Player Matchup

Ganesha
Ganesha
Edgarnormous
Ganesha
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,341 Elo+
Solo
Zeus
Zeus
Gu Flow1002635
Zeus
Level 26
God Stats
14W - 21L
1,407 SR
Queue Stats
70W - 135L
1,185 Elo+
Party 2
Neith
Neith
Longway912
Neith
Level 3
God Stats
0W - 2L
1,229 SR
Queue Stats
0W - 2L
1,050 Elo+
Party 2
Team Averages
Level 37
1,379 SR
1,192 Elo+

VS

Team Averages
Level 135
1,497 SR
1,486 Elo+
Charybdis
Charybdis
TiptoeCRAZYMAN
Charybdis
Level 124
God Stats
16W - 19L
1,422 SR
Queue Stats
477W - 579L
1,393 Elo+
Solo
Tiamat
Tiamat
frishsbigboy
Tiamat
Level 157
God Stats
16W - 17L
1,508 SR
Queue Stats
410W - 330L
1,547 Elo+
Party 1
Cthulhu
Cthulhu
lCherryl3ombl
Cthulhu
Level 123
God Stats
7W - 8L
1,560 SR
Queue Stats
473W - 371L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Edgarnormous
Ganesha
10
1 / 4 / 3
6,843
684
3,980
13,282
7,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
1 / 7 / 0
5,729
573
4,820
8,954
6,284
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
7
0 / 8 / 1
5,620
562
3,283
8,749
2,793
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
TiptoeCRAZYMAN
Charybdis
9
4 / 2 / 7
6,906
691
4,680
3,990
1,334
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
13
12 / 0 / 6
9,028
903
12,761
8,375
5,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
11
3 / 2 / 15
8,082
808
9,278
11,082
8,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
2
Kills
19
19
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Edgarnormous
Ganesha
1
4
3
0.63
L
1
7
0
0.14
L
Neith
0
8
1
0.06
W
Charybdis
TiptoeCRAZYMAN
Charybdis
4
2
7
3.75
W
Tiamat
12
0
6
15
W
Cthulhu
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,083
Damage
26,719
30,985
Taken
23,447
16,752
Mitigated
15,215
5,035
Healing
7,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Edgarnormous
Ganesha
3,980
296
153
3,662
13,282
7,675
0
9,120
3,755
13,287
0
L
4,820
1,123
268
892
8,954
6,284
0
6,296
2,263
10,365
0
L
Neith
3,283
2,684
0
60
8,749
2,793
24
6,153
2,356
0
11,231
W
Charybdis
TiptoeCRAZYMAN
Charybdis
4,680
2,547
0
552
3,990
1,334
287
1,172
2,818
0
11,700
W
Tiamat
12,761
774
0
3,339
8,375
5,747
430
3,370
5,005
31,091
0
W
Cthulhu
9,278
787
968
2,627
11,082
8,134
60
4,365
6,717
22,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,192
Gold Earned
24,016
58
Minions Killed
107
1
Camps Cleared
5
449,158
Distance Traveled
505,103
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,843
684
11
1
0
151,971
3
L
Zeus
5,729
573
15
2
1
162,975
0
L
Neith
5,620
562
32
3
0
134,212
0
W
Charybdis
6,906
691
13
1
2
114,346
1
W
Tiamat
9,028
903
57
6
3
194,248
2
W
Cthulhu
8,082
808
37
4
0
196,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role