Player Matchup

Anhur
Anhur
ChaaacBlock
Anhur
Level 16
God Stats
2W - 1L
1,344 SR
Queue Stats
57W - 30L
1,639 Elo+
Solo
Scylla
Scylla
IICreepII
Scylla
Level 3
God Stats
3W - 1L
1,678 SR
Queue Stats
20W - 17L
1,884 Elo+
Solo
Chiron
Chiron
PendolumSwing
Chiron
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,623 Elo+
Solo
Sun Wukong
Sun Wukong
TacticalBad
Sun Wukong
Level 20
God Stats
14W - 9L
1,675 SR
Queue Stats
210W - 212L
1,584 Elo+
Solo
Ymir
Ymir
WukongDoBasket
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,628 Elo+
Solo
Team Averages
Level 10
1,539 SR
1,671 Elo+

VS

Team Averages
Level 27
1,684 SR
1,616 Elo+
Mercury
Mercury
BallrReborn
Mercury
Level 24
God Stats
8W - 4L
1,890 SR
Queue Stats
146W - 90L
1,677 Elo+
Solo
Xing Tian
Xing Tian
Tzechionz
Xing Tian
Level 29
God Stats
9W - 8L
1,700 SR
Queue Stats
82W - 76L
1,571 Elo+
Solo
King Arthur
King Arthur
micheal50321
King Arthur
Level 20
God Stats
10W - 12L
1,543 SR
Queue Stats
46W - 38L
1,636 Elo+
Solo
Skadi
Skadi
nosoyotaku12
Skadi
Level 28
God Stats
6W - 2L
1,698 SR
Queue Stats
138W - 114L
1,628 Elo+
Party 1
Raijin
Raijin
thisiscarlosg
Raijin
Level 32
God Stats
2W - 3L
1,587 SR
Queue Stats
211W - 208L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
6,975
581
8,114
9,773
4,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
IICreepII
Scylla
11
6 / 2 / 3
7,079
590
6,766
5,215
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 0 / 5
6,902
575
7,692
6,498
1,822
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
TacticalBad
Sun Wukong
13
5 / 2 / 1
7,206
601
8,249
9,004
3,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
1 / 5 / 6
5,353
446
2,101
6,587
5,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BallrReborn
Mercury
12
6 / 1 / 3
7,457
621
6,374
8,248
2,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
Tzechionz
Xing Tian
9
0 / 3 / 5
5,785
482
3,695
14,492
6,899
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

King Arthur
micheal50321
King Arthur
12
1 / 3 / 0
7,250
604
6,203
11,119
4,148
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

10
2 / 6 / 2
5,882
490
7,000
9,225
1,899
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 6 / 0
6,624
552
2,822
6,899
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
19
Kills
10
10
Deaths
19
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
BallrReborn
Mercury
6
1
3
7.5
W
3
1
0
3
W
Scylla
IICreepII
Scylla
6
2
3
3.75
W
4
0
5
6.5
W
Sun Wukong
TacticalBad
Sun Wukong
5
2
1
2.75
L
Xing Tian
Tzechionz
Xing Tian
0
3
5
0.83
W
1
5
6
0.8
L
King Arthur
micheal50321
King Arthur
1
3
0
0.33
L
2
6
2
0.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,922
Damage
26,094
37,077
Taken
49,983
16,690
Mitigated
16,656
12,299
Healing
12,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BallrReborn
Mercury
6,374
4,686
0
250
8,248
2,166
0
1,675
6,435
0
37,814
W
8,114
4,066
0
2,862
9,773
4,201
664
0
9,773
0
47,235
W
Scylla
IICreepII
Scylla
6,766
324
0
1,313
5,215
1,337
0
1,409
3,625
28,995
0
W
7,692
4,075
380
3,269
6,498
1,822
0
1,462
4,892
0
43,906
W
Sun Wukong
TacticalBad
Sun Wukong
8,249
1,866
0
3,613
9,004
3,941
0
1,715
7,289
0
49,340
L
Xing Tian
Tzechionz
Xing Tian
3,695
623
478
5,774
14,492
6,899
0
2,907
11,511
17,592
0
W
2,101
391
0
862
6,587
5,389
0
1,606
4,981
4,788
0
L
King Arthur
micheal50321
King Arthur
6,203
1,250
0
3,252
11,119
4,148
139
0
11,119
0
42,001
L
7,000
3,955
0
1,561
9,225
1,899
0
1,522
7,663
0
32,864
L
2,822
114
0
964
6,899
1,544
358
2,233
4,388
34,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,515
Gold Earned
32,998
316
Minions Killed
291
0
Camps Cleared
0
1,102,444
Distance Traveled
1,168,925
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,457
621
60
5
0
286,569
2
W
Anhur
6,975
581
86
7
0
209,033
7
W
Scylla
7,079
590
52
4
0
226,245
3
W
Chiron
6,902
575
75
6
0
257,925
4
W
Sun Wukong
7,206
601
96
8
0
239,739
1
L
Xing Tian
5,785
482
28
2
0
201,591
4
W
Ymir
5,353
446
7
1
0
169,502
0
L
King Arthur
7,250
604
85
7
0
253,795
1
L
Skadi
5,882
490
45
4
0
213,168
0
L
Raijin
6,624
552
73
6
0
213,802
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role