Player Matchup

Chiron
Chiron
 
Chiron
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Breakas
Ao Kuang
Level 128
God Stats
8W - 11L
1,493 SR
Queue Stats
234W - 211L
1,525 Elo+
Solo
Sylvanus
Sylvanus
CØRØNAVIRUS
Sylvanus
Level 63
God Stats
2W - 1L
1,512 SR
Queue Stats
302W - 314L
1,552 Elo+
Solo
Cthulhu
Cthulhu
MR-SiRWiNS
Cthulhu
Level 86
God Stats
3W - 0L
1,908 SR
Queue Stats
142W - 128L
1,553 Elo+
Party 1
Scylla
Scylla
ubenice
Scylla
Level 144
God Stats
15W - 11L
1,816 SR
Queue Stats
167W - 146L
1,600 Elo+
Party 1
Team Averages
Level 106
1,646 SR
1,546 Elo+

VS

Team Averages
Level 101
1,595 SR
1,551 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CrimsonCruiser61
Ymir
Level 63
God Stats
0W - 2L
1,702 SR
Queue Stats
60W - 46L
1,547 Elo+
Party 2
Skadi
Skadi
JazanReyers
Skadi
Level 67
God Stats
31W - 18L
1,665 SR
Queue Stats
586W - 568L
1,572 Elo+
Solo
Awilix
Awilix
Tridunt
Awilix
Level 139
God Stats
1W - 1L
1,432 SR
Queue Stats
263W - 237L
1,521 Elo+
Party 2
Erlang Shen
Erlang Shen
jjj0077
Erlang Shen
Level 124
God Stats
5W - 4L
1,675 SR
Queue Stats
163W - 128L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
1 / 1 / 2
5,457
546
4,850
6,022
1,556
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
Breakas
Ao Kuang
11
6 / 0 / 2
6,647
665
6,069
7,946
3,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
CØRØNAVIRUS
Sylvanus
12
2 / 2 / 2
6,643
664
4,836
6,565
3,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
MR-SiRWiNS
Cthulhu
9
1 / 3 / 3
5,344
534
3,202
8,025
6,153
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
ubenice
Scylla
11
2 / 1 / 3
6,325
633
4,013
3,939
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
2 / 3 / 1
5,473
547
4,509
7,414
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 1 / 1
4,861
486
3,619
5,816
3,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
0 / 2 / 2
4,240
424
2,394
4,286
933
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
Tridunt
Awilix
12
4 / 2 / 2
6,815
682
4,693
8,784
2,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Erlang Shen
jjj0077
Erlang Shen
9
1 / 4 / 0
5,643
564
4,237
8,814
5,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
12
Kills
7
7
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
1
2
2
L
Ah Puch
 
Ah Puch
2
3
1
0.83
W
Ao Kuang
Breakas
Ao Kuang
6
0
2
7
L
0
1
1
0.5
W
Sylvanus
CØRØNAVIRUS
Sylvanus
2
2
2
1.5
L
0
2
2
0.5
W
Cthulhu
MR-SiRWiNS
Cthulhu
1
3
3
0.83
L
Awilix
Tridunt
Awilix
4
2
2
2.5
L
Erlang Shen
jjj0077
Erlang Shen
1
4
0
0.25
W
Scylla
ubenice
Scylla
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,970
Damage
19,452
32,497
Taken
35,114
15,796
Mitigated
14,825
14,313
Healing
13,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
4,850
2,547
555
2,873
6,022
1,556
264
1,973
4,048
0
33,036
L
Ah Puch
 
Ah Puch
4,509
467
0
3,110
7,414
2,361
0
4,558
2,730
26,605
0
W
Ao Kuang
Breakas
Ao Kuang
6,069
1,496
0
4,002
7,946
3,139
659
1,368
6,578
27,300
6,045
L
3,619
724
556
1,958
5,816
3,161
0
1,857
3,957
16,640
0
W
Sylvanus
CØRØNAVIRUS
Sylvanus
4,836
1,513
78
3,233
6,565
3,756
1,094
371
6,194
30,637
7,059
L
2,394
707
0
250
4,286
933
0
1,365
2,921
0
14,184
W
Cthulhu
MR-SiRWiNS
Cthulhu
3,202
512
711
2,163
8,025
6,153
23
2,892
5,133
15,114
0
L
Awilix
Tridunt
Awilix
4,693
2,006
0
3,726
8,784
2,779
0
3,920
4,782
0
38,761
L
Erlang Shen
jjj0077
Erlang Shen
4,237
1,432
0
3,492
8,814
5,591
0
4,720
4,094
532
25,181
W
Scylla
ubenice
Scylla
4,013
1,050
0
698
3,939
1,192
68
1,942
1,997
33,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,416
Gold Earned
27,032
303
Minions Killed
238
0
Camps Cleared
0
998,420
Distance Traveled
982,370
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,457
546
60
6
0
206,569
0
L
Ah Puch
5,473
547
54
5
0
193,955
4
W
Ao Kuang
6,647
665
69
7
0
220,560
2
L
Ymir
4,861
486
26
3
0
196,402
3
W
Sylvanus
6,643
664
72
7
0
175,561
5
L
Skadi
4,240
424
23
2
0
149,062
2
W
Cthulhu
5,344
534
23
2
0
201,570
4
L
Awilix
6,815
682
77
8
0
225,726
1
L
Erlang Shen
5,643
564
58
6
0
217,225
8
W
Scylla
6,325
633
79
8
0
194,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role