Level 76
God Stats
1W - 2L
1,328 SR
Queue Stats
264W - 97L
1,756 Elo+
Party 2
Eset
Eset
jwreid3
Eset
Level 28
God Stats
12W - 3L
1,799 SR
Queue Stats
222W - 55L
1,738 Elo+
Party 2
Jing Wei
Jing Wei
zZDreamerBoiZz
Jing Wei
Level 29
God Stats
3W - 0L
1,707 SR
Queue Stats
195W - 62L
1,725 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
0 / 2 / 1
5,703
634
2,131
3,349
935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
KDWall__
Nemesis
10
2 / 2 / 0
6,176
686
4,216
9,545
5,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 12 / 1
5,378
598
3,287
15,606
10,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 10
7,573
841
6,100
8,591
6,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Eset
jwreid3
Eset
12
8 / 0 / 5
7,762
862
9,198
3,562
1,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
11
5 / 1 / 10
7,737
860
7,658
6,637
2,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
2
Kills
16
16
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
1
0.25
W
3
1
10
8
L
Nemesis
KDWall__
Nemesis
2
2
0
1
W
Eset
jwreid3
Eset
8
0
5
10.5
L
0
12
1
0.04
W
Jing Wei
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,634
Damage
22,956
28,500
Taken
18,790
16,847
Mitigated
10,170
1,517
Healing
7,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,131
935
0
50
3,349
935
0
1,756
1,593
0
12,057
W
6,100
1,026
0
3,622
8,591
6,453
69
312
8,279
0
26,881
L
Nemesis
KDWall__
Nemesis
4,216
1,851
0
693
9,545
5,180
0
3,141
6,404
0
9,843
W
Eset
jwreid3
Eset
9,198
1,188
528
1,051
3,562
1,608
87
0
3,562
20,613
0
L
3,287
1,485
0
774
15,606
10,732
0
4,301
11,305
0
7,438
W
Jing Wei
7,658
7,287
0
2,492
6,637
2,109
1,916
76
6,561
0
29,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,257
Gold Earned
23,072
40
Minions Killed
113
0
Camps Cleared
6
410,690
Distance Traveled
512,946
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,703
634
23
3
0
111,547
2
W
Tyr
7,573
841
57
6
4
180,771
2
L
Nemesis
6,176
686
12
1
0
159,505
1
W
Eset
7,762
862
19
2
0
172,884
0
L
Tyr
5,378
598
5
1
0
139,638
1
W
Jing Wei
7,737
860
37
4
2
159,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role