Player Matchup

Tsukuyomi
Tsukuyomi
AkumaGCMps
Tsukuyomi
Level 25
God Stats
2W - 1L
1,435 SR
Queue Stats
69W - 66L
1,468 Elo+
Solo
Cthulhu
Cthulhu
Castlevanilord
Cthulhu
Level 26
God Stats
4W - 1L
1,733 SR
Queue Stats
12W - 6L
1,671 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nerrfed
Morgan Le Fay
Level 17
God Stats
11W - 4L
1,560 SR
Queue Stats
65W - 64L
1,358 Elo+
Party 1
Charybdis
Charybdis
TenaciousDally
Charybdis
Level 17
God Stats
24W - 16L
1,498 SR
Queue Stats
45W - 46L
1,358 Elo+
Party 1
Gilgamesh
Gilgamesh
tranquilled
Gilgamesh
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,805 Elo+
Solo
Team Averages
Level 22
1,545 SR
1,532 Elo+

VS

Team Averages
Level 20
1,508 SR
1,390 Elo+
Agni
Agni
MingtheMan
Agni
Level 21
God Stats
8W - 9L
1,384 SR
Queue Stats
26W - 26L
1,310 Elo+
Solo
Sylvanus
Sylvanus
RiceBags
Sylvanus
Level 17
God Stats
8W - 9L
1,634 SR
Queue Stats
30W - 32L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
TrashBanPolicies
Baron Samedi
Level 14
God Stats
6W - 5L
1,586 SR
Queue Stats
70W - 63L
1,485 Elo+
Solo
Izanami
Izanami
joel666
Izanami
Level 22
God Stats
19W - 26L
1,399 SR
Queue Stats
115W - 135L
1,329 Elo+
Solo
Loki
Loki
marlonchura
Loki
Level 28
God Stats
24W - 17L
1,536 SR
Queue Stats
47W - 51L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AkumaGCMps
Tsukuyomi
15
7 / 3 / 3
8,858
591
5,932
12,230
4,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 1 / 8
7,418
495
7,092
11,751
8,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Nerrfed
Morgan Le Fay
15
9 / 0 / 2
9,305
620
14,728
7,557
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
TenaciousDally
Charybdis
12
3 / 2 / 6
7,416
494
7,236
7,999
2,242
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
tranquilled
Gilgamesh
15
1 / 2 / 3
8,898
593
8,221
14,224
9,462
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,703
447
6,789
8,386
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
RiceBags
Sylvanus
10
4 / 3 / 0
7,009
467
5,734
16,247
10,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
TrashBanPolicies
Baron Samedi
14
3 / 4 / 0
8,210
547
8,384
14,357
12,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
joel666
Izanami
9
0 / 8 / 4
6,123
408
6,658
11,743
3,090
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 2 / 1
6,667
444
268
8,009
2,156
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
21
Kills
8
8
Deaths
22
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AkumaGCMps
Tsukuyomi
7
3
3
2.83
W
1
1
8
5
L
1
5
1
0.3
W
Morgan Le Fay
Nerrfed
Morgan Le Fay
9
0
2
10
L
Sylvanus
RiceBags
Sylvanus
4
3
0
1.33
W
Charybdis
TenaciousDally
Charybdis
3
2
6
3
L
Baron Samedi
TrashBanPolicies
Baron Samedi
3
4
0
0.75
L
Izanami
joel666
Izanami
0
8
4
0.25
L
0
2
1
0.25
W
Gilgamesh
tranquilled
Gilgamesh
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,209
Damage
27,833
53,761
Taken
58,742
27,247
Mitigated
30,822
15,075
Healing
16,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AkumaGCMps
Tsukuyomi
5,932
1,592
0
4,296
12,230
4,589
297
2,323
9,867
0
55,003
W
7,092
794
102
2,931
11,751
8,127
54
4,805
6,772
22,915
0
L
6,789
656
0
1,764
8,386
2,526
400
5,168
3,218
32,577
0
W
Morgan Le Fay
Nerrfed
Morgan Le Fay
14,728
1,014
0
1,942
7,557
2,827
1,429
2,823
4,442
57,266
0
L
Sylvanus
RiceBags
Sylvanus
5,734
2,078
961
6,690
16,247
10,194
189
8,596
7,651
15,041
0
W
Charybdis
TenaciousDally
Charybdis
7,236
5,176
0
2,091
7,999
2,242
155
3,407
4,450
0
35,671
L
Baron Samedi
TrashBanPolicies
Baron Samedi
8,384
1,102
0
5,826
14,357
12,856
124
522
13,835
47,897
0
L
Izanami
joel666
Izanami
6,658
4,974
0
1,008
11,743
3,090
443
6,385
5,358
0
29,502
L
268
0
0
0
8,009
2,156
0
1,149
6,860
0
44,651
W
Gilgamesh
tranquilled
Gilgamesh
8,221
2,564
0
3,713
14,224
9,462
623
6,901
7,323
0
55,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,895
Gold Earned
34,712
403
Minions Killed
309
0
Camps Cleared
0
1,481,758
Distance Traveled
1,249,856
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,858
591
86
6
0
313,990
2
W
Cthulhu
7,418
495
37
2
0
307,325
5
L
Agni
6,703
447
71
5
0
262,965
1
W
Morgan Le Fay
9,305
620
101
7
0
325,604
2
L
Sylvanus
7,009
467
16
1
0
273,753
15
W
Charybdis
7,416
494
72
5
0
247,260
1
L
Baron Samedi
8,210
547
91
6
0
239,527
1
L
Izanami
6,123
408
57
4
0
230,710
0
L
Loki
6,667
444
74
5
0
242,901
1
W
Gilgamesh
8,898
593
107
7
0
287,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role