Player Matchup

Chang'e
Chang'e
Alzari
Chang'e
Level 54
God Stats
5W - 5L
1,360 SR
Queue Stats
35W - 31L
1,555 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
C0rl3x
Ah Muzen Cab
Level 61
God Stats
7W - 10L
1,599 SR
Queue Stats
39W - 38L
1,510 Elo+
Party 2
Anhur
Anhur
MasterOfDeltora
Anhur
Level 48
God Stats
14W - 6L
1,657 SR
Queue Stats
44W - 43L
1,516 Elo+
Party 2
Guan Yu
Guan Yu
Stelfi
Guan Yu
Level 22
God Stats
6W - 6L
1,483 SR
Queue Stats
19W - 19L
1,522 Elo+
Party 2
Ao Kuang
Ao Kuang
Weloxia
Ao Kuang
Level 49
God Stats
4W - 0L
1,681 SR
Queue Stats
33W - 34L
1,491 Elo+
Party 2
Team Averages
Level 47
1,556 SR
1,519 Elo+

VS

Team Averages
Level 60
1,475 SR
1,344 Elo+
Thor
Thor
Meganfoxyolo
Thor
Level 69
God Stats
1W - 2L
1,473 SR
Queue Stats
63W - 58L
1,445 Elo+
Party 1
Artemis
Artemis
Qwuen
Artemis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,335 Elo+
Party 1
Eset
Eset
SteveMcLarry
Eset
Level 67
God Stats
16W - 5L
1,699 SR
Queue Stats
38W - 30L
1,557 Elo+
Party 1
Cthulhu
Cthulhu
Tjofräs
Cthulhu
Level 73
God Stats
0W - 3L
1,203 SR
Queue Stats
52W - 43L
1,021 Elo+
Party 1
Bellona
Bellona
frullemulle
Bellona
Level 69
God Stats
4W - 7L
1,499 SR
Queue Stats
48W - 45L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alzari
Chang'e
14
6 / 1 / 14
9,673
605
9,313
12,989
8,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
C0rl3x
Ah Muzen Cab
15
9 / 2 / 10
9,812
613
15,192
15,708
5,640
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
4 / 2 / 9
9,600
600
6,810
8,799
3,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Stelfi
Guan Yu
14
2 / 2 / 3
8,912
557
6,802
11,625
13,474
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
Weloxia
Ao Kuang
15
7 / 3 / 6
9,549
597
6,906
11,904
5,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 4
7,983
499
9,469
14,523
5,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Qwuen
Artemis
12
2 / 8 / 3
7,257
454
7,812
10,952
3,322
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 8 / 2
7,695
481
7,517
9,635
3,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Tjofräs
Cthulhu
10
0 / 4 / 6
6,856
429
7,161
14,495
13,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
frullemulle
Bellona
14
3 / 3 / 2
8,534
533
7,431
9,666
7,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
27
28
Kills
10
10
Deaths
28
42
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Alzari
Chang'e
6
1
14
13
W
Ah Muzen Cab
C0rl3x
Ah Muzen Cab
9
2
10
7
W
4
2
9
4.25
L
4
5
4
1.2
L
Artemis
Qwuen
Artemis
2
8
3
0.44
W
Guan Yu
Stelfi
Guan Yu
2
2
3
1.75
L
1
8
2
0.25
L
Cthulhu
Tjofräs
Cthulhu
0
4
6
0.75
W
Ao Kuang
Weloxia
Ao Kuang
7
3
6
3.33
L
Bellona
frullemulle
Bellona
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,023
Damage
39,390
61,025
Taken
59,271
35,814
Mitigated
33,765
31,397
Healing
6,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Alzari
Chang'e
9,313
1,167
2,562
6,866
12,989
8,194
832
4,110
8,783
23,116
0
W
Ah Muzen Cab
C0rl3x
Ah Muzen Cab
15,192
10,132
0
9,993
15,708
5,640
3,659
4,929
10,653
0
75,052
W
6,810
3,380
0
2,645
8,799
3,413
2,726
2,446
6,115
0
51,969
L
9,469
2,474
0
500
14,523
5,619
0
3,594
10,929
0
54,424
L
Artemis
Qwuen
Artemis
7,812
4,138
0
1,299
10,952
3,322
0
2,847
8,105
0
35,944
W
Guan Yu
Stelfi
Guan Yu
6,802
545
443
4,141
11,625
13,474
764
1,436
10,161
5,353
36,209
L
7,517
64
461
683
9,635
3,651
0
3,379
6,256
39,402
0
L
Cthulhu
Tjofräs
Cthulhu
7,161
437
0
1,734
14,495
13,623
0
4,476
10,019
18,059
0
W
Ao Kuang
Weloxia
Ao Kuang
6,906
2,354
0
4,747
11,904
5,093
2,261
1,923
9,833
45,406
12,664
L
Bellona
frullemulle
Bellona
7,431
1,368
0
2,086
9,666
7,550
0
2,268
7,398
4,365
42,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,546
Gold Earned
38,325
465
Minions Killed
380
0
Camps Cleared
0
1,515,780
Distance Traveled
1,430,067
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,673
605
20
1
0
308,193
2
W
Ah Muzen Cab
9,812
613
139
9
0
281,447
1
W
Anhur
9,600
600
101
6
0
289,802
4
L
Thor
7,983
499
79
5
0
322,065
2
L
Artemis
7,257
454
83
5
0
238,009
1
W
Guan Yu
8,912
557
100
6
0
310,365
6
L
Eset
7,695
481
84
5
0
259,420
5
L
Cthulhu
6,856
429
25
2
0
302,444
6
W
Ao Kuang
9,549
597
105
7
0
325,973
0
L
Bellona
8,534
533
109
7
0
308,129
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role