Player Matchup

Sol
Sol
Gold III
SonoPazza
Sol
Gold III
Level 150
God Stats
161W - 141L
1,539 SR
Queue Stats
251W - 305L
1,402 MMR
Solo
Hou Yi
Hou Yi
Gold II
iUn1tY
Hou Yi
Gold II
Level 153
God Stats
9W - 9L
1,631 SR
Queue Stats
175W - 194L
1,437 MMR
Solo
Hercules
Hercules
Gold III
theoktonos
Hercules
Gold III
Level 65
God Stats
8W - 11L
1,541 SR
Queue Stats
68W - 91L
1,402 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,571 SR
1,414 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 60
1,509 SR
1,230 MMR
Chang'e
Chang'e
Bronze III
PocaN4iK2
Chang'e
Bronze III
Level 31
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 9L
1,400 MMR
Party 1
Cabrakan
Cabrakan
Bronze III
WizZzZzZz
Cabrakan
Bronze III
Level 33
God Stats
10W - 2L
1,324 SR
Queue Stats
14W - 9L
1,400 MMR
Party 1
Fenrir
Fenrir
Silver III
paphellas
Fenrir
Silver III
Level 116
God Stats
90W - 50L
1,703 SR
Queue Stats
183W - 176L
891 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 2
12,460
623
19,123
21,061
8,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
iUn1tY
Hou Yi
14
2 / 11 / 2
11,632
582
16,996
20,015
8,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
theoktonos
Hercules
13
0 / 4 / 3
10,624
531
9,353
22,371
21,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
GilgameshPersephoneMorgan Le FayTiamatThoth

VS

Bans
SobekCupidOdinDanzaburouKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
PocaN4iK2
Chang'e
18
9 / 2 / 12
14,379
719
29,262
20,351
7,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
WizZzZzZz
Cabrakan
15
3 / 3 / 12
13,528
676
12,790
25,235
41,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
paphellas
Fenrir
18
10 / 0 / 11
14,875
744
12,942
21,010
21,578
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
5
Kills
22
22
Deaths
5
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chang'e
PocaN4iK2
Chang'e
9
2
12
7.5
L
3
7
2
0.57
W
Cabrakan
WizZzZzZz
Cabrakan
3
3
12
3
L
Hou Yi
iUn1tY
Hou Yi
2
11
2
0.27
W
Fenrir
paphellas
Fenrir
10
0
11
15.5
L
Hercules
theoktonos
Hercules
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,472
Damage
54,994
63,447
Taken
66,596
39,210
Mitigated
70,786
13,512
Healing
29,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
PocaN4iK2
Chang'e
29,262
632
6,418
11,452
20,351
7,608
1,163
8,299
11,455
92,485
0
L
19,123
3,878
0
5,853
21,061
8,863
68
14,449
6,190
70,220
0
W
Cabrakan
WizZzZzZz
Cabrakan
12,790
1,316
0
5,207
25,235
41,600
382
7,489
16,781
29,945
0
L
Hou Yi
iUn1tY
Hou Yi
16,996
10,028
0
3,122
20,015
8,370
134
12,785
6,774
0
48,096
W
Fenrir
paphellas
Fenrir
12,942
2,313
316
5,661
21,010
21,578
1,108
5,154
15,181
2,469
42,416
L
Hercules
theoktonos
Hercules
9,353
1,867
0
4,537
22,371
21,977
0
14,740
6,965
0
25,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,716
Gold Earned
42,782
217
Minions Killed
201
7
Camps Cleared
9
1,034,929
Distance Traveled
1,256,865
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,379
719
140
7
4
411,103
5
L
Sol
12,460
623
116
6
5
361,015
12
W
Cabrakan
13,528
676
23
1
3
391,618
7
L
Hou Yi
11,632
582
70
4
0
309,617
3
W
Fenrir
14,875
744
38
2
2
454,144
3
L
Hercules
10,624
531
31
2
2
364,297
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role