Player Matchup

Persephone
Persephone
 
Persephone
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AssaultX Daemon
Nu Wa
Level 158
God Stats
5W - 1L
1,946 SR
Queue Stats
178W - 180L
1,551 Elo+
Solo
Danzaburou
Danzaburou
Danteto7020
Danzaburou
Level 123
God Stats
24W - 11L
1,636 SR
Queue Stats
201W - 172L
1,566 Elo+
Solo
Janus
Janus
I HAZ DA COOKIE
Janus
Level 140
God Stats
7W - 11L
1,622 SR
Queue Stats
293W - 260L
1,565 Elo+
Solo
Gilgamesh
Gilgamesh
fortylulz
Gilgamesh
Level 158
God Stats
29W - 21L
1,619 SR
Queue Stats
363W - 344L
1,535 Elo+
Solo
Team Averages
Level 136
1,665 SR
1,543 Elo+

VS

Team Averages
Level 90
1,428 SR
1,540 Elo+
Ne Zha
Ne Zha
AcesxPlayed
Ne Zha
Level 121
God Stats
3W - 3L
1,574 SR
Queue Stats
91W - 83L
1,534 Elo+
Solo
Ra
Ra
BlueKakari
Ra
Level 64
God Stats
13W - 12L
1,568 SR
Queue Stats
405W - 376L
1,567 Elo+
Solo
Medusa
Medusa
GMAN-23-
Medusa
Level 129
God Stats
34W - 26L
1,598 SR
Queue Stats
1,288W - 1,242L
1,533 Elo+
Solo
Aphrodite
Aphrodite
ImAbusive
Aphrodite
Level 55
God Stats
0W - 4L
1,138 SR
Queue Stats
173W - 137L
1,530 Elo+
Solo
Odin
Odin
LargeMama
Odin
Level 82
God Stats
3W - 2L
1,263 SR
Queue Stats
409W - 429L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
2 / 2 / 5
7,322
563
4,927
7,602
2,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 2 / 0
7,957
612
8,573
5,436
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Danteto7020
Danzaburou
15
8 / 1 / 4
9,539
734
7,923
9,543
3,375
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 0 / 4
7,912
609
5,068
7,094
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
fortylulz
Gilgamesh
12
3 / 2 / 8
7,559
581
5,768
11,232
8,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
2 / 2 / 0
6,837
526
3,494
10,217
4,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 4 / 2
7,153
550
4,680
9,967
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
GMAN-23-
Medusa
5
0 / 4 / 0
4,721
363
2,137
5,241
1,587
Heavy Mace

Heavy Mace

+30
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Aphrodite
ImAbusive
Aphrodite
10
1 / 7 / 1
6,262
482
3,684
11,323
4,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
13
3 / 0 / 4
8,109
624
4,840
9,071
5,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
17
Kills
7
7
Deaths
17
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
2
5
2.25
L
Ne Zha
2
2
0
1
W
1
2
0
0.5
L
1
4
2
0.5
W
Danzaburou
Danteto7020
Danzaburou
8
1
4
10
L
Medusa
GMAN-23-
Medusa
0
4
0
0
W
3
0
4
5
L
Aphrodite
ImAbusive
Aphrodite
1
7
1
0.21
L
Odin
3
0
4
5
W
Gilgamesh
fortylulz
Gilgamesh
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,259
Damage
18,835
40,907
Taken
45,819
18,876
Mitigated
20,069
16,344
Healing
17,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
4,927
314
0
2,232
7,602
2,744
0
1,849
5,707
33,072
0
L
Ne Zha
3,494
578
0
4,901
10,217
4,140
0
3,158
6,949
0
43,131
W
8,573
1,361
0
1,067
5,436
1,587
446
261
4,927
53,937
0
L
4,680
35
672
3,034
9,967
4,021
0
5,820
4,003
46,734
0
W
Danzaburou
Danteto7020
Danzaburou
7,923
3,049
0
4,679
9,543
3,375
1,506
1,941
7,556
0
70,800
L
Medusa
GMAN-23-
Medusa
2,137
1,103
0
804
5,241
1,587
0
1,207
3,924
0
13,704
W
5,068
565
0
4,504
7,094
2,239
97
469
6,529
49,032
0
L
Aphrodite
ImAbusive
Aphrodite
3,684
272
564
4,457
11,323
4,993
102
2,718
8,495
28,453
0
L
Odin
4,840
1,094
0
3,046
9,071
5,328
0
4,945
3,880
0
31,574
W
Gilgamesh
fortylulz
Gilgamesh
5,768
1,151
1,401
2,461
11,232
8,931
0
4,051
7,091
0
19,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,289
Gold Earned
33,082
453
Minions Killed
334
0
Camps Cleared
0
1,284,060
Distance Traveled
1,141,957
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,322
563
71
5
0
252,849
0
L
Ne Zha
6,837
526
81
6
0
242,077
1
W
Nu Wa
7,957
612
127
10
0
209,141
4
L
Ra
7,153
550
108
8
0
262,492
4
W
Danzaburou
9,539
734
134
10
0
259,866
4
L
Medusa
4,721
363
23
2
0
105,711
0
W
Janus
7,912
609
97
7
0
281,534
1
L
Aphrodite
6,262
482
54
4
0
261,180
6
L
Odin
8,109
624
68
5
0
270,497
0
W
Gilgamesh
7,559
581
24
2
0
280,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role