Player Matchup

Erlang Shen
Erlang Shen
ColtTheRooster
Erlang Shen
Level 48
God Stats
3W - 3L
1,642 SR
Queue Stats
10W - 17L
1,423 Elo+
Party 2
Skadi
Skadi
G66dM6rningT6ky6
Skadi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,302 Elo+
Party 2
Baron Samedi
Baron Samedi
VegetaTheVirgin
Baron Samedi
Level 62
God Stats
0W - 2L
1,407 SR
Queue Stats
2W - 11L
1,273 Elo+
Party 2
Bacchus
Bacchus
rawmilk
Bacchus
Level 45
God Stats
1W - 2L
1,712 SR
Queue Stats
226W - 237L
1,466 Elo+
Solo
Guan Yu
Guan Yu
temp-176089
Guan Yu
Level 75
God Stats
0W - 1L
1,587 SR
Queue Stats
58W - 68L
1,296 Elo+
Party 2
Team Averages
Level 49
1,570 SR
1,352 Elo+

VS

Team Averages
Level 48
1,514 SR
1,443 Elo+
Terra
Terra
DaNNy_P-jammy
Terra
Level 93
God Stats
9W - 12L
1,502 SR
Queue Stats
95W - 89L
1,478 Elo+
Party 3
Nemesis
Nemesis
FirmerMage36
Nemesis
Level 27
God Stats
57W - 44L
1,571 SR
Queue Stats
109W - 110L
1,488 Elo+
Party 3
Izanami
Izanami
GeneralChez17
Izanami
Level 49
God Stats
20W - 25L
1,438 SR
Queue Stats
191W - 199L
1,405 Elo+
Party 1
Hades
Hades
LilNugget44
Hades
Level 42
God Stats
96W - 70L
1,577 SR
Queue Stats
177W - 183L
1,443 Elo+
Party 1
Chang'e
Chang'e
SoulGrater
Chang'e
Level 29
God Stats
8W - 13L
1,484 SR
Queue Stats
139W - 152L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ColtTheRooster
Erlang Shen
18
2 / 8 / 1
10,808
470
8,085
19,914
12,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 6 / 1
8,672
377
2,193
10,384
2,065
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
VegetaTheVirgin
Baron Samedi
14
2 / 5 / 2
9,676
421
9,476
12,598
5,005
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
rawmilk
Bacchus
14
2 / 4 / 3
9,609
418
10,726
22,054
29,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
temp-176089
Guan Yu
18
4 / 3 / 0
10,898
474
12,033
19,411
19,885
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 8
11,115
483
5,537
14,299
14,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
FirmerMage36
Nemesis
20
12 / 2 / 4
13,822
601
14,718
15,836
9,148
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
19
4 / 0 / 8
12,755
555
16,527
13,252
5,280
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 3 / 3
13,280
577
14,779
20,243
10,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
SoulGrater
Chang'e
18
2 / 4 / 5
12,043
524
12,106
14,726
4,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
10
Kills
26
26
Deaths
10
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ColtTheRooster
Erlang Shen
2
8
1
0.31
W
1
1
8
5
W
Nemesis
FirmerMage36
Nemesis
12
2
4
7
L
0
6
1
0.08
W
Izanami
4
0
8
8
W
7
3
3
2.83
W
Chang'e
SoulGrater
Chang'e
2
4
5
1.13
L
Baron Samedi
VegetaTheVirgin
Baron Samedi
2
5
2
0.6
L
Bacchus
rawmilk
Bacchus
2
4
3
0.88
L
Guan Yu
temp-176089
Guan Yu
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,513
Damage
63,667
84,361
Taken
78,356
68,356
Mitigated
43,862
19,658
Healing
40,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ColtTheRooster
Erlang Shen
8,085
3,125
0
4,227
19,914
12,241
0
6,184
13,730
0
84,171
W
5,537
685
1,931
5,117
14,299
14,307
583
4,624
9,575
40,147
0
W
Nemesis
FirmerMage36
Nemesis
14,718
7,519
0
6,445
15,836
9,148
284
4,999
10,676
0
110,040
L
2,193
926
0
213
10,384
2,065
401
3,553
6,831
0
34,523
W
Izanami
16,527
12,350
0
7,375
13,252
5,280
7,773
2,954
10,089
0
109,822
W
14,779
1,386
643
9,965
20,243
10,411
2,359
10,457
9,786
86,370
0
W
Chang'e
SoulGrater
Chang'e
12,106
2,184
1,952
7,322
14,726
4,716
1,444
2,587
11,549
67,582
0
L
Baron Samedi
VegetaTheVirgin
Baron Samedi
9,476
1,330
303
3,280
12,598
5,005
0
8,552
4,046
51,520
0
L
Bacchus
rawmilk
Bacchus
10,726
2,041
679
4,556
22,054
29,160
0
6,836
15,218
35,828
0
L
Guan Yu
temp-176089
Guan Yu
12,033
1,560
0
6,400
19,411
19,885
706
7,297
12,114
0
68,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,663
Gold Earned
63,015
471
Minions Killed
671
0
Camps Cleared
0
1,867,712
Distance Traveled
2,250,987
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,808
470
127
6
0
447,279
0
W
Terra
11,115
483
57
2
0
482,597
4
W
Nemesis
13,822
601
130
6
0
495,886
0
L
Skadi
8,672
377
68
3
0
368,562
2
W
Izanami
12,755
555
189
8
0
438,852
0
W
Hades
13,280
577
159
7
0
401,633
0
W
Chang'e
12,043
524
136
6
0
432,019
3
L
Baron Samedi
9,676
421
92
4
0
283,933
2
L
Bacchus
9,609
418
37
2
0
352,434
3
L
Guan Yu
10,898
474
147
6
0
415,504
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role